Player Matchup

Mercury
Mercury
DEvilJoke02
Mercury
Level 25
God Stats
0W - 1L
1,355 SR
Queue Stats
11W - 13L
1,452 Elo+
Party 1
Anubis
Anubis
DlNKLEBOT
Anubis
Level 29
God Stats
6W - 13L
1,513 SR
Queue Stats
11W - 19L
1,264 Elo+
Party 3
Neith
Neith
Johann_820
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,475 Elo+
Party 1
Bellona
Bellona
baloelmalo05
Bellona
Level 17
God Stats
2W - 4L
1,348 SR
Queue Stats
4W - 7L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
vTcSmoky
Sylvanus
Level 116
God Stats
0W - 2L
1,284 SR
Queue Stats
20W - 25L
1,420 Elo+
Party 3
Team Averages
Level 55
1,400 SR
1,423 Elo+

VS

Team Averages
Level 55
1,489 SR
1,462 Elo+
Nemesis
Nemesis
HittinItRa
Nemesis
Level 105
God Stats
8W - 15L
1,322 SR
Queue Stats
464W - 548L
1,459 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NeonGenesis321
Cu Chulainn
Level 76
God Stats
14W - 7L
1,511 SR
Queue Stats
214W - 181L
1,560 Elo+
Solo
Artemis
Artemis
SwitchBan247
Artemis
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 16L
1,452 Elo+
Party 2
Sol
Sol
iOneSwipe
Sol
Level 25
God Stats
15W - 7L
1,523 SR
Queue Stats
68W - 70L
1,441 Elo+
Party 2
Kuzenbo
Kuzenbo
saico89
Kuzenbo
Level 63
God Stats
3W - 0L
1,587 SR
Queue Stats
16W - 16L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DEvilJoke02
Mercury
17
6 / 9 / 0
11,253
450
18,001
23,117
8,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
DlNKLEBOT
Anubis
18
4 / 7 / 7
11,859
474
16,225
19,285
10,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
18
5 / 7 / 4
11,506
460
17,115
19,421
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
baloelmalo05
Bellona
18
3 / 5 / 2
11,467
459
8,041
18,938
20,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
vTcSmoky
Sylvanus
16
2 / 2 / 11
11,511
460
12,165
23,319
31,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HittinItRa
Nemesis
20
18 / 4 / 5
14,891
596
21,787
19,733
7,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
NeonGenesis321
Cu Chulainn
19
3 / 7 / 3
12,111
484
12,580
20,249
15,246
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
SwitchBan247
Artemis
20
1 / 4 / 6
12,607
504
10,351
18,615
7,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 2 / 8
13,496
540
25,812
16,350
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
saico89
Kuzenbo
17
1 / 4 / 15
11,572
463
11,610
29,968
34,090
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
67
20
Kills
30
30
Deaths
21
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mercury
DEvilJoke02
Mercury
6
9
0
0.67
L
Anubis
DlNKLEBOT
Anubis
4
7
7
1.07
W
Nemesis
HittinItRa
Nemesis
18
4
5
5.13
L
Neith
5
7
4
1
W
Cu Chulainn
NeonGenesis321
Cu Chulainn
3
7
3
0.64
W
Artemis
SwitchBan247
Artemis
1
4
6
1
L
Bellona
baloelmalo05
Bellona
3
5
2
0.8
W
7
2
8
5.5
W
Kuzenbo
saico89
Kuzenbo
1
4
15
2.13
L
Sylvanus
vTcSmoky
Sylvanus
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,547
Damage
82,140
104,080
Taken
104,915
79,206
Mitigated
71,946
23,383
Healing
37,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DEvilJoke02
Mercury
18,001
8,458
0
2,041
23,117
8,961
964
5,292
17,825
0
78,035
L
Anubis
DlNKLEBOT
Anubis
16,225
501
0
3,376
19,285
10,699
342
9,109
10,176
82,147
0
W
Nemesis
HittinItRa
Nemesis
21,787
11,162
0
6,535
19,733
7,993
990
5,594
13,899
0
91,620
L
Neith
17,115
5,668
0
5,275
19,421
7,654
494
5,831
13,590
0
79,724
W
Cu Chulainn
NeonGenesis321
Cu Chulainn
12,580
2,154
0
2,788
20,249
15,246
227
4,655
14,812
8,777
58,173
W
Artemis
SwitchBan247
Artemis
10,351
5,897
0
6,167
18,615
7,801
8,278
2,494
16,043
0
111,968
L
Bellona
baloelmalo05
Bellona
8,041
3,853
0
1,270
18,938
20,330
580
4,379
14,559
0
64,640
W
25,812
8,526
0
8,903
16,350
6,816
2,958
4,048
11,904
93,831
7,409
W
Kuzenbo
saico89
Kuzenbo
11,610
4,042
847
12,146
29,968
34,090
141
10,961
18,680
35,821
0
L
Sylvanus
vTcSmoky
Sylvanus
12,165
1,772
3,288
8,133
23,319
31,562
956
12,703
10,616
30,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,596
Gold Earned
64,677
592
Minions Killed
619
0
Camps Cleared
0
2,144,658
Distance Traveled
2,250,568
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,253
450
139
6
0
464,651
1
L
Anubis
11,859
474
156
6
0
414,879
4
W
Nemesis
14,891
596
123
5
0
521,957
1
L
Neith
11,506
460
135
5
0
410,797
0
W
Cu Chulainn
12,111
484
122
5
0
433,694
2
W
Artemis
12,607
504
157
6
0
421,135
1
L
Bellona
11,467
459
127
5
0
421,588
0
W
Sol
13,496
540
180
7
0
416,384
0
W
Kuzenbo
11,572
463
37
1
0
457,398
3
L
Sylvanus
11,511
460
35
1
0
432,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role