Player Matchup

Camazotz
Camazotz
DNL04
Camazotz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
Dez_Loco75
Kuzenbo
Level 125
God Stats
4W - 2L
1,418 SR
Queue Stats
422W - 446L
1,490 Elo+
Solo
Atlas
Atlas
DreamWalkerZreo0
Atlas
Level 143
God Stats
2W - 0L
1,242 SR
Queue Stats
44W - 41L
1,464 Elo+
Solo
Hera
Hera
kllrshadow
Hera
Level 122
God Stats
9W - 6L
1,540 SR
Queue Stats
413W - 459L
1,465 Elo+
Solo
Izanami
Izanami
sahadeva
Izanami
Level 129
God Stats
6W - 2L
1,636 SR
Queue Stats
411W - 438L
1,473 Elo+
Solo
Team Averages
Level 130
1,467 SR
1,465 Elo+

VS

Team Averages
Level 66
1,620 SR
1,557 Elo+
Fenrir
Fenrir
ItsrealKappaHrs
Fenrir
Level 109
God Stats
4W - 3L
1,704 SR
Queue Stats
292W - 191L
1,660 Elo+
Party 1
Neith
Neith
Jerry28262
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,378 Elo+
Solo
Tiamat
Tiamat
MsApexii
Tiamat
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
31W - 35L
1,500 Elo+
Party 1
Discordia
Discordia
QuietLilBuni
Discordia
Level 98
God Stats
4W - 5L
1,575 SR
Queue Stats
146W - 125L
1,621 Elo+
Party 1
Cerberus
Cerberus
hvrt
Cerberus
Level 25
God Stats
0W - 2L
1,586 SR
Queue Stats
31W - 16L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DNL04
Camazotz
17
8 / 6 / 8
11,032
919
11,519
17,292
7,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Dez_Loco75
Kuzenbo
18
6 / 3 / 8
10,224
852
8,687
17,309
21,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 4 / 9
9,001
750
10,708
22,690
15,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 7 / 10
9,879
823
12,994
9,624
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
sahadeva
Izanami
16
2 / 7 / 9
9,648
804
10,191
12,301
4,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 11
11,014
918
17,604
20,514
17,577
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
18
3 / 1 / 11
10,262
855
15,841
10,758
8,626
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
MsApexii
Tiamat
14
3 / 7 / 9
8,531
711
8,365
14,143
9,537
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
QuietLilBuni
Discordia
14
5 / 5 / 8
9,346
779
13,665
9,095
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
hvrt
Cerberus
17
5 / 3 / 14
9,925
827
12,998
18,536
18,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
80
20
Kills
27
27
Deaths
20
44
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Camazotz
DNL04
Camazotz
8
6
8
2
W
Kuzenbo
Dez_Loco75
Kuzenbo
6
3
8
3.33
W
1
4
9
1.38
L
11
4
11
4.13
L
Neith
3
1
11
8.5
L
Tiamat
MsApexii
Tiamat
3
7
9
1.07
L
Discordia
QuietLilBuni
Discordia
5
5
8
1.8
L
Cerberus
hvrt
Cerberus
5
3
14
4
W
3
7
10
1.14
W
Izanami
sahadeva
Izanami
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,099
Damage
68,473
79,216
Taken
73,046
53,288
Mitigated
57,880
29,965
Healing
24,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
DNL04
Camazotz
11,519
3,072
1,225
8,415
17,292
7,371
95
8,829
7,622
0
18,617
W
Kuzenbo
Dez_Loco75
Kuzenbo
8,687
3,090
940
4,265
17,309
21,281
0
7,159
9,571
14,534
0
W
10,708
2,829
808
9,243
22,690
15,799
0
9,343
12,714
24,392
0
L
17,604
4,775
846
6,495
20,514
17,577
270
7,861
12,653
6,965
19,307
L
Neith
15,841
5,343
735
3,211
10,758
8,626
520
5,627
5,131
0
39,268
L
Tiamat
MsApexii
Tiamat
8,365
1,427
878
2,550
14,143
9,537
220
6,245
7,898
17,688
0
L
Discordia
QuietLilBuni
Discordia
13,665
1,380
1,363
948
9,095
3,346
216
3,915
5,180
22,601
0
L
Cerberus
hvrt
Cerberus
12,998
928
1,270
5,768
18,536
18,794
51
8,741
9,795
22,046
0
W
12,994
4,516
1,234
916
9,624
3,870
1,073
4,094
5,175
22,210
0
W
Izanami
sahadeva
Izanami
10,191
5,278
1,074
1,845
12,301
4,967
2,426
7,417
4,499
0
25,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,784
Gold Earned
49,078
114
Minions Killed
138
0
Camps Cleared
0
1,071,510
Distance Traveled
1,016,917
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,032
919
15
1
0
232,433
0
W
Kuzenbo
10,224
852
8
1
0
250,970
1
W
Atlas
9,001
750
23
2
0
223,809
0
L
Fenrir
11,014
918
21
2
0
222,204
0
L
Neith
10,262
855
54
5
0
237,240
0
L
Tiamat
8,531
711
18
2
0
189,100
0
L
Discordia
9,346
779
12
1
0
174,783
0
L
Cerberus
9,925
827
33
3
0
193,590
4
W
Hera
9,879
823
31
3
0
184,075
1
W
Izanami
9,648
804
37
3
0
180,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role