Player Matchup

Heimdallr
Heimdallr
Alpha Nawan
Heimdallr
Level 34
God Stats
1W - 7L
1,260 SR
Queue Stats
57W - 95L
1,255 Elo+
Solo
Pele
Pele
l_CatS_l
Pele
Level 45
God Stats
4W - 3L
1,700 SR
Queue Stats
81W - 103L
1,299 Elo+
Solo
Osiris
Osiris
ll SMOKECLAW ll
Osiris
Level 60
God Stats
5W - 4L
1,589 SR
Queue Stats
38W - 48L
1,349 Elo+
Solo
Atlas
Atlas
maert49
Atlas
Level 65
God Stats
4W - 5L
1,380 SR
Queue Stats
121W - 122L
1,430 Elo+
Party 2
Poseidon
Poseidon
nannardu49
Poseidon
Level 48
God Stats
8W - 9L
1,447 SR
Queue Stats
107W - 118L
1,399 Elo+
Party 2
Team Averages
Level 50
1,475 SR
1,346 Elo+

VS

Team Averages
Level 68
1,469 SR
1,373 Elo+
Medusa
Medusa
Heaven_FrAiZ
Medusa
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,371 Elo+
Solo
Arachne
Arachne
Quinton44magnum
Arachne
Level 126
God Stats
1W - 1L
1,567 SR
Queue Stats
284W - 323L
1,341 Elo+
Party 1
Mulan
Mulan
Shadow-_-Man246
Mulan
Level 106
God Stats
5W - 5L
1,500 SR
Queue Stats
197W - 250L
1,335 Elo+
Party 1
Fafnir
Fafnir
VitaminRuan-_-
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 55L
1,281 Elo+
Party 1
Ra
Ra
Zer0_Light_
Ra
Level 44
God Stats
1W - 2L
1,279 SR
Queue Stats
171W - 136L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alpha Nawan
Heimdallr
13
4 / 4 / 1
8,187
512
9,007
9,884
4,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
11
1 / 4 / 2
6,731
421
5,037
9,696
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 8 / 1
6,804
425
11,305
15,382
11,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
maert49
Atlas
10
1 / 2 / 5
7,033
440
5,513
12,096
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
nannardu49
Poseidon
13
0 / 5 / 1
7,655
478
5,864
9,423
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 2 / 4
8,102
506
4,644
5,012
1,267
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
12 / 0 / 4
9,385
587
10,768
14,869
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 3 / 6
8,971
561
12,188
15,927
9,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 5
7,421
464
2,206
10,393
10,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 1 / 7
8,644
540
7,500
10,145
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
9
Kills
23
23
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alpha Nawan
Heimdallr
4
4
1
1.13
W
Medusa
4
2
4
3
W
12
0
4
14
W
6
3
6
3
W
0
4
5
0.63
W
1
1
7
4.5
L
Pele
1
4
2
0.5
L
3
8
1
0.44
L
Atlas
maert49
Atlas
1
2
5
1.75
L
Poseidon
nannardu49
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,726
Damage
37,306
56,481
Taken
56,346
29,491
Mitigated
29,895
13,145
Healing
18,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alpha Nawan
Heimdallr
9,007
2,642
0
2,102
9,884
4,033
0
974
8,910
0
53,296
W
Medusa
4,644
2,372
0
904
5,012
1,267
3,985
1,153
3,859
0
35,100
W
10,768
7,371
0
8,142
14,869
5,146
0
2,214
12,599
0
49,897
W
12,188
2,131
0
4,433
15,927
9,992
1,182
2,822
13,069
0
47,477
W
2,206
640
0
1,546
10,393
10,209
162
4,121
6,173
15,220
0
W
7,500
353
679
3,260
10,145
3,281
320
3,300
6,581
63,267
0
L
Pele
5,037
879
316
2,801
9,696
3,054
0
1,514
7,955
0
34,156
L
11,305
5,077
89
3,245
15,382
11,926
0
1,363
13,416
0
31,537
L
Atlas
maert49
Atlas
5,513
2,222
251
2,285
12,096
7,339
0
2,679
9,378
26,893
0
L
Poseidon
nannardu49
Poseidon
5,864
644
0
2,056
9,423
3,139
0
3,659
5,674
59,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,410
Gold Earned
42,523
375
Minions Killed
390
0
Camps Cleared
0
1,424,706
Distance Traveled
1,588,032
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,187
512
96
6
0
273,101
5
W
Medusa
8,102
506
67
4
0
293,653
0
W
Arachne
9,385
587
92
6
0
366,571
3
W
Mulan
8,971
561
89
6
0
281,469
1
W
Fafnir
7,421
464
22
1
0
329,661
0
W
Ra
8,644
540
120
8
0
316,678
1
L
Pele
6,731
421
69
4
0
312,305
0
L
Osiris
6,804
425
57
4
0
262,905
0
L
Atlas
7,033
440
35
2
0
288,531
2
L
Poseidon
7,655
478
118
7
0
287,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role