Player Matchup

Ra
Ra
SipsWaterrr
Ra
Level 123
God Stats
1W - 0L
1,340 SR
Queue Stats
101W - 113L
1,532 Elo+
Party 2
Achilles
Achilles
Tiny Spork
Achilles
Level 13
God Stats
5W - 7L
1,507 SR
Queue Stats
16W - 22L
1,422 Elo+
Party 2
Medusa
Medusa
x GhOsTpAnDa x
Medusa
Level 148
God Stats
4W - 0L
1,857 SR
Queue Stats
125W - 95L
1,702 Elo+
Party 2
Team Averages
Level 95
1,568 SR
1,552 Elo+

VS

Team Averages
Level 66
1,587 SR
1,325 Elo+
Tiamat
Tiamat
Comrade Vin
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,313 Elo+
Party 1
Fenrir
Fenrir
DVONTEONO
Fenrir
Level 104
God Stats
1W - 1L
1,807 SR
Queue Stats
56W - 53L
1,392 Elo+
Party 1
Izanami
Izanami
Stepfather Vega
Izanami
Level 27
God Stats
5W - 1L
1,455 SR
Queue Stats
22W - 24L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 15
11,928
852
18,254
8,890
7,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Tiny Spork
Achilles
13
1 / 6 / 19
9,896
707
5,228
19,786
20,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
15 / 4 / 8
11,450
818
21,931
13,033
5,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
6 / 8 / 2
10,938
781
9,295
16,247
7,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
DVONTEONO
Fenrir
13
5 / 9 / 2
9,660
690
5,368
18,742
11,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 11 / 7
8,564
612
5,380
18,242
4,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
28
Kills
11
11
Deaths
28
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
6
8
2
0.88
L
Fenrir
DVONTEONO
Fenrir
5
9
2
0.67
W
12
1
15
19.5
L
0
11
7
0.32
W
Achilles
Tiny Spork
Achilles
1
6
19
1.75
W
15
4
8
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,413
Damage
20,043
41,709
Taken
53,231
32,828
Mitigated
23,102
8,836
Healing
2,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,295
931
0
2,008
16,247
7,039
0
4,600
11,391
33,585
0
L
Fenrir
DVONTEONO
Fenrir
5,368
811
0
84
18,742
11,566
0
7,288
11,029
1,163
11,868
W
18,254
1,977
1,327
3,285
8,890
7,128
512
2,378
6,192
55,481
0
L
5,380
3,692
0
759
18,242
4,497
0
6,459
11,676
0
33,108
W
Achilles
Tiny Spork
Achilles
5,228
294
639
2,630
19,786
20,451
159
3,131
14,699
0
10,806
W
21,931
8,352
0
955
13,033
5,249
2,151
3,554
9,147
0
46,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,274
Gold Earned
29,162
138
Minions Killed
94
10
Camps Cleared
2
766,654
Distance Traveled
663,859
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,938
781
26
2
2
248,327
5
L
Fenrir
9,660
690
11
1
0
224,492
2
W
Ra
11,928
852
73
5
5
270,897
1
L
Izanami
8,564
612
57
4
0
191,040
0
W
Achilles
9,896
707
9
1
0
263,473
0
W
Medusa
11,450
818
56
4
5
232,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role