Player Matchup

Atlas
Atlas
AHawky
Atlas
Level 115
God Stats
3W - 1L
1,689 SR
Queue Stats
31W - 16L
1,642 Elo+
Party 1
Discordia
Discordia
Xentril
Discordia
Level 139
God Stats
1W - 1L
1,528 SR
Queue Stats
8W - 13L
1,357 Elo+
Party 2
Ullr
Ullr
stratovolcano
Ullr
Level 28
God Stats
3W - 0L
1,922 SR
Queue Stats
8W - 3L
1,597 Elo+
Party 1
Loki
Loki
xHaemoglobin
Loki
Level 103
God Stats
2W - 2L
1,353 SR
Queue Stats
3W - 3L
1,347 Elo+
Party 2
Team Averages
Level 96
1,623 SR
1,486 Elo+

VS

Team Averages
Level 69
1,557 SR
1,419 Elo+
Cliodhna
Cliodhna
Anueroth
Cliodhna
Level 67
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 2L
1,331 Elo+
Solo
Chaac
Chaac
KhаlDrogo
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,419 Elo+
Solo
Sol
Sol
Masurit
Sol
Level 93
God Stats
0W - 1L
1,515 SR
Queue Stats
3W - 4L
1,493 Elo+
Solo
Olorun
Olorun
PurpleSnailG
Olorun
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AHawky
Atlas
16
6 / 2 / 9
10,463
805
9,447
15,981
16,346
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Xentril
Discordia
16
3 / 3 / 9
9,991
769
11,062
8,953
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 8
9,918
763
7,818
9,252
3,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 3 / 9
9,895
761
5,479
9,403
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Anueroth
Cliodhna
15
4 / 6 / 3
9,881
760
10,733
10,506
3,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
15
1 / 5 / 7
9,320
717
12,767
14,137
13,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
15
2 / 1 / 3
9,465
728
7,897
7,187
2,437
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
15
2 / 4 / 6
9,490
730
3,623
9,420
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
16
Kills
9
9
Deaths
16
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
AHawky
Atlas
6
2
9
5.25
L
Cliodhna
Anueroth
Cliodhna
4
6
3
0.92
L
Chaac
1
5
7
0.9
L
Sol
2
1
3
3.5
L
Olorun
2
4
6
1.25
W
Discordia
Xentril
Discordia
3
3
9
2.5
W
5
1
8
9
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,806
Damage
35,020
43,589
Taken
41,250
25,932
Mitigated
26,049
7,815
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AHawky
Atlas
9,447
4,195
870
2,632
15,981
16,346
328
5,430
10,551
22,273
0
L
Cliodhna
Anueroth
Cliodhna
10,733
452
19
1,150
10,506
3,720
0
6,171
4,335
0
28,552
L
Chaac
12,767
1,230
0
3,261
14,137
13,593
160
5,728
8,409
6,285
23,933
L
Sol
7,897
1,796
0
2,843
7,187
2,437
1,094
4,501
2,686
36,393
1,486
L
Olorun
3,623
1,353
390
1,665
9,420
6,299
1,594
4,746
4,674
26,110
0
W
Discordia
Xentril
Discordia
11,062
680
12
2,837
8,953
3,298
971
3,516
5,437
37,964
0
W
7,818
3,223
0
472
9,252
3,301
622
1,987
7,265
0
32,477
W
5,479
616
0
992
9,403
2,987
2,305
3,216
6,187
0
31,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,267
Gold Earned
38,156
202
Minions Killed
194
12
Camps Cleared
12
1,007,790
Distance Traveled
969,388
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,463
805
13
1
2
266,837
4
L
Cliodhna
9,881
760
35
3
3
230,360
4
L
Chaac
9,320
717
48
4
3
254,352
2
L
Sol
9,465
728
66
5
4
261,341
4
L
Olorun
9,490
730
45
3
2
223,335
2
W
Discordia
9,991
769
80
6
1
226,896
1
W
Ullr
9,918
763
48
4
2
250,739
0
W
Loki
9,895
761
61
5
7
263,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role