Player Matchup

Baron Samedi
Baron Samedi
ClayFace 362
Baron Samedi
Level 68
God Stats
1W - 3L
1,399 SR
Queue Stats
167W - 179L
1,504 Elo+
Party 1
Kuzenbo
Kuzenbo
Scout 423
Kuzenbo
Level 89
God Stats
1W - 2L
1,455 SR
Queue Stats
106W - 131L
1,432 Elo+
Party 1
Nike
Nike
xFlavoredBarrel
Nike
Level 25
God Stats
2W - 1L
1,485 SR
Queue Stats
21W - 25L
1,381 Elo+
Party 1
Team Averages
Level 61
1,446 SR
1,439 Elo+

VS

Team Averages
Level 105
1,558 SR
1,477 Elo+
Geb
Geb
MidniteSteve
Geb
Level 124
God Stats
8W - 10L
1,578 SR
Queue Stats
45W - 48L
1,543 Elo+
Party 2
Guan Yu
Guan Yu
SquadtGERM
Guan Yu
Level 67
God Stats
1W - 0L
1,675 SR
Queue Stats
21W - 21L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zulathah
Morgan Le Fay
Level 125
God Stats
8W - 16L
1,419 SR
Queue Stats
55W - 50L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClayFace 362
Baron Samedi
11
1 / 5 / 0
7,458
574
8,357
9,557
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
Scout 423
Kuzenbo
11
0 / 3 / 1
7,777
598
6,890
14,283
15,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 0
6,760
520
3,821
15,122
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 8
9,892
761
10,334
11,855
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
SquadtGERM
Guan Yu
12
4 / 1 / 8
8,810
678
10,571
12,051
6,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Zulathah
Morgan Le Fay
14
5 / 0 / 8
9,181
706
12,712
5,871
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
15
15
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ClayFace 362
Baron Samedi
1
5
0
0.2
W
6
0
8
10
L
Kuzenbo
Scout 423
Kuzenbo
0
3
1
0.17
W
Guan Yu
SquadtGERM
Guan Yu
4
1
8
8
W
Morgan Le Fay
Zulathah
Morgan Le Fay
5
0
8
9
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,068
Damage
33,617
38,962
Taken
29,777
23,995
Mitigated
17,947
8,463
Healing
12,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ClayFace 362
Baron Samedi
8,357
243
642
2,188
9,557
3,818
0
6,285
2,906
31,076
0
W
10,334
1,199
0
6,352
11,855
8,805
302
5,026
6,829
23,545
0
L
Kuzenbo
Scout 423
Kuzenbo
6,890
2,682
471
3,506
14,283
15,668
13
6,348
7,122
17,332
0
W
Guan Yu
SquadtGERM
Guan Yu
10,571
2,999
976
4,175
12,051
6,940
211
6,250
5,801
0
25,572
W
Morgan Le Fay
Zulathah
Morgan Le Fay
12,712
1,242
160
1,254
5,871
2,202
411
4,530
1,341
47,889
0
L
3,821
799
312
1,344
15,122
4,509
0
9,821
4,763
0
16,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,995
Gold Earned
27,883
98
Minions Killed
164
2
Camps Cleared
8
594,799
Distance Traveled
718,290
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,458
574
50
4
1
172,021
2
W
Geb
9,892
761
37
3
3
245,556
4
L
Kuzenbo
7,777
598
18
1
0
223,199
2
W
Guan Yu
8,810
678
37
3
1
215,739
0
W
Morgan Le Fay
9,181
706
90
7
4
256,995
0
L
Nike
6,760
520
30
2
1
199,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role