Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
MasterDetsu
Fafnir
Level 60
God Stats
2W - 2L
1,579 SR
Queue Stats
38W - 54L
1,407 Elo+
Party 2
Tiamat
Tiamat
MrTeaGrey
Tiamat
Level 68
God Stats
18W - 18L
1,571 SR
Queue Stats
304W - 266L
1,573 Elo+
Solo
Neith
Neith
TheRustled
Neith
Level 82
God Stats
11W - 4L
1,854 SR
Queue Stats
75W - 78L
1,514 Elo+
Party 2
Amaterasu
Amaterasu
Thieflord
Amaterasu
Level 56
God Stats
1W - 4L
1,398 SR
Queue Stats
52W - 52L
1,520 Elo+
Party 2
Team Averages
Level 85
1,580 SR
1,503 Elo+

VS

Team Averages
Level 102
1,554 SR
1,574 Elo+
Sun Wukong
Sun Wukong
Chongbong
Sun Wukong
Level 51
God Stats
2W - 1L
1,769 SR
Queue Stats
10W - 10L
1,648 Elo+
Solo
Cabrakan
Cabrakan
Lalapoluza
Cabrakan
Level 116
God Stats
5W - 5L
1,514 SR
Queue Stats
375W - 343L
1,514 Elo+
Solo
Ganesha
Ganesha
Nadetype
Ganesha
Level 84
God Stats
18W - 17L
1,477 SR
Queue Stats
121W - 133L
1,532 Elo+
Party 1
Skadi
Skadi
Trickstr125
Skadi
Level 103
God Stats
11W - 4L
1,743 SR
Queue Stats
406W - 394L
1,581 Elo+
Solo
Agni
Agni
bigfuss
Agni
Level 156
God Stats
10W - 9L
1,269 SR
Queue Stats
497W - 517L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 4 / 1
5,389
490
2,169
8,956
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
7
1 / 3 / 0
4,739
431
2,578
6,222
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
MrTeaGrey
Tiamat
9
0 / 5 / 1
5,449
495
3,031
7,104
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
9
1 / 4 / 1
5,271
479
3,261
4,907
1,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Thieflord
Amaterasu
7
1 / 5 / 0
4,954
450
4,381
8,196
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chongbong
Sun Wukong
13
7 / 1 / 1
7,705
700
7,297
9,233
4,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Lalapoluza
Cabrakan
10
3 / 0 / 7
6,316
574
4,330
5,624
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
Nadetype
Ganesha
10
0 / 1 / 11
6,273
570
2,767
5,234
4,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
7 / 1 / 2
7,018
638
4,984
4,420
1,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Agni
bigfuss
Agni
11
4 / 0 / 7
6,888
626
6,317
4,558
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
21
21
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
4
1
0.13
W
Sun Wukong
Chongbong
Sun Wukong
7
1
1
7.5
W
Cabrakan
Lalapoluza
Cabrakan
3
0
7
6.5
L
Fafnir
1
3
0
0.33
L
Tiamat
MrTeaGrey
Tiamat
0
5
1
0.1
W
Ganesha
Nadetype
Ganesha
0
1
11
5.5
L
Neith
1
4
1
0.38
L
Amaterasu
Thieflord
Amaterasu
1
5
0
0.2
W
7
1
2
8
W
Agni
bigfuss
Agni
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,420
Damage
25,695
35,385
Taken
29,069
15,944
Mitigated
14,558
7,817
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,169
263
0
2,642
8,956
2,612
0
3,334
5,436
0
26,894
W
Sun Wukong
Chongbong
Sun Wukong
7,297
1,495
0
3,668
9,233
4,584
63
976
7,750
0
43,621
W
Cabrakan
Lalapoluza
Cabrakan
4,330
708
0
2,529
5,624
3,070
0
1,207
4,327
26,677
0
L
Fafnir
2,578
424
0
889
6,222
4,298
0
3,077
3,014
9,733
0
L
Tiamat
MrTeaGrey
Tiamat
3,031
625
0
1,308
7,104
2,807
60
4,215
2,591
30,613
0
W
Ganesha
Nadetype
Ganesha
2,767
97
73
1,711
5,234
4,174
0
1,490
3,716
13,407
0
L
Neith
3,261
1,262
0
790
4,907
1,134
649
1,390
3,517
0
24,504
L
Amaterasu
Thieflord
Amaterasu
4,381
1,417
0
2,188
8,196
5,093
0
877
6,602
0
11,979
W
4,984
2,862
0
269
4,420
1,322
325
589
3,831
0
44,049
W
Agni
bigfuss
Agni
6,317
376
0
1,784
4,558
1,408
425
1,065
3,327
41,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,802
Gold Earned
34,200
226
Minions Killed
359
0
Camps Cleared
0
1,026,657
Distance Traveled
1,082,597
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,389
490
66
6
0
212,816
3
W
Sun Wukong
7,705
700
102
9
0
220,059
1
W
Cabrakan
6,316
574
65
6
0
219,630
4
L
Fafnir
4,739
431
17
2
0
223,041
6
L
Tiamat
5,449
495
65
6
0
197,242
2
W
Ganesha
6,273
570
7
1
0
206,370
2
L
Neith
5,271
479
49
4
0
185,737
4
L
Amaterasu
4,954
450
29
3
0
207,821
0
W
Skadi
7,018
638
92
8
0
207,490
4
W
Agni
6,888
626
93
8
0
229,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role