Player Matchup

Ravana
Ravana
HunterXII
Ravana
Level 157
God Stats
6W - 15L
1,355 SR
Queue Stats
1,091W - 1,100L
1,550 Elo+
Solo
Horus
Horus
II JP3 II
Horus
Level 129
God Stats
4W - 3L
1,808 SR
Queue Stats
200W - 190L
1,564 Elo+
Solo
Ah Puch
Ah Puch
SweetPotado
Ah Puch
Level 23
God Stats
1W - 1L
1,724 SR
Queue Stats
12W - 12L
1,633 Elo+
Solo
Odin
Odin
WOTWorldofTanks
Odin
Level 116
God Stats
2W - 2L
1,829 SR
Queue Stats
168W - 158L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
asoto88
Gilgamesh
Level 160
God Stats
6W - 6L
1,517 SR
Queue Stats
551W - 570L
1,528 Elo+
Solo
Team Averages
Level 117
1,646 SR
1,554 Elo+

VS

Team Averages
Level 107
1,490 SR
1,533 Elo+
Hades
Hades
DREDrus
Hades
Level 126
God Stats
10W - 1L
1,937 SR
Queue Stats
441W - 449L
1,525 Elo+
Party 1
Medusa
Medusa
DalaSrus2
Medusa
Level 146
God Stats
10W - 9L
1,431 SR
Queue Stats
569W - 584L
1,530 Elo+
Party 1
Guan Yu
Guan Yu
Flying_Fox89
Guan Yu
Level 135
God Stats
4W - 3L
1,468 SR
Queue Stats
411W - 450L
1,474 Elo+
Solo
Merlin
Merlin
HEKKIR
Merlin
Level 29
God Stats
1W - 1L
1,257 SR
Queue Stats
144W - 99L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
erkal61
Kuzenbo
Level 100
God Stats
2W - 3L
1,357 SR
Queue Stats
105W - 90L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HunterXII
Ravana
17
2 / 5 / 16
10,667
667
12,323
23,315
15,503
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
II JP3 II
Horus
16
1 / 3 / 15
11,176
699
4,492
22,202
26,780
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
SweetPotado
Ah Puch
20
9 / 3 / 12
12,652
791
27,538
15,075
7,190
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 3 / 12
12,376
774
17,349
15,549
8,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
asoto88
Gilgamesh
17
2 / 6 / 13
11,532
721
14,079
25,996
22,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DREDrus
Hades
20
6 / 4 / 13
12,179
761
19,162
16,320
12,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
DalaSrus2
Medusa
20
5 / 5 / 12
12,578
786
21,103
13,445
7,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Flying_Fox89
Guan Yu
16
1 / 8 / 10
10,011
626
8,746
23,775
22,229
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
HEKKIR
Merlin
20
3 / 4 / 13
11,576
724
24,337
14,105
7,118
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
erkal61
Kuzenbo
20
5 / 4 / 15
12,571
786
11,846
19,968
29,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
83
24
Kills
20
20
Deaths
25
68
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hades
DREDrus
Hades
6
4
13
3.13
W
Medusa
DalaSrus2
Medusa
5
5
12
2.2
W
Guan Yu
Flying_Fox89
Guan Yu
1
8
10
0.75
W
Merlin
HEKKIR
Merlin
3
4
13
2.38
L
Ravana
HunterXII
Ravana
2
5
16
2
L
Horus
II JP3 II
Horus
1
3
15
2.83
L
Ah Puch
SweetPotado
Ah Puch
9
3
12
5
L
10
3
12
5.33
L
Gilgamesh
asoto88
Gilgamesh
2
6
13
1.42
W
Kuzenbo
erkal61
Kuzenbo
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,781
Damage
85,194
102,137
Taken
87,613
80,715
Mitigated
78,683
51,542
Healing
29,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
DREDrus
Hades
19,162
369
2,363
5,657
16,320
12,297
1,039
5,917
10,403
26,732
0
W
Medusa
DalaSrus2
Medusa
21,103
6,332
1,808
2,450
13,445
7,066
2,572
4,076
9,369
0
45,878
W
Guan Yu
Flying_Fox89
Guan Yu
8,746
318
5,740
4,116
23,775
22,229
515
8,883
14,892
117
13,028
W
Merlin
HEKKIR
Merlin
24,337
1,244
783
1,660
14,105
7,118
1,177
4,504
9,601
56,816
0
L
Ravana
HunterXII
Ravana
12,323
2,569
1,838
3,219
23,315
15,503
1,189
13,334
9,981
0
28,837
L
Horus
II JP3 II
Horus
4,492
2,705
14,089
12,056
22,202
26,780
735
10,756
11,446
0
10,262
L
Ah Puch
SweetPotado
Ah Puch
27,538
990
2,448
5,374
15,075
7,190
1,010
9,804
5,271
60,461
0
L
17,349
3,407
1,178
1,877
15,549
8,255
924
9,067
6,482
0
28,058
L
Gilgamesh
asoto88
Gilgamesh
14,079
3,596
4,209
5,254
25,996
22,987
0
12,489
13,507
0
37,867
W
Kuzenbo
erkal61
Kuzenbo
11,846
3,260
440
4,472
19,968
29,973
596
4,158
15,810
28,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,403
Gold Earned
58,915
199
Minions Killed
196
0
Camps Cleared
0
1,593,103
Distance Traveled
1,486,076
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,179
761
24
2
0
309,286
0
W
Medusa
12,578
786
69
4
0
282,601
3
W
Guan Yu
10,011
626
7
0
0
297,442
0
W
Merlin
11,576
724
72
5
0
285,139
4
L
Ravana
10,667
667
49
3
0
294,253
0
L
Horus
11,176
699
12
1
0
318,578
0
L
Ah Puch
12,652
791
72
5
0
315,013
1
L
Odin
12,376
774
24
2
0
380,305
4
L
Gilgamesh
11,532
721
42
3
0
284,954
2
W
Kuzenbo
12,571
786
24
2
0
311,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role