Player Matchup

Medusa
Medusa
BubyLion
Medusa
Level 39
God Stats
3W - 2L
1,753 SR
Queue Stats
102W - 104L
1,498 Elo+
Solo
Mulan
Mulan
Glungus
Mulan
Level 126
God Stats
6W - 4L
1,644 SR
Queue Stats
44W - 38L
1,547 Elo+
Party 1
Horus
Horus
Jaskir
Horus
Level 63
God Stats
1W - 0L
1,725 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
killshotjr01
The Morrigan
Level 40
God Stats
1W - 0L
1,997 SR
Queue Stats
13W - 22L
1,312 Elo+
Party 1
Ymir
Ymir
wobbs299
Ymir
Level 66
God Stats
39W - 31L
1,598 SR
Queue Stats
300W - 288L
1,515 Elo+
Solo
Team Averages
Level 67
1,743 SR
1,474 Elo+

VS

Team Averages
Level 30
1,586 SR
1,530 Elo+
Mulan
Mulan
Dohhsan
Mulan
Level 24
God Stats
3W - 2L
1,626 SR
Queue Stats
16W - 15L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
IronTemple
Heimdallr
Level 49
God Stats
1W - 1L
1,336 SR
Queue Stats
16W - 20L
1,510 Elo+
Party 2
Cliodhna
Cliodhna
Oneshotsplat
Cliodhna
Level 23
God Stats
1W - 3L
1,567 SR
Queue Stats
14W - 14L
1,567 Elo+
Party 2
Ganesha
Ganesha
Shocka
Ganesha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,557 Elo+
Party 2
Tiamat
Tiamat
aju12
Tiamat
Level 47
God Stats
2W - 1L
1,902 SR
Queue Stats
36W - 38L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BubyLion
Medusa
17
6 / 1 / 5
10,618
590
14,710
10,831
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
Glungus
Mulan
17
6 / 1 / 2
10,804
600
15,256
13,995
16,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Jaskir
Horus
13
1 / 3 / 5
8,484
471
5,325
16,648
14,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
killshotjr01
The Morrigan
13
4 / 3 / 4
8,555
475
6,138
8,705
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
4 / 3 / 7
10,147
564
9,006
14,874
7,624
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dohhsan
Mulan
15
1 / 3 / 2
8,392
466
7,993
12,487
9,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
IronTemple
Heimdallr
13
2 / 4 / 4
8,251
458
10,502
10,777
3,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Oneshotsplat
Cliodhna
15
3 / 5 / 4
9,191
511
7,939
14,777
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Shocka
Ganesha
13
0 / 4 / 9
8,046
447
4,841
15,125
14,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
aju12
Tiamat
15
5 / 5 / 4
9,148
508
10,712
13,187
7,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
21
Kills
11
11
Deaths
21
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
BubyLion
Medusa
6
1
5
8.5
L
Mulan
Dohhsan
Mulan
1
3
2
0.67
W
Mulan
Glungus
Mulan
6
1
2
7
L
Heimdallr
IronTemple
Heimdallr
2
4
4
1
W
Horus
Jaskir
Horus
1
3
5
1.17
L
Cliodhna
Oneshotsplat
Cliodhna
3
5
4
1
L
Ganesha
Shocka
Ganesha
0
4
9
1.13
L
Tiamat
aju12
Tiamat
5
5
4
1.4
W
The Morrigan
killshotjr01
The Morrigan
4
3
4
2
W
Ymir
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,435
Damage
41,987
65,053
Taken
66,353
46,350
Mitigated
40,853
17,503
Healing
17,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BubyLion
Medusa
14,710
7,114
0
3,365
10,831
4,210
2,414
2,200
8,520
0
81,456
L
Mulan
Dohhsan
Mulan
7,993
1,170
0
4,262
12,487
9,114
156
999
11,129
0
44,762
W
Mulan
Glungus
Mulan
15,256
3,179
0
3,420
13,995
16,081
484
1,037
12,469
0
74,986
L
Heimdallr
IronTemple
Heimdallr
10,502
4,839
0
1,586
10,777
3,751
491
1,557
9,171
0
60,954
W
Horus
Jaskir
Horus
5,325
2,067
593
5,171
16,648
14,581
89
5,426
11,044
0
21,292
L
Cliodhna
Oneshotsplat
Cliodhna
7,939
659
0
4,930
14,777
5,917
0
4,425
9,972
0
67,746
L
Ganesha
Shocka
Ganesha
4,841
758
263
2,618
15,125
14,945
69
1,972
13,054
21,228
0
L
Tiamat
aju12
Tiamat
10,712
1,137
0
3,773
13,187
7,126
10
4,336
8,771
53,789
0
W
The Morrigan
killshotjr01
The Morrigan
6,138
984
140
0
8,705
3,854
0
2,869
5,436
37,635
3,685
W
Ymir
9,006
2,853
0
4,814
14,874
7,624
0
3,292
11,242
75,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,608
Gold Earned
43,028
501
Minions Killed
478
0
Camps Cleared
0
1,759,151
Distance Traveled
1,709,486
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,618
590
138
8
0
376,590
14
L
Mulan
8,392
466
108
6
0
329,172
4
W
Mulan
10,804
600
143
8
0
355,459
1
L
Heimdallr
8,251
458
146
8
0
343,840
2
W
Horus
8,484
471
26
1
0
389,496
6
L
Cliodhna
9,191
511
119
7
0
369,567
6
L
Ganesha
8,046
447
12
1
0
336,003
7
L
Tiamat
9,148
508
93
5
0
330,904
3
W
The Morrigan
8,555
475
74
4
0
314,726
0
W
Ymir
10,147
564
120
7
0
322,880
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role