Player Matchup

Ravana
Ravana
CIeverMonkey
Ravana
Level 67
God Stats
4W - 11L
1,470 SR
Queue Stats
73W - 75L
1,530 Elo+
Solo
Atlas
Atlas
SHOGGOT04
Atlas
Level 47
God Stats
3W - 2L
1,843 SR
Queue Stats
70W - 121L
1,354 Elo+
Party 1
Janus
Janus
iteVIN
Janus
Level 69
God Stats
21W - 39L
1,367 SR
Queue Stats
81W - 128L
1,397 Elo+
Party 1
Team Averages
Level 61
1,560 SR
1,427 Elo+

VS

Team Averages
Level 97
1,582 SR
1,449 Elo+
Ares
Ares
Berse1109
Ares
Level 116
God Stats
2W - 0L
1,686 SR
Queue Stats
182W - 189L
1,482 Elo+
Solo
Merlin
Merlin
DarkXmatter
Merlin
Level 107
God Stats
10W - 15L
1,399 SR
Queue Stats
118W - 166L
1,427 Elo+
Solo
Fenrir
Fenrir
Mikkmoto
Fenrir
Level 68
God Stats
3W - 1L
1,660 SR
Queue Stats
203W - 268L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
3 / 2 / 4
8,242
589
3,710
5,066
2,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
SHOGGOT04
Atlas
12
4 / 5 / 4
9,788
699
7,506
17,263
21,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
iteVIN
Janus
14
5 / 2 / 5
9,982
713
15,314
10,839
4,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 3 / 5
10,516
751
9,083
15,777
14,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
14
1 / 4 / 6
9,528
681
9,975
8,437
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Mikkmoto
Fenrir
14
6 / 5 / 2
10,634
760
9,060
13,240
6,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
12
Kills
9
9
Deaths
12
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
2
3
5
1.5
L
Ravana
3
2
4
2.5
W
Merlin
1
4
6
1
W
Fenrir
Mikkmoto
Fenrir
6
5
2
1.4
L
Atlas
SHOGGOT04
Atlas
4
5
4
1.2
L
Janus
iteVIN
Janus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,530
Damage
28,118
33,168
Taken
37,454
28,147
Mitigated
23,890
5,273
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
9,083
245
0
2,484
15,777
14,204
260
7,949
7,388
30,066
0
L
Ravana
3,710
1,500
0
1,051
5,066
2,434
0
1,797
3,134
0
9,562
W
Merlin
9,975
613
0
1,338
8,437
3,104
1,175
6,547
1,504
47,798
0
W
Fenrir
Mikkmoto
Fenrir
9,060
2,032
0
1,948
13,240
6,582
550
7,804
4,806
0
27,767
L
Atlas
SHOGGOT04
Atlas
7,506
3,038
0
3,303
17,263
21,367
0
10,857
6,129
15,817
0
L
Janus
iteVIN
Janus
15,314
595
0
919
10,839
4,346
0
6,492
4,115
45,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,012
Gold Earned
30,678
120
Minions Killed
164
3
Camps Cleared
8
619,112
Distance Traveled
762,528
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,516
751
32
2
1
264,940
5
L
Ravana
8,242
589
10
1
0
100,594
2
W
Merlin
9,528
681
93
7
3
265,690
2
W
Fenrir
10,634
760
39
3
4
231,898
4
L
Atlas
9,788
699
10
1
0
243,803
3
L
Janus
9,982
713
100
7
3
274,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role