Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
MiezMiezMiez
Aphrodite
Level 88
God Stats
325W - 140L
1,552 SR
Queue Stats
337W - 162L
1,688 Elo+
Party 2
Medusa
Medusa
Sionnachfox
Medusa
Level 86
God Stats
208W - 71L
1,642 SR
Queue Stats
347W - 160L
1,697 Elo+
Party 2
Team Averages
Level 85
1,565 SR
1,628 Elo+

VS

Team Averages
Level 132
1,593 SR
1,485 Elo+
Fenrir
Fenrir
Peterverz
Fenrir
Level 103
God Stats
8W - 5L
1,521 SR
Queue Stats
47W - 69L
1,391 Elo+
Party 1
Ra
Ra
SlimyShrimp
Ra
Level 149
God Stats
24W - 14L
1,657 SR
Queue Stats
655W - 541L
1,628 Elo+
Solo
Ymir
Ymir
rhysio1000
Ymir
Level 144
God Stats
2W - 2L
1,602 SR
Queue Stats
8W - 10L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 3 / 13
8,650
665
8,154
14,014
9,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
MiezMiezMiez
Aphrodite
14
4 / 2 / 11
9,434
726
7,890
9,394
3,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
15
12 / 2 / 5
10,839
834
17,918
9,566
3,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Peterverz
Fenrir
10
1 / 9 / 5
7,908
608
5,920
12,409
5,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 6 / 2
8,917
686
11,916
9,590
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 2 / 3
8,517
655
4,746
14,649
13,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
17
Kills
6
7
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
3
13
2.5
W
Aphrodite
MiezMiezMiez
Aphrodite
4
2
11
4.75
L
Fenrir
Peterverz
Fenrir
1
9
5
0.39
W
Medusa
12
2
5
7.25
L
2
6
2
0.5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,962
Damage
22,582
32,974
Taken
36,648
16,282
Mitigated
23,124
12,268
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,154
2,197
0
1,533
14,014
9,455
169
6,444
6,982
0
27,119
W
Aphrodite
MiezMiezMiez
Aphrodite
7,890
966
3,904
5,797
9,394
3,640
248
4,490
4,700
26,899
0
L
Fenrir
Peterverz
Fenrir
5,920
802
417
1,458
12,409
5,837
0
2,033
10,087
0
10,225
W
Medusa
17,918
8,548
0
1,034
9,566
3,187
2,033
5,138
3,949
0
56,478
L
11,916
643
1,058
641
9,590
3,808
0
2,113
7,259
49,958
0
L
4,746
1,497
557
1,719
14,649
13,479
0
3,971
10,373
9,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,923
Gold Earned
25,342
157
Minions Killed
112
8
Camps Cleared
4
754,422
Distance Traveled
697,343
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,650
665
28
2
2
262,252
4
W
Aphrodite
9,434
726
39
3
2
251,987
3
L
Fenrir
7,908
608
10
1
3
226,847
3
W
Medusa
10,839
834
90
7
4
240,183
2
L
Ra
8,917
686
93
7
1
238,834
5
L
Ymir
8,517
655
9
1
0
231,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role