Player Matchup

Geb
Geb
GhosteGoku
Geb
Level 123
God Stats
2W - 0L
1,448 SR
Queue Stats
65W - 82L
1,374 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GhosteMarcus
Morgan Le Fay
Level 29
God Stats
14W - 18L
1,372 SR
Queue Stats
97W - 120L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
lobesno leo
Danzaburou
Level 29
God Stats
2W - 1L
1,723 SR
Queue Stats
6W - 6L
1,361 Elo+
Party 1
Team Averages
Level 60
1,514 SR
1,371 Elo+

VS

Team Averages
Level 55
1,434 SR
1,219 Elo+
Fenrir
Fenrir
Hunderdknight
Fenrir
Level 6
God Stats
2W - 9L
1,178 SR
Queue Stats
2W - 16L
1,002 Elo+
Party 2
Mulan
Mulan
NEONPRIME_N30N
Mulan
Level 69
God Stats
5W - 6L
1,550 SR
Queue Stats
158W - 290L
1,259 Elo+
Party 2
Ra
Ra
ghillieandknive
Ra
Level 89
God Stats
0W - 1L
1,574 SR
Queue Stats
14W - 14L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
8,015
802
4,768
10,153
7,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
GhosteMarcus
Morgan Le Fay
12
3 / 2 / 11
7,832
783
9,849
7,164
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
lobesno leo
Danzaburou
12
6 / 0 / 6
8,520
852
8,241
5,770
2,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,822
682
2,780
7,389
3,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 2
6,462
646
4,987
10,498
7,981
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 8 / 2
6,343
634
9,517
8,698
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Morgan Le Fay
GhosteMarcus
Morgan Le Fay
3
2
11
4.25
L
3
3
1
1.17
L
1
3
2
0.67
L
0
8
2
0.13
W
Danzaburou
lobesno leo
Danzaburou
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,858
Damage
17,284
23,087
Taken
26,585
12,243
Mitigated
14,041
7,002
Healing
1,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,768
532
0
2,957
10,153
7,547
0
4,792
4,862
17,630
0
W
Morgan Le Fay
GhosteMarcus
Morgan Le Fay
9,849
832
69
1,712
7,164
2,677
412
3,318
3,502
30,259
0
L
2,780
302
0
229
7,389
3,164
265
3,989
3,400
0
4,668
L
4,987
494
0
547
10,498
7,981
381
5,414
5,084
0
11,625
L
9,517
772
320
884
8,698
2,896
417
5,387
3,311
34,422
0
W
Danzaburou
lobesno leo
Danzaburou
8,241
2,378
533
1,731
5,770
2,019
690
914
4,626
0
20,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,367
Gold Earned
19,627
98
Minions Killed
90
7
Camps Cleared
2
549,036
Distance Traveled
532,753
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,015
802
34
3
2
193,754
0
W
Morgan Le Fay
7,832
783
34
3
2
176,546
0
L
Fenrir
6,822
682
6
1
0
184,417
0
L
Mulan
6,462
646
21
2
0
189,073
2
L
Ra
6,343
634
63
6
2
159,263
0
W
Danzaburou
8,520
852
30
3
3
178,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role