Player Matchup

Xing Tian
Xing Tian
Banatrick
Xing Tian
Level 111
God Stats
7W - 4L
1,727 SR
Queue Stats
249W - 189L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ElegantShoshan
Tsukuyomi
Level 89
God Stats
29W - 31L
1,497 SR
Queue Stats
171W - 175L
1,447 Elo+
Party 2
Zhong Kui
Zhong Kui
MichaelScarn736
Zhong Kui
Level 142
God Stats
1W - 2L
1,831 SR
Queue Stats
382W - 360L
1,473 Elo+
Party 2
Team Averages
Level 114
1,685 SR
1,482 Elo+

VS

Team Averages
Level 54
1,449 SR
1,544 Elo+
Hercules
Hercules
Medicatedmice
Hercules
Level 80
God Stats
3W - 4L
1,501 SR
Queue Stats
101W - 103L
1,555 Elo+
Party 1
Vamana
Vamana
MonsterCoqqq
Vamana
Level 16
God Stats
1W - 0L
1,391 SR
Queue Stats
7W - 3L
1,632 Elo+
Party 1
Kukulkan
Kukulkan
XxDeathxX7526
Kukulkan
Level 67
God Stats
2W - 1L
1,455 SR
Queue Stats
9W - 9L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Banatrick
Xing Tian
15
3 / 1 / 7
12,357
562
23,676
29,772
43,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
ElegantShoshan
Tsukuyomi
16
3 / 6 / 5
12,619
574
22,225
17,456
10,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
MichaelScarn736
Zhong Kui
16
5 / 4 / 4
12,874
585
26,750
26,260
18,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Medicatedmice
Hercules
16
4 / 4 / 6
13,753
625
23,666
40,409
34,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
18
3 / 3 / 7
14,102
641
21,000
34,219
44,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
XxDeathxX7526
Kukulkan
17
4 / 4 / 2
13,234
602
14,963
15,339
7,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
11
Kills
11
11
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Banatrick
Xing Tian
3
1
7
6.5
L
Tsukuyomi
ElegantShoshan
Tsukuyomi
3
6
5
0.92
W
Hercules
Medicatedmice
Hercules
4
4
6
1.75
L
Zhong Kui
MichaelScarn736
Zhong Kui
5
4
4
1.75
W
Vamana
3
3
7
2.17
W
Kukulkan
XxDeathxX7526
Kukulkan
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,651
Damage
59,629
73,488
Taken
89,967
71,983
Mitigated
86,568
15,031
Healing
39,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Banatrick
Xing Tian
23,676
1,038
0
2,066
29,772
43,375
149
10,864
16,791
35,207
0
L
Tsukuyomi
ElegantShoshan
Tsukuyomi
22,225
4,304
0
630
17,456
10,051
690
4,039
12,568
0
62,383
W
Hercules
Medicatedmice
Hercules
23,666
5,166
1,481
16,429
40,409
34,739
296
20,898
18,405
8,716
32,805
L
Zhong Kui
MichaelScarn736
Zhong Kui
26,750
1,202
563
11,772
26,260
18,557
493
7,514
17,184
71,669
0
W
Vamana
21,000
6,249
1,366
14,787
34,219
44,652
1,491
19,191
14,332
12,242
51,164
W
Kukulkan
XxDeathxX7526
Kukulkan
14,963
899
2,128
2,970
15,339
7,177
409
9,285
5,616
69,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,850
Gold Earned
41,089
219
Minions Killed
244
6
Camps Cleared
11
1,261,383
Distance Traveled
1,172,933
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,357
562
17
1
0
440,455
1
L
Tsukuyomi
12,619
574
81
4
2
437,422
2
W
Hercules
13,753
625
38
2
0
416,687
5
L
Zhong Kui
12,874
585
121
6
4
383,506
3
W
Vamana
14,102
641
67
3
4
391,039
7
W
Kukulkan
13,234
602
139
6
7
365,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role