Player Matchup

Scylla
Scylla
 
Scylla
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
JustHormiga
Ganesha
Level 64
God Stats
4W - 2L
1,566 SR
Queue Stats
4W - 2L
1,313 Elo+
Party 1
Nemesis
Nemesis
LampShadey12
Nemesis
Level 8
God Stats
1W - 1L
1,334 SR
Queue Stats
13W - 5L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
Recrysis
Sun Wukong
Level 107
God Stats
1W - 1L
1,469 SR
Queue Stats
119W - 107L
1,465 Elo+
Party 2
Apollo
Apollo
milkteakitty
Apollo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,469 Elo+
Party 1
Team Averages
Level 57
1,474 SR
1,464 Elo+

VS

Team Averages
Level 101
1,622 SR
1,505 Elo+
Pele
Pele
FellowCape37093
Pele
Level 120
God Stats
3W - 3L
1,645 SR
Queue Stats
128W - 128L
1,509 Elo+
Party 3
Zhong Kui
Zhong Kui
Paraguacho
Zhong Kui
Level 125
God Stats
1W - 1L
1,726 SR
Queue Stats
76W - 70L
1,567 Elo+
Party 3
King Arthur
King Arthur
Proud Alpha
King Arthur
Level 122
God Stats
10W - 9L
1,565 SR
Queue Stats
250W - 252L
1,551 Elo+
Party 3
Geb
Geb
Skylex7678
Geb
Level 28
God Stats
0W - 1L
1,634 SR
Queue Stats
21W - 22L
1,479 Elo+
Party 3
Hou Yi
Hou Yi
xx3Killabotxx
Hou Yi
Level 108
God Stats
12W - 10L
1,537 SR
Queue Stats
608W - 654L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 3 / 2
5,263
585
2,717
4,547
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
JustHormiga
Ganesha
8
0 / 0 / 11
5,512
612
2,959
5,001
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
LampShadey12
Nemesis
8
1 / 1 / 4
5,182
576
2,939
5,626
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
Recrysis
Sun Wukong
11
4 / 0 / 0
6,057
673
4,928
6,454
4,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
10
11 / 0 / 1
6,681
742
7,846
5,087
1,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,056
562
3,563
6,126
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
Paraguacho
Zhong Kui
11
4 / 1 / 0
6,020
669
4,333
5,784
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Proud Alpha
King Arthur
9
0 / 3 / 0
5,035
559
4,327
7,286
4,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 6 / 0
4,131
459
1,013
7,610
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 4 / 0
3,728
414
2,320
4,538
716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
4
4
Deaths
17
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
3
2
0.67
L
0
3
0
0
W
Ganesha
JustHormiga
Ganesha
0
0
11
5.5
W
Nemesis
LampShadey12
Nemesis
1
1
4
3
L
Zhong Kui
Paraguacho
Zhong Kui
4
1
0
4
L
King Arthur
Proud Alpha
King Arthur
0
3
0
0
W
Sun Wukong
Recrysis
Sun Wukong
4
0
0
4
L
0
6
0
0
W
Apollo
11
0
1
11.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,389
Damage
15,556
26,715
Taken
31,344
11,378
Mitigated
12,662
8,821
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,717
257
0
500
4,547
1,214
0
1,984
2,369
22,419
0
L
3,563
564
0
2,136
6,126
1,506
0
1,333
4,637
0
25,429
W
Ganesha
JustHormiga
Ganesha
2,959
725
252
1,214
5,001
2,828
256
689
4,312
10,408
0
W
Nemesis
LampShadey12
Nemesis
2,939
1,381
0
2,549
5,626
1,560
0
1,124
4,364
0
21,195
L
Zhong Kui
Paraguacho
Zhong Kui
4,333
583
0
2,844
5,784
3,299
0
1,064
4,522
32,413
0
L
King Arthur
Proud Alpha
King Arthur
4,327
575
0
3,001
7,286
4,057
0
427
6,376
2,231
26,371
W
Sun Wukong
Recrysis
Sun Wukong
4,928
2,009
0
2,546
6,454
4,152
0
555
5,528
0
32,016
L
1,013
116
0
223
7,610
3,084
0
1,474
6,136
8,246
0
W
Apollo
7,846
5,890
0
1,760
5,087
1,624
724
1,547
3,482
0
31,255
L
2,320
1,094
0
918
4,538
716
0
1,046
3,492
0
11,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,695
Gold Earned
23,970
250
Minions Killed
238
0
Camps Cleared
0
862,104
Distance Traveled
823,858
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,263
585
63
7
0
172,190
3
L
Pele
5,056
562
66
7
0
192,529
1
W
Ganesha
5,512
612
5
1
0
169,785
3
W
Nemesis
5,182
576
43
5
0
175,513
2
L
Zhong Kui
6,020
669
67
7
0
185,648
2
L
King Arthur
5,035
559
72
8
0
173,653
2
W
Sun Wukong
6,057
673
74
8
0
179,592
3
L
Geb
4,131
459
11
1
0
158,185
0
W
Apollo
6,681
742
65
7
0
165,024
2
L
Hou Yi
3,728
414
22
2
0
113,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role