Player Matchup

Thanatos
Thanatos
Blodbjoern
Thanatos
Level 153
God Stats
2W - 0L
1,755 SR
Queue Stats
114W - 57L
1,839 Elo+
Party 1
King Arthur
King Arthur
HoHoHoKing
King Arthur
Level 160
God Stats
9W - 4L
1,787 SR
Queue Stats
689W - 164L
2,031 Elo+
Party 1
Zeus
Zeus
McRunnyChunks
Zeus
Level 65
God Stats
17W - 8L
1,732 SR
Queue Stats
49W - 38L
1,647 Elo+
Party 1
Janus
Janus
SùckMyBlood
Janus
Level 64
God Stats
5W - 1L
1,983 SR
Queue Stats
91W - 15L
1,955 Elo+
Party 1
Skadi
Skadi
Varnana
Skadi
Level 159
God Stats
14W - 2L
1,762 SR
Queue Stats
875W - 314L
1,804 Elo+
Party 1
Team Averages
Level 120
1,804 SR
1,855 Elo+

VS

Team Averages
Level 93
1,571 SR
1,493 Elo+
Neith
Neith
Bohtatoes
Neith
Level 8
God Stats
2W - 4L
1,499 SR
Queue Stats
8W - 12L
1,395 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PhoenixGhost
Ah Muzen Cab
Level 154
God Stats
625W - 583L
1,607 SR
Queue Stats
792W - 835L
1,580 Elo+
Solo
Olorun
Olorun
SativersOnly
Olorun
Level 106
God Stats
6W - 12L
1,500 SR
Queue Stats
33W - 42L
1,432 Elo+
Party 2
Scylla
Scylla
hungtrolo
Scylla
Level 120
God Stats
1W - 4L
1,587 SR
Queue Stats
47W - 51L
1,592 Elo+
Solo
Sobek
Sobek
skeletoooooooor
Sobek
Level 77
God Stats
6W - 3L
1,662 SR
Queue Stats
122W - 144L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blodbjoern
Thanatos
16
5 / 3 / 26
9,383
1,173
9,236
7,883
3,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
HoHoHoKing
King Arthur
17
5 / 1 / 35
10,590
1,324
15,376
14,413
23,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
12 / 1 / 24
10,428
1,304
20,677
5,213
2,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 0 / 30
10,302
1,288
14,085
6,636
3,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
Varnana
Skadi
18
20 / 1 / 23
11,959
1,495
33,804
7,234
2,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

340

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bohtatoes
Neith
14
0 / 14 / 3
7,593
949
2,041
18,762
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
PhoenixGhost
Ah Muzen Cab
14
4 / 8 / 2
9,318
1,165
13,910
19,516
6,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
14
0 / 13 / 5
7,996
1,000
7,205
20,789
8,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
hungtrolo
Scylla
14
1 / 7 / 4
8,273
1,034
7,182
14,607
4,367
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 4
8,805
1,101
3,895
24,838
30,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
24
47
Kills
6
6
Deaths
47
138
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Blodbjoern
Thanatos
5
3
26
6
L
Neith
Bohtatoes
Neith
0
14
3
0.11
W
King Arthur
HoHoHoKing
King Arthur
5
1
35
22.5
W
12
1
24
24
L
Ah Muzen Cab
PhoenixGhost
Ah Muzen Cab
4
8
2
0.63
L
Olorun
0
13
5
0.19
W
5
0
30
20
W
Skadi
Varnana
Skadi
20
1
23
31.5
L
Scylla
hungtrolo
Scylla
1
7
4
0.43
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,178
Damage
34,233
41,379
Taken
98,512
35,007
Mitigated
58,674
8,443
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Blodbjoern
Thanatos
9,236
2,692
0
4,270
7,883
3,114
0
3,585
4,298
0
13,981
L
Neith
Bohtatoes
Neith
2,041
1,032
0
222
18,762
8,067
0
7,361
11,401
0
4,876
W
King Arthur
HoHoHoKing
King Arthur
15,376
1,741
18
1,370
14,413
23,400
0
7,605
6,808
807
20,645
W
20,677
2,753
0
0
5,213
2,087
0
3,057
2,156
35,120
0
L
Ah Muzen Cab
PhoenixGhost
Ah Muzen Cab
13,910
2,991
0
1,263
19,516
6,976
0
8,265
11,251
0
28,966
L
Olorun
7,205
3,135
778
2,094
20,789
8,365
0
5,642
15,147
22,044
0
W
14,085
864
1,782
890
6,636
3,455
0
1,402
5,234
34,717
0
W
Skadi
Varnana
Skadi
33,804
17,068
0
113
7,234
2,951
0
2,633
4,601
0
58,156
L
Scylla
hungtrolo
Scylla
7,182
532
0
0
14,607
4,367
0
4,590
10,017
27,406
0
L
3,895
331
0
1,948
24,838
30,899
0
9,499
15,339
10,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,662
Gold Earned
41,985
197
Minions Killed
125
9
Camps Cleared
3
868,296
Distance Traveled
643,922
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,383
1,173
14
2
1
161,412
0
L
Neith
7,593
949
7
1
0
81,970
0
W
King Arthur
10,590
1,324
6
1
1
181,807
0
W
Zeus
10,428
1,304
40
5
3
170,019
0
L
Ah Muzen Cab
9,318
1,165
15
2
0
155,207
1
L
Olorun
7,996
1,000
36
5
0
122,395
0
W
Janus
10,302
1,288
61
8
1
190,322
0
W
Skadi
11,959
1,495
76
10
3
164,736
2
L
Scylla
8,273
1,034
52
7
1
137,031
1
L
Sobek
8,805
1,101
15
2
2
147,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role