Player Matchup

Nemesis
Nemesis
Killerzeo
Nemesis
Level 68
God Stats
0W - 2L
1,277 SR
Queue Stats
400W - 415L
1,533 Elo+
Solo
Olorun
Olorun
RedNova2
Olorun
Level 12
God Stats
1W - 2L
1,879 SR
Queue Stats
3W - 4L
1,648 Elo+
Party 2
Bacchus
Bacchus
TheSassyBlue
Bacchus
Level 68
God Stats
10W - 7L
1,528 SR
Queue Stats
30W - 24L
1,568 Elo+
Party 2
Team Averages
Level 49
1,561 SR
1,583 Elo+

VS

Team Averages
Level 73
1,553 SR
1,595 Elo+
Hera
Hera
DeathSmoke24
Hera
Level 56
God Stats
1W - 0L
1,512 SR
Queue Stats
8W - 9L
1,584 Elo+
Solo
Chaac
Chaac
GanjaMasterJ
Chaac
Level 109
God Stats
36W - 17L
1,677 SR
Queue Stats
170W - 171L
1,593 Elo+
Party 1
Fenrir
Fenrir
sloppyhino
Fenrir
Level 54
God Stats
3W - 5L
1,472 SR
Queue Stats
80W - 70L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Killerzeo
Nemesis
14
5 / 7 / 4
10,621
664
13,131
17,684
7,720
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
RedNova2
Olorun
14
3 / 5 / 3
10,141
634
11,178
11,795
5,695
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
TheSassyBlue
Bacchus
14
1 / 4 / 6
9,986
624
11,820
18,366
21,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 10
11,508
719
13,259
9,059
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 2 / 9
11,818
739
17,172
19,910
16,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
sloppyhino
Fenrir
15
5 / 3 / 10
12,097
756
9,459
17,763
19,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
9
Kills
16
16
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
W
6
2
9
5.25
L
Nemesis
Killerzeo
Nemesis
5
7
4
1
L
Olorun
RedNova2
Olorun
3
5
3
0.9
L
Bacchus
TheSassyBlue
Bacchus
1
4
6
1
W
Fenrir
sloppyhino
Fenrir
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,129
Damage
39,890
47,845
Taken
46,732
34,901
Mitigated
39,207
6,144
Healing
15,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,259
2,573
29
425
9,059
3,395
790
3,112
5,947
27,668
0
W
17,172
3,772
396
8,690
19,910
16,121
1,689
12,140
7,770
0
62,675
L
Nemesis
Killerzeo
Nemesis
13,131
5,160
0
1,769
17,684
7,720
0
4,787
12,147
0
30,616
L
Olorun
RedNova2
Olorun
11,178
6,004
1,184
2,574
11,795
5,695
1,333
3,131
7,979
42,385
0
L
Bacchus
TheSassyBlue
Bacchus
11,820
1,383
0
617
18,366
21,486
0
5,177
12,112
29,276
0
W
Fenrir
sloppyhino
Fenrir
9,459
1,476
975
5,124
17,763
19,691
187
8,447
9,316
1,531
22,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,748
Gold Earned
35,423
146
Minions Killed
163
7
Camps Cleared
6
796,106
Distance Traveled
920,797
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,508
719
44
3
0
285,620
4
W
Chaac
11,818
739
83
5
2
314,816
2
L
Nemesis
10,621
664
41
3
3
273,532
3
L
Olorun
10,141
634
80
5
2
233,549
2
L
Bacchus
9,986
624
25
2
2
289,025
1
W
Fenrir
12,097
756
36
2
4
320,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role