Player Matchup

Nox
Nox
Miikyl
Nox
Level 160
God Stats
36W - 8L
1,888 SR
Queue Stats
1,080W - 267L
1,928 Elo+
Party 1
Kuzenbo
Kuzenbo
PaddleShmackle
Kuzenbo
Level 129
God Stats
144W - 16L
2,067 SR
Queue Stats
1,011W - 207L
1,949 Elo+
Party 1
Tyr
Tyr
mycar
Tyr
Level 159
God Stats
4W - 1L
1,746 SR
Queue Stats
832W - 179L
1,906 Elo+
Party 1
Team Averages
Level 149
1,900 SR
1,928 Elo+

VS

Team Averages
Level 110
1,554 SR
1,501 Elo+
Morgan Le Fay
Morgan Le Fay
Lamplamb
Morgan Le Fay
Level 69
God Stats
7W - 15L
1,466 SR
Queue Stats
366W - 373L
1,550 Elo+
Solo
Neith
Neith
Twistedcyclone
Neith
Level 154
God Stats
1W - 1L
1,697 SR
Queue Stats
116W - 103L
1,636 Elo+
Solo
Gilgamesh
Gilgamesh
jowneh
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 55L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Miikyl
Nox
12
4 / 2 / 5
7,657
766
7,826
5,633
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 8
7,868
787
5,680
9,034
10,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyr
mycar
Tyr
12
6 / 0 / 2
7,931
793
6,536
7,721
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lamplamb
Morgan Le Fay
10
1 / 3 / 1
6,527
653
7,923
7,775
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
1 / 2 / 1
6,652
665
6,824
6,250
2,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
jowneh
Gilgamesh
9
0 / 6 / 0
5,823
582
2,151
8,457
4,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
2
2
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Lamplamb
Morgan Le Fay
1
3
1
0.5
W
Nox
Miikyl
Nox
4
2
5
3.25
W
1
0
8
5
L
1
2
1
0.75
L
Gilgamesh
jowneh
Gilgamesh
0
6
0
0
W
Tyr
mycar
Tyr
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,042
Damage
16,898
22,388
Taken
22,482
18,142
Mitigated
9,600
7,065
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Lamplamb
Morgan Le Fay
7,923
603
65
2,570
7,775
2,962
0
4,172
3,406
26,743
0
W
Nox
Miikyl
Nox
7,826
523
0
491
5,633
2,081
600
3,288
2,345
29,716
0
W
5,680
2,143
0
4,431
9,034
10,319
275
2,956
5,975
16,313
0
L
6,824
2,114
0
778
6,250
2,242
0
3,830
2,221
0
26,337
L
Gilgamesh
jowneh
Gilgamesh
2,151
609
165
804
8,457
4,396
0
5,683
2,546
0
4,982
W
Tyr
mycar
Tyr
6,536
1,038
0
2,143
7,721
5,742
504
2,066
5,585
0
18,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,456
Gold Earned
19,002
106
Minions Killed
123
8
Camps Cleared
2
640,354
Distance Traveled
571,842
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,527
653
35
4
1
191,461
3
W
Nox
7,657
766
53
5
4
194,719
4
W
Kuzenbo
7,868
787
15
2
0
220,269
4
L
Neith
6,652
665
69
7
0
195,604
4
L
Gilgamesh
5,823
582
19
2
1
184,777
0
W
Tyr
7,931
793
38
4
4
225,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role