Player Matchup

Danzaburou
Danzaburou
Kingflippyniips
Danzaburou
Level 98
God Stats
0W - 1L
1,512 SR
Queue Stats
12W - 16L
1,403 Elo+
Solo
Mulan
Mulan
One Milky Boy
Mulan
Level 29
God Stats
3W - 4L
1,427 SR
Queue Stats
60W - 33L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
Shawnsy3392
Sylvanus
Level 68
God Stats
2W - 5L
1,330 SR
Queue Stats
294W - 330L
1,438 Elo+
Solo
Hera
Hera
XDead LegionsX
Hera
Level 125
God Stats
2W - 4L
1,476 SR
Queue Stats
260W - 282L
1,544 Elo+
Party 1
Fenrir
Fenrir
fabriciuuus
Fenrir
Level 92
God Stats
64W - 52L
1,512 SR
Queue Stats
476W - 479L
1,386 Elo+
Solo
Team Averages
Level 82
1,451 SR
1,467 Elo+

VS

Team Averages
Level 41
1,512 SR
1,662 Elo+
Odin
Odin
 
Odin
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DelectDelish229
Chaac
Level 84
God Stats
18W - 12L
1,488 SR
Queue Stats
209W - 236L
1,422 Elo+
Solo
Hera
Hera
Not Zach M
Hera
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 17L
1,796 Elo+
Party 2
Horus
Horus
ThorKennedy
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 14L
1,865 Elo+
Party 2
Neith
Neith
z Little Light
Neith
Level 6
God Stats
13W - 2L
1,569 SR
Queue Stats
27W - 7L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kingflippyniips
Danzaburou
9
0 / 6 / 2
5,543
462
3,350
8,260
2,079
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 0
6,562
547
6,919
11,610
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Shawnsy3392
Sylvanus
10
0 / 5 / 2
5,652
471
4,223
12,668
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 5 / 0
6,279
523
3,184
6,381
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
3 / 5 / 1
6,876
573
6,182
11,295
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 1 / 10
7,222
602
6,441
9,516
4,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 2 / 3
6,902
575
6,802
9,768
5,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
9 / 3 / 1
8,319
693
8,978
7,056
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
7 / 1 / 6
7,486
624
7,760
7,252
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 0 / 5
7,083
590
7,256
3,645
1,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
24
24
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
10
7
W
1
2
3
1.25
L
Danzaburou
Kingflippyniips
Danzaburou
0
6
2
0.17
W
9
3
1
3.17
L
3
3
0
1
L
Sylvanus
Shawnsy3392
Sylvanus
0
5
2
0.2
W
7
1
6
10
L
1
5
0
0.2
L
Fenrir
3
5
1
0.7
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,858
Damage
37,237
50,214
Taken
37,237
19,745
Mitigated
16,571
12,223
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,441
2,021
1,537
2,822
9,516
4,693
0
2,404
7,112
0
21,100
W
6,802
953
0
5,059
9,768
5,514
408
0
9,251
0
39,007
L
Danzaburou
Kingflippyniips
Danzaburou
3,350
1,519
0
801
8,260
2,079
0
814
7,403
0
29,029
W
8,978
2,744
0
977
7,056
2,222
37
1,482
5,574
54,809
0
L
6,919
1,567
0
4,418
11,610
6,353
0
839
10,096
0
27,884
L
Sylvanus
Shawnsy3392
Sylvanus
4,223
1,743
647
4,035
12,668
5,790
58
723
11,945
21,627
5,452
W
7,760
4,401
323
3,622
7,252
2,797
0
1,182
5,964
0
40,261
L
3,184
1,130
0
310
6,381
1,821
0
3,620
2,761
34,495
0
L
Fenrir
6,182
670
0
2,012
11,295
3,702
0
2,982
8,195
0
30,575
W
7,256
3,483
0
567
3,645
1,345
0
1,685
1,960
0
37,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,912
Gold Earned
37,012
304
Minions Killed
359
0
Camps Cleared
0
1,152,652
Distance Traveled
1,200,308
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,222
602
33
3
0
254,683
2
W
Chaac
6,902
575
75
6
0
215,041
0
L
Danzaburou
5,543
462
67
6
0
212,684
2
W
Hera
8,319
693
102
9
0
220,088
4
L
Mulan
6,562
547
70
6
0
231,365
2
L
Sylvanus
5,652
471
46
4
0
208,043
5
W
Horus
7,486
624
69
6
0
282,304
3
L
Hera
6,279
523
68
6
0
226,151
2
L
Fenrir
6,876
573
53
4
0
274,409
0
W
Neith
7,083
590
80
7
0
228,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role