Player Matchup

Neith
Neith
DUCKCENA
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,529 Elo+
Party 2
Mercury
Mercury
Didron
Mercury
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 33L
1,544 Elo+
Solo
Bastet
Bastet
ElectronicSmiter
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,572 Elo+
Party 2
Ares
Ares
Santboi
Ares
Level 106
God Stats
0W - 2L
1,298 SR
Queue Stats
59W - 62L
1,441 Elo+
Solo
Nu Wa
Nu Wa
她带着光走了
Nu Wa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,459 Elo+
Solo
Team Averages
Level 65
1,460 SR
1,509 Elo+

VS

Team Averages
Level 104
1,548 SR
1,633 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Taõs
The Morrigan
Level 156
God Stats
3W - 2L
1,327 SR
Queue Stats
142W - 92L
1,681 Elo+
Party 1
Fenrir
Fenrir
Tåbarnak
Fenrir
Level 26
God Stats
37W - 10L
1,873 SR
Queue Stats
70W - 18L
1,798 Elo+
Party 1
Bacchus
Bacchus
Térence
Bacchus
Level 154
God Stats
28W - 18L
1,591 SR
Queue Stats
302W - 139L
1,707 Elo+
Party 1
Charybdis
Charybdis
elsyd3
Charybdis
Level 127
God Stats
15W - 12L
1,450 SR
Queue Stats
86W - 85L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DUCKCENA
Neith
8
1 / 4 / 2
4,951
495
5,345
5,656
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mercury
Didron
Mercury
9
2 / 5 / 0
5,467
547
1,808
9,575
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 4 / 1
5,041
504
2,670
5,794
1,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Santboi
Ares
7
0 / 3 / 3
4,700
470
1,920
7,658
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 5 / 2
5,755
576
3,475
4,548
1,179
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 2 / 5
6,762
676
5,988
7,620
4,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Taõs
The Morrigan
12
3 / 1 / 2
6,926
693
4,840
4,031
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Tåbarnak
Fenrir
11
7 / 1 / 4
7,011
701
5,074
6,033
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Térence
Bacchus
10
4 / 2 / 5
6,081
608
3,598
7,927
5,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
elsyd3
Charybdis
9
3 / 2 / 3
5,693
569
4,986
7,195
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
21
21
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
5
3.25
L
Neith
DUCKCENA
Neith
1
4
2
0.5
L
Mercury
Didron
Mercury
2
5
0
0.4
L
1
4
1
0.38
L
Ares
Santboi
Ares
0
3
3
0.5
W
The Morrigan
Taõs
The Morrigan
3
1
2
4
W
Fenrir
Tåbarnak
Fenrir
7
1
4
9
W
Bacchus
Térence
Bacchus
4
2
5
3.25
W
Charybdis
elsyd3
Charybdis
3
2
3
2.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,218
Damage
24,486
33,231
Taken
32,806
10,370
Mitigated
16,190
6,344
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,988
1,664
0
905
7,620
4,851
27
857
6,753
0
32,615
L
Neith
DUCKCENA
Neith
5,345
2,209
0
1,104
5,656
1,790
0
1,815
3,799
0
23,506
L
Mercury
Didron
Mercury
1,808
483
0
2,071
9,575
2,698
0
2,077
7,402
0
25,855
L
2,670
433
0
1,098
5,794
1,286
265
115
5,342
0
17,399
L
Ares
Santboi
Ares
1,920
462
53
1,835
7,658
3,417
0
2,348
5,240
9,785
0
W
The Morrigan
Taõs
The Morrigan
4,840
683
0
642
4,031
1,477
479
811
3,123
44,991
555
W
Fenrir
Tåbarnak
Fenrir
5,074
1,592
0
2,834
6,033
2,005
0
1,350
4,633
0
30,467
W
Bacchus
Térence
Bacchus
3,598
343
150
1,163
7,927
5,829
412
1,179
6,739
17,430
0
W
Charybdis
elsyd3
Charybdis
4,986
2,480
0
1,956
7,195
2,028
1,372
1,262
5,933
0
33,678
L
3,475
514
0
183
4,548
1,179
0
1,342
2,961
22,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,914
Gold Earned
32,473
193
Minions Killed
338
0
Camps Cleared
0
972,009
Distance Traveled
1,012,229
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,762
676
77
8
0
200,213
1
L
Neith
4,951
495
40
4
0
195,219
1
L
Mercury
5,467
547
61
6
0
189,241
1
L
Bastet
5,041
504
40
4
0
201,342
1
L
Ares
4,700
470
14
1
0
192,557
0
W
The Morrigan
6,926
693
103
10
0
204,899
3
W
Fenrir
7,011
701
65
7
0
225,681
2
W
Bacchus
6,081
608
33
3
0
213,273
2
W
Charybdis
5,693
569
60
6
0
168,163
1
L
Nu Wa
5,755
576
38
4
0
193,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role