Player Matchup

Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
RulerOfDodos
Cthulhu
Level 46
God Stats
34W - 12L
1,726 SR
Queue Stats
241W - 191L
1,527 Elo+
Party 1
Thoth
Thoth
tinkiwinki92
Thoth
Level 146
God Stats
19W - 32L
1,402 SR
Queue Stats
249W - 295L
1,498 Elo+
Solo
Team Averages
Level 112
1,543 SR
1,508 Elo+

VS

Team Averages
Level 94
1,545 SR
1,513 Elo+
Medusa
Medusa
Elninomat51
Medusa
Level 56
God Stats
4W - 4L
1,606 SR
Queue Stats
11W - 12L
1,467 Elo+
Solo
Sylvanus
Sylvanus
l ShaCo I
Sylvanus
Level 137
God Stats
7W - 16L
1,540 SR
Queue Stats
345W - 368L
1,520 Elo+
Party 2
Raijin
Raijin
zWayn
Raijin
Level 89
God Stats
6W - 10L
1,489 SR
Queue Stats
243W - 239L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 4 / 4
9,881
706
9,698
10,179
3,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
RulerOfDodos
Cthulhu
14
1 / 1 / 12
9,912
708
8,968
16,889
15,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
6 / 1 / 7
9,945
710
12,611
7,124
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 6 / 2
9,004
643
7,610
10,940
3,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
l ShaCo I
Sylvanus
12
2 / 3 / 3
8,234
588
6,305
14,750
12,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
zWayn
Raijin
12
1 / 5 / 3
8,135
581
9,288
9,678
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
6
6
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
4
4
2.25
L
Medusa
3
6
2
0.67
W
Cthulhu
RulerOfDodos
Cthulhu
1
1
12
7
L
Sylvanus
l ShaCo I
Sylvanus
2
3
3
1.17
W
6
1
7
9.5
L
Raijin
zWayn
Raijin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,277
Damage
23,203
34,192
Taken
35,368
22,076
Mitigated
17,957
8,461
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,698
1,338
0
820
10,179
3,579
0
3,927
6,058
0
31,930
L
Medusa
7,610
2,730
0
989
10,940
3,111
0
5,924
5,016
0
31,167
W
Cthulhu
RulerOfDodos
Cthulhu
8,968
295
630
5,792
16,889
15,996
28
7,255
9,185
16,940
0
L
Sylvanus
l ShaCo I
Sylvanus
6,305
2,047
1,511
6,199
14,750
12,167
0
9,699
5,051
15,779
3,273
W
12,611
289
516
703
7,124
2,501
0
3,206
3,658
50,008
0
L
Raijin
zWayn
Raijin
9,288
715
0
807
9,678
2,679
0
6,219
3,459
27,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
25,373
179
Minions Killed
148
6
Camps Cleared
5
792,839
Distance Traveled
693,681
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,881
706
43
3
1
245,472
5
L
Medusa
9,004
643
56
4
1
238,816
6
W
Cthulhu
9,912
708
29
2
0
267,251
3
L
Sylvanus
8,234
588
29
2
1
247,130
7
W
Thoth
9,945
710
107
8
5
280,116
1
L
Raijin
8,135
581
63
5
3
207,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role