Player Matchup

Hachiman
Hachiman
DeasWing
Hachiman
Level 29
God Stats
2W - 6L
1,331 SR
Queue Stats
30W - 72L
1,219 Elo+
Party 2
Cthulhu
Cthulhu
DeasWing
Cthulhu
Level 28
God Stats
3W - 8L
1,476 SR
Queue Stats
30W - 72L
1,219 Elo+
Party 2
Baba Yaga
Baba Yaga
Kipyane
Baba Yaga
Level 98
God Stats
1W - 1L
1,327 SR
Queue Stats
30W - 73L
1,215 Elo+
Party 2
Team Averages
Level 52
1,378 SR
1,218 Elo+

VS

Team Averages
Level 89
1,444 SR
1,431 Elo+
Hercules
Hercules
Axillturbohisoka
Hercules
Level 88
God Stats
7W - 11L
1,300 SR
Queue Stats
172W - 278L
1,346 Elo+
Party 1
Hou Yi
Hou Yi
Hountaria
Hou Yi
Level 149
God Stats
4W - 1L
1,733 SR
Queue Stats
37W - 30L
1,648 Elo+
Solo
Nu Wa
Nu Wa
denekia
Nu Wa
Level 29
God Stats
22W - 39L
1,298 SR
Queue Stats
107W - 203L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeasWing
Hachiman
8
0 / 8 / 3
5,706
634
5,157
10,367
1,953
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
DeasWing
Cthulhu
8
2 / 6 / 2
6,205
689
6,262
10,943
8,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baba Yaga
Kipyane
Baba Yaga
9
2 / 8 / 2
6,242
694
7,047
10,920
2,630
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 13
8,025
892
8,000
13,722
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Hountaria
Hou Yi
14
15 / 0 / 4
9,238
1,026
13,141
7,515
2,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
denekia
Nu Wa
10
4 / 3 / 11
7,534
837
6,601
7,496
2,389
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
22
22
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
Hachiman
DeasWing
Hachiman
0
8
3
0.19
L
Cthulhu
DeasWing
Cthulhu
2
6
2
0.5
W
Hou Yi
Hountaria
Hou Yi
15
0
4
17
L
Baba Yaga
Kipyane
Baba Yaga
2
8
2
0.38
W
Nu Wa
denekia
Nu Wa
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,466
Damage
27,742
32,230
Taken
28,733
12,629
Mitigated
13,222
2,107
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,000
1,969
118
6,742
13,722
8,193
529
6,494
6,830
4,184
13,473
L
Hachiman
DeasWing
Hachiman
5,157
2,596
566
478
10,367
1,953
0
2,130
8,237
0
15,363
L
Cthulhu
DeasWing
Cthulhu
6,262
1,067
0
518
10,943
8,046
0
3,584
7,359
11,577
0
W
Hou Yi
Hountaria
Hou Yi
13,141
6,049
0
709
7,515
2,640
461
3,708
3,689
0
46,249
L
Baba Yaga
Kipyane
Baba Yaga
7,047
1,413
0
545
10,920
2,630
0
2,348
8,572
17,151
0
W
Nu Wa
denekia
Nu Wa
6,601
1,852
0
2,367
7,496
2,389
369
3,097
4,303
13,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,153
Gold Earned
24,797
48
Minions Killed
111
0
Camps Cleared
8
423,667
Distance Traveled
527,426
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,025
892
21
2
1
184,035
1
L
Hachiman
5,706
634
23
3
0
157,493
2
L
Cthulhu
6,205
689
10
1
0
124,260
0
W
Hou Yi
9,238
1,026
71
8
6
190,000
2
L
Baba Yaga
6,242
694
15
2
0
141,914
1
W
Nu Wa
7,534
837
19
2
1
153,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role