Player Matchup

He Bo
He Bo
BEAST OF 360
He Bo
Level 106
God Stats
2W - 4L
1,402 SR
Queue Stats
112W - 106L
1,515 Elo+
Party 2
Ganesha
Ganesha
GanjaMasterJ
Ganesha
Level 109
God Stats
0W - 2L
1,306 SR
Queue Stats
170W - 171L
1,603 Elo+
Party 2
Fenrir
Fenrir
sloppyhino
Fenrir
Level 54
God Stats
3W - 5L
1,637 SR
Queue Stats
80W - 70L
1,618 Elo+
Party 2
Team Averages
Level 90
1,448 SR
1,579 Elo+

VS

Team Averages
Level 69
1,639 SR
1,608 Elo+
Ares
Ares
DjMeatBall
Ares
Level 60
God Stats
3W - 1L
1,548 SR
Queue Stats
11W - 16L
1,840 Elo+
Party 1
Agni
Agni
ItsboujeeJUJU
Agni
Level 108
God Stats
20W - 5L
1,793 SR
Queue Stats
182W - 198L
1,522 Elo+
Solo
Arachne
Arachne
Morrni
Arachne
Level 40
God Stats
9W - 5L
1,577 SR
Queue Stats
174W - 174L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 6
8,797
677
5,118
12,578
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
GanjaMasterJ
Ganesha
12
0 / 8 / 6
8,717
671
5,326
16,933
18,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
sloppyhino
Fenrir
15
7 / 5 / 1
11,015
847
7,556
16,363
9,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 18
9,725
748
8,751
16,057
15,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 1 / 9
10,763
828
14,635
5,600
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Morrni
Arachne
14
11 / 3 / 10
11,203
862
16,468
14,586
6,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
8
Kills
23
23
Deaths
8
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
W
2
4
18
2.75
L
Ganesha
GanjaMasterJ
Ganesha
0
8
6
0.38
W
10
1
9
14.5
W
Arachne
Morrni
Arachne
11
3
10
5.33
L
Fenrir
sloppyhino
Fenrir
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,000
Damage
39,854
45,874
Taken
36,243
30,920
Mitigated
24,716
4,747
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,118
690
0
470
12,578
3,744
0
7,878
4,466
20,224
0
W
8,751
336
0
1,311
16,057
15,727
269
3,904
12,153
14,289
0
L
Ganesha
GanjaMasterJ
Ganesha
5,326
284
0
946
16,933
18,117
83
6,104
10,541
27,633
0
W
14,635
1,062
0
806
5,600
2,043
567
1,931
3,669
46,347
0
W
Arachne
Morrni
Arachne
16,468
9,967
0
5,632
14,586
6,946
1,066
5,490
8,188
0
52,794
L
Fenrir
sloppyhino
Fenrir
7,556
1,137
0
3,331
16,363
9,059
505
8,599
7,344
77
24,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,529
Gold Earned
31,691
125
Minions Killed
146
3
Camps Cleared
10
649,283
Distance Traveled
776,563
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,797
677
46
4
1
201,498
2
W
Ares
9,725
748
4
0
1
241,533
5
L
Ganesha
8,717
671
2
0
0
209,703
3
W
Agni
10,763
828
93
7
1
244,752
2
W
Arachne
11,203
862
49
4
8
290,278
1
L
Fenrir
11,015
847
77
6
2
238,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role