Player Matchup

Aphrodite
Aphrodite
Killing_Joke117
Aphrodite
Level 87
God Stats
1W - 1L
1,464 SR
Queue Stats
2W - 4L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
Kr4zY96
Zhong Kui
Level 68
God Stats
50W - 40L
1,551 SR
Queue Stats
449W - 532L
1,382 Elo+
Solo
Cupid
Cupid
NerdyBatgirl26
Cupid
Level 125
God Stats
23W - 18L
1,562 SR
Queue Stats
280W - 263L
1,541 Elo+
Solo
Thanatos
Thanatos
VeZa Fresco
Thanatos
Level 133
God Stats
14W - 16L
1,584 SR
Queue Stats
111W - 114L
1,512 Elo+
Solo
Odin
Odin
b1u3BeRi YuMYuM
Odin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 74L
1,373 Elo+
Solo
Team Averages
Level 103
1,532 SR
1,450 Elo+

VS

Team Averages
Level 92
1,626 SR
1,542 Elo+
Nu Wa
Nu Wa
Erickbgg
Nu Wa
Level 107
God Stats
30W - 24L
1,579 SR
Queue Stats
111W - 108L
1,568 Elo+
Solo
Merlin
Merlin
Renipoopoo
Merlin
Level 88
God Stats
2W - 0L
1,711 SR
Queue Stats
3W - 0L
1,807 Elo+
Solo
Vamana
Vamana
Twonimus88
Vamana
Level 48
God Stats
2W - 0L
1,802 SR
Queue Stats
277W - 342L
1,386 Elo+
Solo
Artemis
Artemis
billygoten
Artemis
Level 154
God Stats
42W - 34L
1,552 SR
Queue Stats
1,137W - 1,198L
1,535 Elo+
Solo
Fenrir
Fenrir
firestone504
Fenrir
Level 65
God Stats
2W - 4L
1,487 SR
Queue Stats
156W - 167L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Killing_Joke117
Aphrodite
19
2 / 7 / 6
12,238
941
6,728
20,128
8,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Kr4zY96
Zhong Kui
18
3 / 9 / 5
11,932
918
10,691
27,733
15,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 5 / 6
12,473
959
14,983
19,952
5,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
VeZa Fresco
Thanatos
18
3 / 11 / 4
11,555
889
9,183
26,065
8,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 6 / 8
11,779
906
9,662
23,973
18,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Erickbgg
Nu Wa
20
7 / 0 / 23
14,951
1,150
28,587
5,722
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Renipoopoo
Merlin
20
14 / 1 / 23
16,240
1,249
40,426
5,472
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Twonimus88
Vamana
19
0 / 3 / 11
11,915
917
6,187
17,350
8,781
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
billygoten
Artemis
20
10 / 2 / 21
15,218
1,171
24,458
9,959
3,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
20
7 / 6 / 19
13,367
1,028
13,254
16,576
12,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
135
12
Kills
38
38
Deaths
12
29
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Erickbgg
Nu Wa
7
0
23
18.5
L
Aphrodite
Killing_Joke117
Aphrodite
2
7
6
0.71
L
Zhong Kui
Kr4zY96
Zhong Kui
3
9
5
0.61
L
3
5
6
1.2
W
Merlin
Renipoopoo
Merlin
14
1
23
25.5
W
Vamana
Twonimus88
Vamana
0
3
11
1.83
L
Thanatos
VeZa Fresco
Thanatos
3
11
4
0.45
L
1
6
8
0.83
W
Artemis
billygoten
Artemis
10
2
21
10.25
W
Fenrir
7
6
19
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,247
Damage
112,912
117,851
Taken
55,079
56,615
Mitigated
28,927
28,320
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Erickbgg
Nu Wa
28,587
9,194
594
1,665
5,722
2,157
0
1,153
4,569
76,833
0
L
Aphrodite
Killing_Joke117
Aphrodite
6,728
518
8,902
8,044
20,128
8,564
0
11,927
7,912
39,718
0
L
Zhong Kui
Kr4zY96
Zhong Kui
10,691
1,373
475
3,026
27,733
15,132
0
15,446
11,836
56,390
0
L
14,983
7,533
233
1,685
19,952
5,970
0
13,055
6,576
0
83,985
W
Merlin
Renipoopoo
Merlin
40,426
1,026
771
1,212
5,472
2,107
0
1,744
3,728
71,327
0
W
Vamana
Twonimus88
Vamana
6,187
1,616
1,794
3,549
17,350
8,781
0
6,719
10,631
0
18,244
L
Thanatos
VeZa Fresco
Thanatos
9,183
740
0
4,006
26,065
8,052
0
15,068
10,617
0
23,914
L
9,662
786
622
1,327
23,973
18,897
0
13,011
10,333
6,529
22,748
W
Artemis
billygoten
Artemis
24,458
10,757
0
0
9,959
3,443
0
3,608
6,351
0
51,060
W
Fenrir
13,254
1,439
0
1,312
16,576
12,439
0
5,346
11,230
728
13,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,977
Gold Earned
71,691
369
Minions Killed
299
6
Camps Cleared
12
1,222,611
Distance Traveled
1,260,445
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,951
1,150
123
9
2
250,148
0
L
Aphrodite
12,238
941
78
6
0
250,130
0
L
Zhong Kui
11,932
918
105
8
0
211,516
1
L
Cupid
12,473
959
137
11
6
248,515
1
W
Merlin
16,240
1,249
94
7
1
255,911
0
W
Vamana
11,915
917
14
1
1
259,935
0
L
Thanatos
11,555
889
15
1
0
254,975
0
L
Odin
11,779
906
34
3
0
257,475
0
W
Artemis
15,218
1,171
64
5
8
261,468
1
W
Fenrir
13,367
1,028
4
0
0
232,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role