Player Matchup

Gilgamesh
Gilgamesh
BremoX
Gilgamesh
Level 24
God Stats
0W - 1L
1,315 SR
Queue Stats
3W - 7L
1,381 Elo+
Party 1
Janus
Janus
DarthStar999
Janus
Level 26
God Stats
2W - 3L
1,727 SR
Queue Stats
20W - 29L
1,418 Elo+
Solo
Hou Yi
Hou Yi
MusicallyAdv
Hou Yi
Level 26
God Stats
1W - 5L
1,599 SR
Queue Stats
2W - 6L
1,304 Elo+
Party 1
Jormungandr
Jormungandr
daniel25jm
Jormungandr
Level 102
God Stats
1W - 5L
1,533 SR
Queue Stats
81W - 84L
1,468 Elo+
Party 1
Susano
Susano
tomthebomb6996
Susano
Level 28
God Stats
0W - 2L
1,154 SR
Queue Stats
27W - 37L
1,407 Elo+
Solo
Team Averages
Level 41
1,466 SR
1,396 Elo+

VS

Team Averages
Level 102
1,644 SR
1,450 Elo+
Atlas
Atlas
BloodRedFire
Atlas
Level 105
God Stats
4W - 9L
1,549 SR
Queue Stats
24W - 31L
1,434 Elo+
Party 3
Sol
Sol
Killerx25
Sol
Level 122
God Stats
3W - 1L
1,967 SR
Queue Stats
24W - 13L
1,622 Elo+
Party 3
Skadi
Skadi
MunkeyNZ
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,336 Elo+
Solo
Thanatos
Thanatos
Raylenn
Thanatos
Level 108
God Stats
5W - 2L
1,680 SR
Queue Stats
35W - 44L
1,426 Elo+
Party 2
The Morrigan
The Morrigan
Sindaris
The Morrigan
Level 90
God Stats
4W - 4L
1,523 SR
Queue Stats
34W - 43L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BremoX
Gilgamesh
15
6 / 7 / 2
10,023
835
6,221
16,476
12,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 6 / 6
8,093
674
4,122
9,213
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
14
1 / 3 / 6
8,123
677
2,877
6,878
1,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
daniel25jm
Jormungandr
14
4 / 5 / 6
9,775
815
10,757
19,670
22,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 7 / 3
9,077
756
6,943
15,474
7,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 22
10,960
913
7,678
12,733
12,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 15
9,518
793
10,505
8,113
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
MunkeyNZ
Skadi
15
0 / 2 / 9
8,896
741
2,364
4,690
1,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Raylenn
Thanatos
19
21 / 3 / 4
14,118
1,177
25,723
12,685
6,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Sindaris
The Morrigan
15
3 / 1 / 9
9,563
797
7,220
5,279
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
13
Kills
28
28
Deaths
13
23
Assists
59
Player
Kills
Deaths
Assists
KDA
W
3
5
22
2.8
L
Gilgamesh
BremoX
Gilgamesh
6
7
2
1
L
0
6
6
0.5
W
1
2
15
4.25
W
Skadi
MunkeyNZ
Skadi
0
2
9
2.25
L
Hou Yi
1
3
6
1.33
W
Thanatos
Raylenn
Thanatos
21
3
4
7.67
W
The Morrigan
Sindaris
The Morrigan
3
1
9
7.5
L
Jormungandr
daniel25jm
Jormungandr
4
5
6
1.4
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,920
Damage
53,490
67,711
Taken
43,500
46,466
Mitigated
25,883
8,327
Healing
19,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,678
2,718
0
1,884
12,733
12,582
159
4,191
8,175
13,708
0
L
Gilgamesh
BremoX
Gilgamesh
6,221
617
0
105
16,476
12,905
0
4,665
11,583
145
18,715
L
4,122
272
0
0
9,213
1,467
0
2,179
6,956
22,823
0
W
10,505
4,544
0
3,454
8,113
3,392
2,608
3,734
4,196
33,047
2,256
W
Skadi
MunkeyNZ
Skadi
2,364
931
0
0
4,690
1,780
1,157
1,764
2,844
0
23,189
L
Hou Yi
2,877
1,041
468
391
6,878
1,562
0
2,062
4,804
0
14,735
W
Thanatos
Raylenn
Thanatos
25,723
10,265
0
13,666
12,685
6,271
825
2,507
9,949
0
48,347
W
The Morrigan
Sindaris
The Morrigan
7,220
1,315
0
166
5,279
1,858
457
2,426
2,684
17,548
2,680
L
Jormungandr
daniel25jm
Jormungandr
10,757
2,162
225
2,135
19,670
22,851
0
7,174
12,382
33,490
0
L
6,943
1,838
135
4,868
15,474
7,681
1
6,018
9,382
0
35,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,091
Gold Earned
53,055
221
Minions Killed
244
7
Camps Cleared
6
1,102,689
Distance Traveled
1,186,043
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,960
913
9
1
1
219,105
6
L
Gilgamesh
10,023
835
30
3
1
219,534
1
L
Janus
8,093
674
57
5
0
226,723
0
W
Sol
9,518
793
85
7
0
236,860
0
W
Skadi
8,896
741
65
5
0
239,298
1
L
Hou Yi
8,123
677
35
3
1
236,307
0
W
Thanatos
14,118
1,177
44
4
4
253,119
3
W
The Morrigan
9,563
797
41
3
1
237,661
2
L
Jormungandr
9,775
815
45
4
1
228,548
1
L
Susano
9,077
756
54
5
4
191,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role