Player Matchup

Loki
Loki
Fivestarr_Jr
Loki
Level 16
God Stats
7W - 5L
1,571 SR
Queue Stats
17W - 12L
1,519 Elo+
Party 1
Bellona
Bellona
SaVaGe2NaStyy
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hades
Hades
christian123715-
Hades
Level 77
God Stats
0W - 1L
1,874 SR
Queue Stats
12W - 9L
1,532 Elo+
Party 1
Medusa
Medusa
hegotttabomb
Medusa
Level 107
God Stats
13W - 10L
1,645 SR
Queue Stats
111W - 90L
1,564 Elo+
Party 1
Cliodhna
Cliodhna
xxU_NOT_SLIMExx
Cliodhna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,520 Elo+
Party 1
Team Averages
Level 58
1,618 SR
1,527 Elo+

VS

Team Averages
Level 92
1,516 SR
1,466 Elo+
Danzaburou
Danzaburou
Mothaxe
Danzaburou
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,624 Elo+
Party 2
Bastet
Bastet
Wombaterson
Bastet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,727 Elo+
Party 2
Zeus
Zeus
iHiTho3sBoi
Zeus
Level 42
God Stats
7W - 4L
1,560 SR
Queue Stats
55W - 64L
1,471 Elo+
Solo
Ymir
Ymir
xX_Eagle_Eye_69
Ymir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,265 Elo+
Party 2
Tyr
Tyr
xX_MLG_P3NGWIN_x
Tyr
Level 106
God Stats
1W - 0L
1,520 SR
Queue Stats
1W - 3L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 7
5,951
425
3,626
6,674
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
6
0 / 6 / 1
4,949
354
1,209
6,486
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 2
7,035
503
6,170
13,849
5,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
8 / 0 / 0
7,630
545
10,613
6,258
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
11
3 / 5 / 0
7,123
509
3,298
8,478
3,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mothaxe
Danzaburou
10
2 / 6 / 1
6,803
486
4,020
8,256
1,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
13
6 / 1 / 7
8,178
584
9,183
8,220
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 0 / 1
8,326
595
7,543
4,488
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 5
6,608
472
2,609
10,595
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 1 / 0
8,620
616
5,412
7,161
5,848
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
21
21
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Danzaburou
Mothaxe
Danzaburou
2
6
1
0.42
L
Bellona
0
6
1
0.08
W
Bastet
6
1
7
9.5
L
0
6
2
0.17
L
Medusa
8
0
0
8
W
6
0
1
6.5
W
1
3
5
1.17
W
6
1
0
6
L
Cliodhna
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,916
Damage
28,767
41,745
Taken
38,720
17,026
Mitigated
17,539
8,888
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,626
1,711
0
512
6,674
1,843
0
1,187
5,487
0
16,743
W
Danzaburou
Mothaxe
Danzaburou
4,020
1,172
0
838
8,256
1,436
0
0
8,256
0
31,220
L
Bellona
1,209
436
0
193
6,486
4,437
0
923
5,523
545
7,599
W
Bastet
9,183
2,166
0
4,397
8,220
2,741
0
2,608
5,497
0
44,101
L
6,170
676
157
4,302
13,849
5,455
0
5,825
7,672
44,166
0
L
Medusa
10,613
3,879
0
2,808
6,258
1,902
0
1,179
5,079
0
56,949
W
7,543
1,433
0
875
4,488
1,354
142
2,379
2,069
48,295
0
W
2,609
659
0
3,323
10,595
6,160
0
0
10,553
9,320
0
W
5,412
976
0
1,558
7,161
5,848
0
1,283
5,836
5,919
49,362
L
Cliodhna
3,298
271
0
916
8,478
3,389
0
975
7,455
0
29,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,688
Gold Earned
38,535
307
Minions Killed
393
0
Camps Cleared
0
1,249,230
Distance Traveled
1,391,355
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,951
425
31
2
0
273,620
0
W
Danzaburou
6,803
486
66
5
0
257,014
3
L
Bellona
4,949
354
19
1
0
203,553
0
W
Bastet
8,178
584
86
6
0
339,797
3
L
Hades
7,035
503
97
7
0
249,946
6
L
Medusa
7,630
545
94
7
0
267,813
5
W
Zeus
8,326
595
100
7
0
269,537
6
W
Ymir
6,608
472
12
1
0
258,973
0
W
Tyr
8,620
616
129
9
0
266,034
3
L
Cliodhna
7,123
509
66
5
0
254,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role