Player Matchup

Danzaburou
Danzaburou
NightlyKata
Danzaburou
Level 160
God Stats
6W - 2L
1,642 SR
Queue Stats
144W - 86L
1,676 Elo+
Party 2
Bellona
Bellona
Rεmi
Bellona
Level 157
God Stats
1W - 1L
1,534 SR
Queue Stats
73W - 41L
1,719 Elo+
Party 2
The Morrigan
The Morrigan
Saskía
The Morrigan
Level 159
God Stats
2W - 0L
1,485 SR
Queue Stats
299W - 168L
1,729 Elo+
Party 2
Neith
Neith
Spektronz
Neith
Level 160
God Stats
1W - 2L
1,488 SR
Queue Stats
300W - 162L
1,741 Elo+
Party 2
Ymir
Ymir
Sulfurz
Ymir
Level 160
God Stats
15W - 2L
1,859 SR
Queue Stats
722W - 449L
1,717 Elo+
Party 2
Team Averages
Level 159
1,602 SR
1,716 Elo+

VS

Team Averages
Level 150
1,539 SR
1,599 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BigBuj
Bellona
Level 160
God Stats
0W - 3L
1,259 SR
Queue Stats
301W - 279L
1,609 Elo+
Party 1
Da Ji
Da Ji
SP000NMAN
Da Ji
Level 154
God Stats
0W - 1L
1,764 SR
Queue Stats
98W - 60L
1,653 Elo+
Party 1
Cernunnos
Cernunnos
Shαggy
Cernunnos
Level 148
God Stats
3W - 2L
1,795 SR
Queue Stats
194W - 170L
1,633 Elo+
Solo
Discordia
Discordia
ΦPaulTheSlayerΦ
Discordia
Level 129
God Stats
2W - 6L
1,378 SR
Queue Stats
301W - 308L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NightlyKata
Danzaburou
20
7 / 7 / 19
13,925
733
20,540
23,642
11,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Rεmi
Bellona
20
11 / 4 / 28
14,894
784
23,872
26,385
28,194
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Saskía
The Morrigan
20
8 / 4 / 28
14,654
771
23,535
12,466
6,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Spektronz
Neith
20
11 / 3 / 25
15,019
790
30,543
23,626
12,682
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Sulfurz
Ymir
20
8 / 5 / 21
14,332
754
10,658
35,876
44,621
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 8 / 6
11,547
608
15,675
19,748
7,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
BigBuj
Bellona
20
2 / 9 / 11
14,156
745
22,104
39,012
52,203
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
SP000NMAN
Da Ji
20
12 / 9 / 6
14,888
784
24,021
25,984
20,604
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
Shαggy
Cernunnos
17
4 / 11 / 6
12,234
644
17,291
18,979
7,170
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 8 / 7
12,504
658
18,963
17,228
9,512
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
59
45
Kills
23
23
Deaths
45
121
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
8
6
0.63
L
Bellona
BigBuj
Bellona
2
9
11
0.83
W
Danzaburou
NightlyKata
Danzaburou
7
7
19
2.36
W
Bellona
Rεmi
Bellona
11
4
28
6.25
L
Da Ji
SP000NMAN
Da Ji
12
9
6
1.67
W
The Morrigan
Saskía
The Morrigan
8
4
28
5.5
L
Cernunnos
Shαggy
Cernunnos
4
11
6
0.64
W
Neith
Spektronz
Neith
11
3
25
7.83
W
Ymir
Sulfurz
Ymir
8
5
21
3.7
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,148
Damage
98,054
121,995
Taken
120,951
103,894
Mitigated
96,848
43,706
Healing
26,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,675
5,962
182
3,998
19,748
7,359
1,522
3,554
15,476
34,238
0
L
Bellona
BigBuj
Bellona
22,104
2,814
3,694
8,187
39,012
52,203
871
8,725
28,970
12,463
31,514
W
Danzaburou
NightlyKata
Danzaburou
20,540
9,656
1,364
6,667
23,642
11,929
3,052
5,573
17,661
0
44,809
W
Bellona
Rεmi
Bellona
23,872
4,551
3,342
6,145
26,385
28,194
879
6,819
17,146
761
38,278
L
Da Ji
SP000NMAN
Da Ji
24,021
3,698
1,205
3,188
25,984
20,604
672
5,050
20,239
0
37,391
W
The Morrigan
Saskía
The Morrigan
23,535
2,239
1,803
2,412
12,466
6,468
978
5,540
6,585
30,034
11,327
L
Cernunnos
Shαggy
Cernunnos
17,291
6,475
0
721
18,979
7,170
751
3,725
14,788
0
28,730
W
Neith
Spektronz
Neith
30,543
9,318
328
6,006
23,626
12,682
1,079
8,638
14,667
0
64,417
W
Ymir
Sulfurz
Ymir
10,658
1,274
3,951
11,688
35,876
44,621
0
13,192
22,288
22,233
0
L
18,963
904
2,689
2,512
17,228
9,512
1,546
3,491
13,233
51,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,824
Gold Earned
65,329
208
Minions Killed
185
0
Camps Cleared
0
1,605,060
Distance Traveled
1,384,312
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,547
608
44
2
0
252,324
4
L
Bellona
14,156
745
28
1
0
297,071
1
W
Danzaburou
13,925
733
40
2
0
288,812
0
W
Bellona
14,894
784
32
2
0
367,871
1
L
Da Ji
14,888
784
25
1
0
274,794
1
W
The Morrigan
14,654
771
30
2
0
303,549
0
L
Cernunnos
12,234
644
17
1
0
252,658
0
W
Neith
15,019
790
77
4
0
324,156
0
W
Ymir
14,332
754
29
2
0
320,672
2
L
Discordia
12,504
658
71
4
0
307,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role