Player Matchup

Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond II
Darkos29
Scylla
Diamond II
Level 144
God Stats
5W - 2L
1,693 SR
Queue Stats
61W - 33L
2,124 MMR
Party 1
Osiris
Osiris
Diamond II
JingsterOP
Osiris
Diamond II
Level 160
God Stats
2W - 1L
1,767 SR
Queue Stats
60W - 32L
2,220 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,653 SR
1,948 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,674 SR
1,891 MMR
Hou Yi
Hou Yi
Platinum I
LordRey
Hou Yi
Platinum I
Level 154
God Stats
24W - 29L
1,636 SR
Queue Stats
78W - 73L
1,917 MMR
Solo
Ra
Ra
Platinum V
SteadyAndSlow
Ra
Platinum V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,797 MMR
Solo
Bacchus
Bacchus
Gold I
physeth
Bacchus
Gold I
Level 129
God Stats
7W - 1L
1,887 SR
Queue Stats
33W - 29L
1,960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 2
7,284
728
2,275
6,489
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Darkos29
Scylla
11
1 / 0 / 1
6,909
691
4,361
2,660
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
JingsterOP
Osiris
12
1 / 0 / 1
6,773
677
6,069
4,739
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SolThothAh Muzen CabPersephoneBastet

VS

Bans
ArtioGilgameshUllrOdinMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LordRey
Hou Yi
7
0 / 0 / 0
5,463
546
1,401
4,561
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 0
5,608
561
833
3,478
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
physeth
Bacchus
9
0 / 1 / 0
6,137
614
2,858
8,257
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
2
1
W
Scylla
Darkos29
Scylla
1
0
1
1.5
W
Osiris
JingsterOP
Osiris
1
0
1
1.5
L
Hou Yi
LordRey
Hou Yi
0
0
0
0
L
0
1
0
0
L
Bacchus
physeth
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,705
Damage
5,092
13,888
Taken
16,296
9,945
Mitigated
9,197
5,498
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,275
60
0
2,828
6,489
5,626
475
859
5,630
6,540
0
W
Scylla
Darkos29
Scylla
4,361
168
0
770
2,660
868
1,532
1,496
1,164
37,432
0
W
Osiris
JingsterOP
Osiris
6,069
447
0
1,900
4,739
3,451
1,001
2,072
2,667
1,303
27,398
L
Hou Yi
LordRey
Hou Yi
1,401
869
0
634
4,561
1,492
0
1,312
2,778
0
7,711
L
833
0
576
516
3,478
1,111
0
2,042
1,177
12,594
0
L
Bacchus
physeth
Bacchus
2,858
726
0
2,707
8,257
6,594
0
3,258
4,435
11,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,966
Gold Earned
17,208
123
Minions Killed
79
9
Camps Cleared
0
580,873
Distance Traveled
462,733
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,284
728
7
1
2
193,599
3
W
Scylla
6,909
691
57
6
2
182,241
2
W
Osiris
6,773
677
59
6
5
205,033
1
L
Hou Yi
5,463
546
20
2
0
121,356
3
L
Ra
5,608
561
39
4
0
169,786
2
L
Bacchus
6,137
614
20
2
0
171,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role