Player Matchup

Chaac
Chaac
Masters
CDоgWilly
Chaac
Masters
Level 148
God Stats
160W - 57L
1,973 SR
Queue Stats
282W - 124L
3,145 MMR
Party 2
Hera
Hera
Masters
ImGrim
Hera
Masters
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 22L
2,805 MMR
Party 2
Kuzenbo
Kuzenbo
Masters
TRîLL
Kuzenbo
Masters
Level 98
God Stats
24W - 17L
1,747 SR
Queue Stats
151W - 95L
3,219 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 116
1,740 SR
3,057 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,591 SR
2,071 MMR
Ravana
Ravana
Masters
Smegoal-
Ravana
Masters
Level 127
God Stats
100W - 123L
1,675 SR
Queue Stats
697W - 840L
2,662 MMR
Party 1
Ah Puch
Ah Puch
Gold V
lAdYsLuCkYbEaCh
Ah Puch
Gold V
Level 160
God Stats
14W - 13L
1,550 SR
Queue Stats
119W - 142L
1,467 MMR
Solo
Cthulhu
Cthulhu
Diamond V
xXzEr0_aPpErAnCe
Cthulhu
Diamond V
Level 127
God Stats
30W - 49L
1,549 SR
Queue Stats
476W - 542L
2,083 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
8 / 0 / 5
10,028
771
15,856
14,645
8,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
ImGrim
Hera
14
5 / 0 / 9
9,425
725
14,866
5,505
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
TRîLL
Kuzenbo
13
1 / 1 / 12
9,531
733
6,040
12,904
16,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
FenrirBastetGebThothArtio

VS

Bans
AchillesSolScyllaZeusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Smegoal-
Ravana
10
0 / 5 / 0
6,987
537
3,247
13,130
5,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 4 / 0
7,535
580
11,854
11,510
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 5 / 1
7,087
545
7,170
14,400
12,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
1
1
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
0
5
10.5
W
Hera
ImGrim
Hera
5
0
9
9.5
L
Ravana
Smegoal-
Ravana
0
5
0
0
W
Kuzenbo
TRîLL
Kuzenbo
1
1
12
7
L
1
4
0
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,762
Damage
22,271
33,054
Taken
39,040
27,909
Mitigated
21,479
15,467
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
15,856
3,893
280
8,057
14,645
8,920
1,123
8,030
6,298
0
50,831
W
Hera
ImGrim
Hera
14,866
3,252
0
1,943
5,505
2,169
1,107
3,871
1,376
49,601
0
L
Ravana
Smegoal-
Ravana
3,247
201
0
2,570
13,130
5,700
0
7,829
4,968
0
15,077
W
Kuzenbo
TRîLL
Kuzenbo
6,040
2,640
573
4,614
12,904
16,820
375
6,580
5,673
15,672
0
L
11,854
434
0
2,565
11,510
3,386
0
6,111
5,317
45,768
0
L
7,170
308
460
1,338
14,400
12,393
0
7,036
6,988
19,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,984
Gold Earned
21,609
178
Minions Killed
146
8
Camps Cleared
2
778,387
Distance Traveled
696,189
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,028
771
62
5
4
265,610
4
W
Hera
9,425
725
99
8
2
257,014
3
L
Ravana
6,987
537
28
2
1
242,836
3
W
Kuzenbo
9,531
733
17
1
2
255,763
4
L
Ah Puch
7,535
580
92
7
1
209,210
4
L
Cthulhu
7,087
545
26
2
0
244,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role