Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Ezelsvlees
Bastet
Level 95
God Stats
1W - 3L
1,599 SR
Queue Stats
207W - 225L
1,465 Elo+
Party 3
Hel
Hel
JimmyBacon-
Hel
Level 158
God Stats
12W - 5L
1,659 SR
Queue Stats
463W - 435L
1,496 Elo+
Party 3
Neith
Neith
Reiki68
Neith
Level 158
God Stats
13W - 11L
1,570 SR
Queue Stats
914W - 926L
1,503 Elo+
Solo
Nu Wa
Nu Wa
jackalexander88
Nu Wa
Level 145
God Stats
1W - 1L
1,590 SR
Queue Stats
68W - 65L
1,537 Elo+
Party 1
Team Averages
Level 139
1,584 SR
1,500 Elo+

VS

Team Averages
Level 109
1,407 SR
1,544 Elo+
Aphrodite
Aphrodite
CasandraGoldRose
Aphrodite
Level 29
God Stats
3W - 0L
1,453 SR
Queue Stats
36W - 29L
1,516 Elo+
Solo
Artemis
Artemis
GutPotato
Artemis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,520 Elo+
Solo
Tiamat
Tiamat
Receps
Tiamat
Level 98
God Stats
1W - 2L
1,263 SR
Queue Stats
70W - 69L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
kangur1998
Cthulhu
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,611 Elo+
Party 2
Achilles
Achilles
kev6i8n
Achilles
Level 149
God Stats
1W - 0L
1,317 SR
Queue Stats
38W - 30L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
6 / 3 / 12
14,761
703
25,691
16,178
7,390
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Ezelsvlees
Bastet
20
4 / 4 / 10
12,679
604
20,120
17,727
5,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 5 / 11
12,295
585
3,470
15,910
17,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Reiki68
Neith
17
4 / 9 / 9
11,916
567
19,817
19,091
6,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 3 / 11
13,714
653
27,809
14,029
4,969
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
20
2 / 3 / 13
13,711
653
11,335
22,266
11,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
GutPotato
Artemis
20
1 / 5 / 14
12,720
606
13,315
21,503
9,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Receps
Tiamat
20
7 / 4 / 9
14,127
673
18,218
20,789
14,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
kangur1998
Cthulhu
20
4 / 3 / 20
14,191
676
17,780
27,052
31,953
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
kev6i8n
Achilles
20
9 / 6 / 10
14,717
701
17,187
28,057
26,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
89
21
Kills
23
24
Deaths
21
53
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
3
12
4
W
Aphrodite
2
3
13
2.83
L
Bastet
Ezelsvlees
Bastet
4
4
10
2.25
W
Artemis
GutPotato
Artemis
1
5
14
1.6
L
1
5
11
1.3
W
Tiamat
Receps
Tiamat
7
4
9
2.88
L
Neith
Reiki68
Neith
4
9
9
0.94
L
6
3
11
3.83
W
Cthulhu
kangur1998
Cthulhu
4
3
20
4.67
W
Achilles
kev6i8n
Achilles
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,907
Damage
77,835
82,935
Taken
119,667
41,236
Mitigated
94,374
39,658
Healing
67,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
25,691
686
2,419
2,533
16,178
7,390
245
10,756
5,114
79,610
0
W
Aphrodite
11,335
429
22,564
13,420
22,266
11,846
888
10,929
10,961
56,448
0
L
Bastet
Ezelsvlees
Bastet
20,120
2,815
1,453
4,110
17,727
5,420
420
9,783
7,534
0
28,907
W
Artemis
GutPotato
Artemis
13,315
5,304
1,300
4,885
21,503
9,969
2,895
9,020
12,061
0
46,948
L
3,470
25
17,245
6,522
15,910
17,263
48
9,063
6,504
10,718
0
W
Tiamat
Receps
Tiamat
18,218
603
2,430
5,143
20,789
14,477
1,650
8,879
11,563
51,656
0
L
Neith
Reiki68
Neith
19,817
7,518
329
1,805
19,091
6,194
730
10,418
8,213
0
30,195
L
27,809
4,275
554
2,688
14,029
4,969
236
7,245
6,525
49,984
0
W
Cthulhu
kangur1998
Cthulhu
17,780
202
2,672
4,196
27,052
31,953
168
12,847
13,472
44,786
0
W
Achilles
kev6i8n
Achilles
17,187
1,541
3,883
6,834
28,057
26,129
497
12,862
14,640
1,898
25,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,365
Gold Earned
69,466
229
Minions Killed
334
0
Camps Cleared
0
1,979,560
Distance Traveled
2,077,969
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,761
703
113
5
0
443,846
0
W
Aphrodite
13,711
653
109
5
0
444,633
1
L
Bastet
12,679
604
21
1
0
448,776
1
W
Artemis
12,720
606
60
3
0
368,766
0
L
Hel
12,295
585
28
1
0
415,476
0
W
Tiamat
14,127
673
79
4
0
405,997
0
L
Neith
11,916
567
16
1
0
299,581
0
L
Nu Wa
13,714
653
51
2
0
371,881
0
W
Cthulhu
14,191
676
54
3
0
447,952
1
W
Achilles
14,717
701
32
2
0
410,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role