Player Matchup

Danzaburou
Danzaburou
KuroTanex
Danzaburou
Level 157
God Stats
9W - 10L
1,520 SR
Queue Stats
316W - 291L
1,627 Elo+
Party 1
Sobek
Sobek
Mariosky88
Sobek
Level 118
God Stats
1W - 0L
1,736 SR
Queue Stats
18W - 14L
1,539 Elo+
Party 1
Zeus
Zeus
juandelastapias
Zeus
Level 103
God Stats
3W - 1L
1,837 SR
Queue Stats
53W - 61L
1,475 Elo+
Party 1
Team Averages
Level 126
1,697 SR
1,547 Elo+

VS

Team Averages
Level 53
1,440 SR
1,490 Elo+
Vamana
Vamana
hgfhshhutruhauth
Vamana
Level 14
God Stats
1W - 2L
1,659 SR
Queue Stats
1W - 2L
1,664 Elo+
Party 2
Merlin
Merlin
jhyr
Merlin
Level 17
God Stats
0W - 3L
1,397 SR
Queue Stats
1W - 5L
1,287 Elo+
Party 2
Jing Wei
Jing Wei
ножтевхарю
Jing Wei
Level 128
God Stats
1W - 2L
1,262 SR
Queue Stats
107W - 109L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KuroTanex
Danzaburou
13
11 / 1 / 8
9,218
922
12,642
6,822
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
12
4 / 0 / 11
8,700
870
4,036
8,540
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
6 / 1 / 10
8,221
822
10,787
7,022
2,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,906
691
4,293
14,764
8,361
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
jhyr
Merlin
9
1 / 9 / 0
6,679
668
3,716
8,912
2,146
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 4 / 2
6,481
648
6,948
8,323
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
21
Kills
2
2
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
KuroTanex
Danzaburou
11
1
8
15
W
Sobek
4
0
11
9.5
L
1
8
1
0.19
L
Merlin
jhyr
Merlin
1
9
0
0.11
W
6
1
10
11
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,465
Damage
14,957
22,384
Taken
31,999
15,490
Mitigated
13,380
5,523
Healing
2,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
KuroTanex
Danzaburou
12,642
6,127
0
1,242
6,822
2,763
2,151
735
6,087
0
34,575
W
Sobek
4,036
208
0
2,393
8,540
10,309
225
2,246
6,294
14,276
0
L
4,293
2,610
42
1,786
14,764
8,361
0
8,668
6,096
0
10,250
L
Merlin
jhyr
Merlin
3,716
287
0
156
8,912
2,146
0
2,150
6,762
16,858
0
W
10,787
2,460
0
1,888
7,022
2,418
497
1,055
5,967
30,822
0
L
6,948
5,003
0
251
8,323
2,873
0
4,141
4,182
0
19,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,139
Gold Earned
20,066
116
Minions Killed
67
8
Camps Cleared
1
536,719
Distance Traveled
557,289
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,218
922
55
6
4
190,739
0
W
Sobek
8,700
870
12
1
0
174,499
5
L
Vamana
6,906
691
9
1
0
199,110
3
L
Merlin
6,679
668
28
3
0
148,731
3
W
Zeus
8,221
822
49
5
4
171,481
1
L
Jing Wei
6,481
648
30
3
1
209,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role