Player Matchup

Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Buttwhole88
Fenrir
Level 106
God Stats
12W - 28L
1,375 SR
Queue Stats
546W - 650L
1,393 Elo+
Solo
Ne Zha
Ne Zha
Flesheatinwaffle
Ne Zha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 148L
1,596 Elo+
Party 1
Scylla
Scylla
Mariofan1ish
Scylla
Level 104
God Stats
1W - 2L
1,620 SR
Queue Stats
120W - 99L
1,519 Elo+
Party 1
Anhur
Anhur
WIRSKY
Anhur
Level 89
God Stats
9W - 13L
1,482 SR
Queue Stats
386W - 424L
1,468 Elo+
Solo
Team Averages
Level 98
1,495 SR
1,495 Elo+

VS

Team Averages
Level 113
1,573 SR
1,526 Elo+
Vulcan
Vulcan
Glongros
Vulcan
Level 125
God Stats
3W - 1L
1,738 SR
Queue Stats
391W - 395L
1,550 Elo+
Solo
Izanami
Izanami
Wiggles31
Izanami
Level 144
God Stats
29W - 15L
1,662 SR
Queue Stats
477W - 446L
1,584 Elo+
Solo
Gilgamesh
Gilgamesh
YeetOnMySkeet
Gilgamesh
Level 104
God Stats
7W - 3L
1,543 SR
Queue Stats
219W - 215L
1,574 Elo+
Solo
Fafnir
Fafnir
razorzapp1234
Fafnir
Level 61
God Stats
6W - 8L
1,397 SR
Queue Stats
99W - 103L
1,420 Elo+
Solo
Hachiman
Hachiman
野生三井寿
Hachiman
Level 132
God Stats
5W - 3L
1,526 SR
Queue Stats
509W - 498L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 1 / 6
5,194
472
3,195
7,781
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
3
1 / 2 / 0
4,193
381
1,509
3,113
899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
6 / 3 / 1
6,595
600
6,613
7,429
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
9
0 / 3 / 3
5,320
484
984
5,429
1,600
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
WIRSKY
Anhur
11
3 / 3 / 2
6,189
563
5,535
7,987
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Glongros
Vulcan
12
2 / 2 / 3
6,870
625
3,952
3,636
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Wiggles31
Izanami
12
4 / 2 / 2
7,838
713
4,958
5,739
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
YeetOnMySkeet
Gilgamesh
10
4 / 5 / 2
6,543
595
6,349
8,684
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 6
5,546
504
2,537
6,594
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
10
1 / 1 / 3
6,208
564
3,637
5,460
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
10
Kills
11
12
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
6
3
L
Fenrir
1
2
0
0.5
L
6
3
1
2.17
W
Vulcan
Glongros
Vulcan
2
2
3
1.75
L
Scylla
0
3
3
0.5
L
Anhur
WIRSKY
Anhur
3
3
2
1.33
W
Izanami
Wiggles31
Izanami
4
2
2
2.5
W
Gilgamesh
YeetOnMySkeet
Gilgamesh
4
5
2
1
W
0
0
6
3
W
Hachiman
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,836
Damage
21,433
31,739
Taken
30,113
12,302
Mitigated
10,999
9,045
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,195
356
336
2,163
7,781
4,496
0
1,742
6,039
13,866
0
L
Fenrir
1,509
838
0
1,497
3,113
899
0
0
3,113
0
5,103
L
6,613
1,149
0
1,519
7,429
3,396
0
898
6,531
0
36,014
W
Vulcan
Glongros
Vulcan
3,952
336
0
513
3,636
996
414
708
2,928
38,833
0
L
Scylla
984
100
0
1,361
5,429
1,600
0
2,300
3,129
28,603
0
L
Anhur
WIRSKY
Anhur
5,535
3,116
0
2,169
7,987
1,911
0
1,549
6,438
0
34,564
W
Izanami
Wiggles31
Izanami
4,958
3,922
0
2,097
5,739
1,412
880
420
5,234
0
44,101
W
Gilgamesh
YeetOnMySkeet
Gilgamesh
6,349
1,895
0
2,362
8,684
3,167
0
1,416
7,268
0
34,313
W
2,537
484
0
1,634
6,594
4,380
31
1,075
5,519
8,599
0
W
Hachiman
3,637
1,856
0
2,345
5,460
1,044
497
560
4,900
0
38,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,491
Gold Earned
33,005
237
Minions Killed
339
0
Camps Cleared
0
928,288
Distance Traveled
1,058,448
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,194
472
16
1
0
228,577
1
L
Fenrir
4,193
381
10
1
0
66,584
0
L
Ne Zha
6,595
600
71
6
0
232,664
1
W
Vulcan
6,870
625
78
7
0
214,079
4
L
Scylla
5,320
484
67
6
0
203,029
3
L
Anhur
6,189
563
73
7
0
197,434
4
W
Izanami
7,838
713
121
11
0
200,172
2
W
Gilgamesh
6,543
595
57
5
0
233,804
4
W
Fafnir
5,546
504
15
1
0
217,763
4
W
Hachiman
6,208
564
68
6
0
192,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role