Player Matchup

Hades
Hades
FOR4DUCE2OO0
Hades
Level 107
God Stats
102W - 134L
1,456 SR
Queue Stats
107W - 167L
1,363 Elo+
Party 1
Ares
Ares
MajeslcMoose
Ares
Level 88
God Stats
9W - 26L
1,463 SR
Queue Stats
165W - 200L
1,433 Elo+
Party 1
Medusa
Medusa
SneakyFortunis
Medusa
Level 153
God Stats
14W - 9L
1,676 SR
Queue Stats
241W - 271L
1,446 Elo+
Solo
Team Averages
Level 116
1,532 SR
1,414 Elo+

VS

Team Averages
Level 88
1,488 SR
1,453 Elo+
Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Blakeβ
Vulcan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,280 Elo+
Solo
Neith
Neith
SergioMnk
Neith
Level 67
God Stats
6W - 5L
1,463 SR
Queue Stats
57W - 38L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
8,776
731
5,349
7,111
3,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
4 / 1 / 13
9,473
789
9,559
12,736
14,868
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
10 / 3 / 4
9,448
787
8,780
9,330
3,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 4 / 1
7,217
601
4,740
8,997
5,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Blakeβ
Vulcan
10
0 / 9 / 2
7,044
587
5,955
10,319
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
SergioMnk
Neith
13
4 / 4 / 1
9,002
750
8,759
8,422
2,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
5
5
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
1
0.38
L
Vulcan
Blakeβ
Vulcan
0
9
2
0.11
W
3
1
9
7.5
W
4
1
13
10.5
L
Neith
SergioMnk
Neith
4
4
1
1.13
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
19,454
29,177
Taken
27,738
21,461
Mitigated
10,754
4,290
Healing
1,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,740
1,103
0
450
8,997
5,514
104
3,926
5,071
17,663
0
L
Vulcan
Blakeβ
Vulcan
5,955
2,194
90
273
10,319
2,720
209
5,719
4,600
19,387
0
W
5,349
376
815
2,289
7,111
3,111
293
3,401
3,568
24,344
472
W
9,559
759
359
408
12,736
14,868
213
4,475
8,086
15,427
0
L
Neith
SergioMnk
Neith
8,759
3,589
0
676
8,422
2,520
0
5,264
3,158
0
26,024
W
8,780
2,344
0
419
9,330
3,482
2,197
3,016
6,178
0
32,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
23,263
126
Minions Killed
97
5
Camps Cleared
6
638,489
Distance Traveled
586,714
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,217
601
16
1
0
185,592
2
L
Vulcan
7,044
587
37
3
0
180,931
0
W
Hades
8,776
731
60
5
3
217,707
4
W
Ares
9,473
789
7
1
0
204,083
0
L
Neith
9,002
750
44
4
6
220,191
3
W
Medusa
9,448
787
59
5
2
216,699
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role