Player Matchup

Ymir
Ymir
GlizzyGalore
Ymir
Level 83
God Stats
8W - 7L
1,588 SR
Queue Stats
287W - 317L
1,458 Elo+
Party 1
Xbalanque
Xbalanque
MarvelBGR
Xbalanque
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,495 Elo+
Solo
Guan Yu
Guan Yu
Queuekumber
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,420 Elo+
Party 2
Vamana
Vamana
Vaelegol
Vamana
Level 95
God Stats
2W - 3L
1,720 SR
Queue Stats
295W - 304L
1,502 Elo+
Party 1
Chiron
Chiron
swagboi3000
Chiron
Level 104
God Stats
2W - 3L
1,644 SR
Queue Stats
77W - 84L
1,554 Elo+
Party 2
Team Averages
Level 83
1,590 SR
1,486 Elo+

VS

Team Averages
Level 102
1,651 SR
1,570 Elo+
Geb
Geb
Attraxxis2
Geb
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,534 Elo+
Party 3
Chang'e
Chang'e
GODspamn3ggs
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,636 Elo+
Party 3
Tyr
Tyr
mattja1998
Tyr
Level 128
God Stats
2W - 0L
1,860 SR
Queue Stats
54W - 41L
1,600 Elo+
Party 3
Vulcan
Vulcan
mydogisfluffy
Vulcan
Level 116
God Stats
4W - 1L
1,666 SR
Queue Stats
80W - 84L
1,475 Elo+
Solo
Persephone
Persephone
zx Khaleesi
Persephone
Level 128
God Stats
9W - 4L
1,729 SR
Queue Stats
174W - 148L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
9,695
746
5,764
19,921
27,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
MarvelBGR
Xbalanque
14
0 / 6 / 6
8,547
657
15,114
13,763
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Queuekumber
Guan Yu
15
3 / 6 / 5
9,311
716
8,665
18,915
18,528
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
Vaelegol
Vamana
15
3 / 3 / 6
9,800
754
13,975
25,822
17,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
15
2 / 7 / 3
9,244
711
16,378
15,197
6,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 17
10,339
795
11,955
19,909
31,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
GODspamn3ggs
Chang'e
15
2 / 4 / 15
9,436
726
9,886
15,314
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
12 / 1 / 11
10,964
843
19,292
25,608
27,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 1 / 18
9,996
769
21,433
7,874
4,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
zx Khaleesi
Persephone
19
7 / 1 / 15
11,430
879
19,077
7,887
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
10
Kills
26
26
Deaths
10
27
Assists
76
Player
Kills
Deaths
Assists
KDA
W
3
3
17
3.83
W
Chang'e
GODspamn3ggs
Chang'e
2
4
15
2.38
L
2
4
7
1.38
L
Xbalanque
MarvelBGR
Xbalanque
0
6
6
0.5
L
Guan Yu
Queuekumber
Guan Yu
3
6
5
0.92
L
Vamana
Vaelegol
Vamana
3
3
6
2
W
12
1
11
17.5
W
2
1
18
11
L
Chiron
2
7
3
0.5
W
Persephone
zx Khaleesi
Persephone
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,896
Damage
81,643
93,618
Taken
76,592
76,514
Mitigated
73,707
42,427
Healing
41,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,955
407
398
1,704
19,909
31,061
309
1,677
18,232
18,339
0
W
Chang'e
GODspamn3ggs
Chang'e
9,886
1,254
9,926
6,374
15,314
6,832
1,238
1,187
14,127
19,234
0
L
5,764
654
1,401
3,192
19,921
27,838
0
13,010
6,248
14,419
0
L
Xbalanque
MarvelBGR
Xbalanque
15,114
6,025
1,399
2,646
13,763
6,063
1,013
8,313
4,887
0
32,096
L
Guan Yu
Queuekumber
Guan Yu
8,665
1,048
7,518
5,902
18,915
18,528
69
11,802
6,558
0
15,635
L
Vamana
Vaelegol
Vamana
13,975
5,362
1,901
11,374
25,822
17,653
0
17,411
7,674
0
25,040
W
19,292
2,512
1,131
12,088
25,608
27,677
714
2,275
23,333
0
24,511
W
21,433
11,180
2,479
813
7,874
4,426
1,693
248
7,626
41,301
0
L
Chiron
16,378
4,858
4,117
2,977
15,197
6,432
651
10,394
4,306
0
36,499
W
Persephone
zx Khaleesi
Persephone
19,077
1,801
3,568
2,553
7,887
3,711
658
377
7,509
38,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,597
Gold Earned
52,165
124
Minions Killed
124
0
Camps Cleared
0
1,096,000
Distance Traveled
1,252,288
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,339
795
2
0
0
248,683
0
W
Chang'e
9,436
726
14
1
0
235,188
1
L
Ymir
9,695
746
17
1
0
216,185
0
L
Xbalanque
8,547
657
47
4
0
216,132
0
L
Guan Yu
9,311
716
10
1
0
214,702
0
L
Vamana
9,800
754
13
1
0
237,213
0
W
Tyr
10,964
843
9
1
0
273,947
1
W
Vulcan
9,996
769
43
3
0
260,608
0
L
Chiron
9,244
711
37
3
0
211,768
0
W
Persephone
11,430
879
56
4
0
233,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role