Player Matchup

Hercules
Hercules
Asap Mozzy9941
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 1
Pele
Pele
M6KL7811
Pele
Level 88
God Stats
0W - 1L
1,512 SR
Queue Stats
17W - 12L
1,407 Elo+
Solo
Mulan
Mulan
Penguinlord00
Mulan
Level 5
God Stats
0W - 1L
1,127 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
schni2
Persephone
Level 6
God Stats
0W - 1L
1,127 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 1
Cupid
Cupid
yaoiqueen
Cupid
Level 95
God Stats
0W - 1L
1,597 SR
Queue Stats
5W - 3L
1,428 Elo+
Party 1
Team Averages
Level 41
1,373 SR
1,347 Elo+

VS

Team Averages
Level 103
1,590 SR
1,505 Elo+
Ymir
Ymir
Afro Samurai322
Ymir
Level 17
God Stats
11W - 2L
1,724 SR
Queue Stats
33W - 20L
1,528 Elo+
Party 2
King Arthur
King Arthur
BusteraRhymes417
King Arthur
Level 122
God Stats
7W - 9L
1,518 SR
Queue Stats
300W - 251L
1,568 Elo+
Party 2
Camazotz
Camazotz
DarkHaloSouls
Camazotz
Level 126
God Stats
6W - 1L
1,688 SR
Queue Stats
31W - 19L
1,578 Elo+
Party 2
Neith
Neith
HaywireRegent48
Neith
Level 149
God Stats
122W - 143L
1,418 SR
Queue Stats
234W - 261L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
Screamingmalaki
Baron Samedi
Level 101
God Stats
10W - 9L
1,599 SR
Queue Stats
203W - 173L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
0 / 2 / 1
4,572
457
1,738
5,864
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
7
1 / 3 / 0
4,541
454
2,993
6,600
2,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 6 / 1
5,479
548
5,073
8,587
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
schni2
Persephone
6
0 / 5 / 0
4,194
419
1,633
5,131
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
yaoiqueen
Cupid
7
1 / 4 / 0
4,748
475
3,530
6,306
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 4
6,083
608
3,900
6,795
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
BusteraRhymes417
King Arthur
12
3 / 0 / 1
6,518
652
3,337
5,258
1,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Camazotz
DarkHaloSouls
Camazotz
11
9 / 1 / 5
6,796
680
6,956
8,945
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
4,824
482
3,116
4,657
1,745
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
Screamingmalaki
Baron Samedi
10
4 / 1 / 4
6,204
620
4,708
5,347
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
21
20
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Hercules
0
2
1
0.25
W
King Arthur
BusteraRhymes417
King Arthur
3
0
1
3.5
W
Camazotz
DarkHaloSouls
Camazotz
9
1
5
11.5
W
0
2
0
0
L
Pele
1
3
0
0.33
L
2
6
1
0.42
W
Baron Samedi
Screamingmalaki
Baron Samedi
4
1
4
6
L
Persephone
schni2
Persephone
0
5
0
0
L
Cupid
yaoiqueen
Cupid
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,967
Damage
22,017
32,488
Taken
31,002
12,232
Mitigated
12,860
6,966
Healing
14,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,900
244
86
2,678
6,795
4,616
239
107
6,557
14,974
0
L
Hercules
1,738
545
0
1,286
5,864
3,631
182
869
4,995
3,597
6,878
W
King Arthur
BusteraRhymes417
King Arthur
3,337
222
0
1,858
5,258
1,984
902
0
5,232
0
38,654
W
Camazotz
DarkHaloSouls
Camazotz
6,956
3,287
0
6,581
8,945
2,502
477
637
8,192
0
31,224
W
3,116
1,062
81
1,499
4,657
1,745
565
72
4,461
0
15,903
L
Pele
2,993
567
156
1,964
6,600
2,351
0
1,228
5,372
0
19,932
L
5,073
1,480
0
1,970
8,587
3,400
0
1,843
6,674
0
23,683
W
Baron Samedi
Screamingmalaki
Baron Samedi
4,708
170
0
2,040
5,347
2,013
977
1,149
4,198
25,591
0
L
Persephone
schni2
Persephone
1,633
231
0
447
5,131
1,294
0
2,626
2,186
16,362
0
L
Cupid
yaoiqueen
Cupid
3,530
2,646
109
1,034
6,306
1,556
24
1,534
4,652
0
16,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,534
Gold Earned
30,425
151
Minions Killed
258
0
Camps Cleared
0
872,813
Distance Traveled
946,600
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,083
608
23
2
0
189,806
0
L
Hercules
4,572
457
14
1
0
180,492
1
W
King Arthur
6,518
652
96
10
0
218,251
1
W
Camazotz
6,796
680
52
5
0
213,728
1
W
Neith
4,824
482
36
4
0
139,443
2
L
Pele
4,541
454
32
3
0
195,151
2
L
Mulan
5,479
548
51
5
0
171,219
0
W
Baron Samedi
6,204
620
51
5
0
185,372
4
L
Persephone
4,194
419
27
3
0
154,604
0
L
Cupid
4,748
475
27
3
0
171,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role