Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
LoveFrieza
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 64L
1,477 Elo+
Solo
Cerberus
Cerberus
Rostein N7
Cerberus
Level 26
God Stats
2W - 3L
1,384 SR
Queue Stats
79W - 73L
1,487 Elo+
Party 2
Hel
Hel
asheycrack
Hel
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 44L
1,443 Elo+
Solo
Medusa
Medusa
kuruno16
Medusa
Level 142
God Stats
14W - 5L
1,641 SR
Queue Stats
570W - 579L
1,472 Elo+
Party 2
Team Averages
Level 46
1,505 SR
1,476 Elo+

VS

Team Averages
Level 99
1,454 SR
1,418 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
ElPR07
Nox
Level 126
God Stats
2W - 11L
1,173 SR
Queue Stats
537W - 573L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
PLAYERNAEM
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 3
Amaterasu
Amaterasu
spartans_300PR
Amaterasu
Level 65
God Stats
3W - 3L
1,598 SR
Queue Stats
304W - 337L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 2 / 16
9,162
833
6,037
16,615
22,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
17
4 / 2 / 21
9,670
879
14,650
13,530
7,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Rostein N7
Cerberus
16
1 / 1 / 14
9,039
822
11,268
23,462
14,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 2 / 9
10,313
938
8,717
8,033
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
kuruno16
Medusa
19
11 / 2 / 12
11,393
1,036
19,970
11,063
6,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 4 / 4
8,042
731
13,354
12,769
11,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
12
2 / 6 / 2
7,902
718
7,402
15,488
15,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
ElPR07
Nox
15
4 / 3 / 4
8,719
793
12,838
7,351
3,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PLAYERNAEM
Danzaburou
14
0 / 7 / 7
7,441
676
8,262
12,355
5,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
spartans_300PR
Amaterasu
14
2 / 5 / 3
7,641
695
6,516
18,390
17,952
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
25
Kills
9
9
Deaths
25
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
2
16
4
L
Hel
 
Hel
1
4
4
0.75
L
Fenrir
 
Fenrir
2
6
2
0.5
L
Nox
ElPR07
Nox
4
3
4
2
W
Da Ji
4
2
21
7.25
L
Danzaburou
PLAYERNAEM
Danzaburou
0
7
7
0.5
W
Cerberus
Rostein N7
Cerberus
1
1
14
8
W
9
2
9
6.75
W
Medusa
kuruno16
Medusa
11
2
12
8.5
L
Amaterasu
spartans_300PR
Amaterasu
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,642
Damage
48,372
72,703
Taken
66,353
54,028
Mitigated
53,661
38,319
Healing
21,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,037
1,579
1,597
3,933
16,615
22,290
269
5,762
10,563
9,931
0
L
Hel
 
Hel
13,354
383
6,357
5,664
12,769
11,914
0
6,632
5,733
27,815
0
L
Fenrir
 
Fenrir
7,402
855
172
1,558
15,488
15,332
0
4,618
10,610
0
10,823
L
Nox
ElPR07
Nox
12,838
2,008
978
725
7,351
3,221
0
2,206
5,105
21,026
0
W
Da Ji
14,650
3,627
775
793
13,530
7,679
1,107
4,471
8,889
0
19,484
L
Danzaburou
PLAYERNAEM
Danzaburou
8,262
3,174
0
855
12,355
5,242
0
5,300
6,758
0
18,921
W
Cerberus
Rostein N7
Cerberus
11,268
503
905
9,625
23,462
14,383
395
7,960
15,156
21,430
0
W
8,717
249
12,254
3,643
8,033
3,578
425
2,871
4,950
15,030
0
W
Medusa
kuruno16
Medusa
19,970
6,812
3,488
1,306
11,063
6,098
3,456
3,938
6,953
0
58,113
L
Amaterasu
spartans_300PR
Amaterasu
6,516
1,188
503
5,071
18,390
17,952
0
5,984
12,125
0
11,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,577
Gold Earned
39,745
159
Minions Killed
94
0
Camps Cleared
0
1,161,589
Distance Traveled
978,761
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,162
833
8
1
0
211,934
2
L
Hel
8,042
731
30
3
0
209,660
1
L
Fenrir
7,902
718
5
0
0
193,392
1
L
Nox
8,719
793
21
2
0
197,007
0
W
Da Ji
9,670
879
8
1
0
229,848
0
L
Danzaburou
7,441
676
29
3
0
161,966
0
W
Cerberus
9,039
822
48
4
0
254,221
0
W
Hel
10,313
938
15
1
0
227,801
1
W
Medusa
11,393
1,036
80
7
0
237,785
3
L
Amaterasu
7,641
695
9
1
0
216,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role