Player Matchup

Chaac
Chaac
BlueAquarius2
Chaac
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Fructi
Jing Wei
Level 28
God Stats
3W - 0L
1,550 SR
Queue Stats
16W - 8L
1,557 Elo+
Party 1
Fenrir
Fenrir
Hunterx2
Fenrir
Level 113
God Stats
3W - 1L
1,686 SR
Queue Stats
112W - 80L
1,494 Elo+
Party 1
Thanatos
Thanatos
ketchupem
Thanatos
Level 127
God Stats
11W - 3L
1,760 SR
Queue Stats
59W - 51L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
minos1991
Nu Wa
Level 156
God Stats
16W - 18L
1,557 SR
Queue Stats
43W - 48L
1,510 Elo+
Party 1
Team Averages
Level 91
1,611 SR
1,530 Elo+

VS

Team Averages
Level 58
1,610 SR
1,485 Elo+
Merlin
Merlin
HopeInSilence
Merlin
Level 81
God Stats
1W - 1L
1,821 SR
Queue Stats
94W - 86L
1,525 Elo+
Party 2
Ao Kuang
Ao Kuang
MaxPowers123
Ao Kuang
Level 88
God Stats
1W - 3L
1,426 SR
Queue Stats
163W - 151L
1,559 Elo+
Party 3
Izanami
Izanami
MeNTaL TR1CKz
Izanami
Level 46
God Stats
1W - 1L
1,763 SR
Queue Stats
4W - 5L
1,484 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Sabretoothx
Kumbhakarna
Level 28
God Stats
3W - 3L
1,539 SR
Queue Stats
64W - 60L
1,522 Elo+
Party 2
Bellona
Bellona
marcus_alsloew
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,567
506
2,438
6,487
3,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
Fructi
Jing Wei
11
4 / 1 / 3
6,714
610
4,946
5,007
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Hunterx2
Fenrir
11
5 / 1 / 4
6,536
594
5,124
9,224
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
ketchupem
Thanatos
11
8 / 2 / 4
7,211
656
9,662
6,127
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
minos1991
Nu Wa
11
0 / 1 / 6
6,273
570
6,504
2,064
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
5,958
542
2,998
5,847
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
MaxPowers123
Ao Kuang
8
3 / 4 / 1
5,589
508
3,002
9,979
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
8
0 / 2 / 1
5,201
473
1,402
6,342
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Sabretoothx
Kumbhakarna
8
1 / 3 / 0
5,271
479
1,390
8,931
3,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 2
5,627
512
3,274
8,390
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
6
7
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Jing Wei
Fructi
Jing Wei
4
1
3
5.5
L
2
5
1
0.5
W
Fenrir
Hunterx2
Fenrir
5
1
4
7
L
Ao Kuang
MaxPowers123
Ao Kuang
3
4
1
0.88
L
Izanami
0
2
1
0.25
L
Kumbhakarna
Sabretoothx
Kumbhakarna
1
3
0
0.33
W
Thanatos
ketchupem
Thanatos
8
2
4
5
L
0
3
2
0.33
W
Nu Wa
minos1991
Nu Wa
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,674
Damage
12,066
28,909
Taken
39,489
11,015
Mitigated
12,951
16,136
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,438
304
0
3,095
6,487
3,428
242
1,585
4,902
0
22,053
W
Jing Wei
Fructi
Jing Wei
4,946
3,925
0
1,862
5,007
1,477
947
1,896
3,111
0
28,825
L
2,998
179
0
195
5,847
2,350
96
922
4,831
32,188
0
W
Fenrir
Hunterx2
Fenrir
5,124
883
0
3,928
9,224
3,013
17
2,558
6,666
0
29,030
L
Ao Kuang
MaxPowers123
Ao Kuang
3,002
1,429
0
1,993
9,979
1,928
0
728
9,181
25,099
0
L
Izanami
1,402
808
0
956
6,342
1,435
0
1,898
4,300
0
29,184
L
Kumbhakarna
Sabretoothx
Kumbhakarna
1,390
175
1,124
2,184
8,931
3,069
0
1,898
6,883
5,601
0
W
Thanatos
ketchupem
Thanatos
9,662
2,981
0
7,066
6,127
2,497
0
1,181
4,946
0
40,902
L
3,274
723
137
3,042
8,390
4,169
62
569
7,731
0
26,778
W
Nu Wa
minos1991
Nu Wa
6,504
1,319
0
185
2,064
600
1,196
715
1,349
34,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,301
Gold Earned
27,646
278
Minions Killed
252
0
Camps Cleared
0
1,133,607
Distance Traveled
1,053,820
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,567
506
36
3
0
206,233
1
W
Jing Wei
6,714
610
51
5
0
225,988
3
L
Merlin
5,958
542
66
6
0
199,015
1
W
Fenrir
6,536
594
54
5
0
223,244
2
L
Ao Kuang
5,589
508
54
5
0
231,620
2
L
Izanami
5,201
473
74
7
0
206,306
1
L
Kumbhakarna
5,271
479
8
1
0
189,201
4
W
Thanatos
7,211
656
64
6
0
246,189
3
L
Bellona
5,627
512
50
5
0
227,678
0
W
Nu Wa
6,273
570
73
7
0
231,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role