Player Matchup

Hades
Hades
BloodRedTears66
Hades
Level 69
God Stats
4W - 2L
1,605 SR
Queue Stats
9W - 18L
1,246 Elo+
Party 1
Kuzenbo
Kuzenbo
DAbaDEad
Kuzenbo
Level 102
God Stats
1W - 1L
1,476 SR
Queue Stats
9W - 18L
1,246 Elo+
Party 1
King Arthur
King Arthur
Rianman
King Arthur
Level 28
God Stats
1W - 1L
1,310 SR
Queue Stats
3W - 7L
1,216 Elo+
Party 1
Team Averages
Level 66
1,463 SR
1,236 Elo+

VS

Team Averages
Level 71
1,532 SR
1,398 Elo+
Sylvanus
Sylvanus
CaptainBlueBals
Sylvanus
Level 143
God Stats
2W - 3L
1,696 SR
Queue Stats
25W - 44L
1,380 Elo+
Party 2
Baron Samedi
Baron Samedi
Hatafayabun
Baron Samedi
Level 65
God Stats
133W - 182L
1,400 SR
Queue Stats
307W - 451L
1,313 Elo+
Solo
Neith
Neith
LETHAL_ZANOS
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 7
12,375
773
24,414
17,558
8,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
DAbaDEad
Kuzenbo
14
3 / 2 / 13
11,173
698
10,010
20,820
27,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Rianman
King Arthur
14
4 / 1 / 14
10,703
669
9,139
14,338
17,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 4 / 4
9,236
577
17,033
21,185
11,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Hatafayabun
Baron Samedi
15
5 / 4 / 0
10,525
658
16,751
14,952
6,156
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 13 / 1
8,031
502
5,727
15,233
5,344
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
20
Kills
5
5
Deaths
21
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
13
2
7
8.25
L
Sylvanus
0
4
4
0.5
W
Kuzenbo
DAbaDEad
Kuzenbo
3
2
13
4.75
L
Baron Samedi
Hatafayabun
Baron Samedi
5
4
0
1.25
L
0
13
1
0.04
W
King Arthur
Rianman
King Arthur
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,563
Damage
39,511
52,716
Taken
51,370
54,277
Mitigated
23,057
20,406
Healing
19,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,414
1,914
3,433
10,737
17,558
8,845
1,650
11,460
6,098
55,419
0
L
Sylvanus
17,033
4,349
2,046
8,435
21,185
11,557
0
16,650
4,097
35,486
4,749
W
Kuzenbo
DAbaDEad
Kuzenbo
10,010
4,061
765
2,523
20,820
27,547
670
11,857
8,963
30,133
0
L
Baron Samedi
Hatafayabun
Baron Samedi
16,751
543
2,517
5,895
14,952
6,156
0
8,903
5,650
57,324
0
L
5,727
3,351
234
857
15,233
5,344
0
9,507
5,400
0
18,766
W
King Arthur
Rianman
King Arthur
9,139
1,329
891
2,057
14,338
17,885
261
9,544
4,794
0
21,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,251
Gold Earned
27,792
144
Minions Killed
175
3
Camps Cleared
10
871,893
Distance Traveled
701,379
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,375
773
88
6
3
271,211
2
L
Sylvanus
9,236
577
64
4
1
253,500
3
W
Kuzenbo
11,173
698
25
2
0
288,477
1
L
Baron Samedi
10,525
658
91
6
9
247,862
2
L
Neith
8,031
502
20
1
0
200,017
2
W
King Arthur
10,703
669
31
2
0
312,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role