Player Matchup

Zeus
Zeus
Edijz
Zeus
Level 51
God Stats
2W - 3L
1,404 SR
Queue Stats
138W - 155L
1,381 Elo+
Party 2
Bacchus
Bacchus
Niltos
Bacchus
Level 77
God Stats
29W - 18L
1,603 SR
Queue Stats
255W - 320L
1,431 Elo+
Solo
Hercules
Hercules
TriezV2
Hercules
Level 47
God Stats
77W - 65L
1,459 SR
Queue Stats
128W - 144L
1,371 Elo+
Party 2
Loki
Loki
cirkainaiz
Loki
Level 22
God Stats
1W - 4L
1,366 SR
Queue Stats
31W - 37L
1,386 Elo+
Party 2
Anhur
Anhur
hLampinen
Anhur
Level 138
God Stats
8W - 12L
1,458 SR
Queue Stats
80W - 93L
1,436 Elo+
Solo
Team Averages
Level 67
1,458 SR
1,401 Elo+

VS

Team Averages
Level 77
1,506 SR
1,436 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TheProfetus
Sylvanus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,377 Elo+
Party 1
Charybdis
Charybdis
Theporomaster
Charybdis
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,430 Elo+
Party 1
Loki
Loki
haze228
Loki
Level 101
God Stats
5W - 4L
1,379 SR
Queue Stats
38W - 37L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
nikillo
Sun Wukong
Level 47
God Stats
3W - 2L
1,653 SR
Queue Stats
209W - 221L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Edijz
Zeus
11
1 / 6 / 0
6,756
450
7,085
8,925
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Niltos
Bacchus
10
4 / 2 / 1
6,909
461
9,723
12,410
9,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
TriezV2
Hercules
13
2 / 4 / 0
7,500
500
5,670
11,689
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 4 / 1
7,384
492
3,541
10,152
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
hLampinen
Anhur
10
0 / 7 / 2
6,002
400
8,983
12,339
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 2 / 4
8,912
594
7,756
7,077
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
TheProfetus
Sylvanus
13
1 / 2 / 13
8,399
560
5,738
18,193
16,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Theporomaster
Charybdis
15
12 / 2 / 3
9,385
626
15,308
12,946
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
haze228
Loki
12
3 / 3 / 4
7,679
512
5,335
9,745
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
nikillo
Sun Wukong
14
4 / 0 / 2
8,814
588
5,296
6,619
5,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
9
Kills
23
23
Deaths
9
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
4
2.5
L
Zeus
Edijz
Zeus
1
6
0
0.17
L
Bacchus
Niltos
Bacchus
4
2
1
2.25
W
Sylvanus
TheProfetus
Sylvanus
1
2
13
3.75
W
Charybdis
Theporomaster
Charybdis
12
2
3
6.75
L
Hercules
TriezV2
Hercules
2
4
0
0.5
L
2
4
1
0.63
L
Anhur
hLampinen
Anhur
0
7
2
0.14
W
Loki
haze228
Loki
3
3
4
1.67
W
Sun Wukong
nikillo
Sun Wukong
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,002
Damage
39,433
55,515
Taken
54,580
23,453
Mitigated
32,847
12,941
Healing
24,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,756
471
830
3,001
7,077
2,764
236
2,057
4,798
66,083
0
L
Zeus
Edijz
Zeus
7,085
1,630
0
1,210
8,925
1,526
572
1,653
7,110
37,542
0
L
Bacchus
Niltos
Bacchus
9,723
1,845
0
2,736
12,410
9,018
0
4,254
8,059
21,115
0
W
Sylvanus
TheProfetus
Sylvanus
5,738
1,010
3,508
8,062
18,193
16,819
378
7,664
10,336
18,315
0
W
Charybdis
Theporomaster
Charybdis
15,308
6,977
0
4,393
12,946
4,462
3,091
4,052
8,766
0
62,885
L
Hercules
TriezV2
Hercules
5,670
3,090
0
3,990
11,689
7,948
680
1,323
10,284
0
36,848
L
3,541
810
0
3,046
10,152
2,869
0
2,658
7,369
0
43,769
L
Anhur
hLampinen
Anhur
8,983
4,086
0
1,959
12,339
2,092
0
3,182
9,141
0
35,065
W
Loki
haze228
Loki
5,335
1,075
0
2,632
9,745
3,333
0
2,121
7,479
0
36,855
W
Sun Wukong
nikillo
Sun Wukong
5,296
1,483
0
2,020
6,619
5,469
0
376
5,971
58
42,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,551
Gold Earned
43,189
323
Minions Killed
431
0
Camps Cleared
0
1,362,513
Distance Traveled
1,528,900
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,912
594
129
9
0
317,447
1
L
Zeus
6,756
450
85
6
0
246,167
2
L
Bacchus
6,909
461
16
1
0
302,367
4
W
Sylvanus
8,399
560
24
2
0
275,395
3
W
Charybdis
9,385
626
113
8
0
280,585
3
L
Hercules
7,500
500
77
5
0
259,733
2
L
Loki
7,384
492
87
6
0
307,660
2
L
Anhur
6,002
400
58
4
0
246,586
3
W
Loki
7,679
512
74
5
0
323,032
2
W
Sun Wukong
8,814
588
91
6
0
332,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role