Player Matchup

Zeus
Zeus
Billyyyy_begore
Zeus
Level 78
God Stats
1W - 4L
1,566 SR
Queue Stats
3W - 10L
1,250 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JimFrigglnLahey
Ah Muzen Cab
Level 108
God Stats
15W - 10L
1,630 SR
Queue Stats
28W - 23L
1,504 Elo+
Solo
Chaac
Chaac
KushClown33
Chaac
Level 145
God Stats
5W - 2L
1,810 SR
Queue Stats
82W - 84L
1,468 Elo+
Solo
Merlin
Merlin
Woohoobarz
Merlin
Level 105
God Stats
0W - 6L
1,564 SR
Queue Stats
158W - 212L
1,392 Elo+
Party 1
Geb
Geb
meerakuI
Geb
Level 98
God Stats
4W - 3L
1,587 SR
Queue Stats
121W - 175L
1,396 Elo+
Party 1
Team Averages
Level 107
1,631 SR
1,402 Elo+

VS

Team Averages
Level 86
1,571 SR
1,482 Elo+
Achilles
Achilles
Bingushole
Achilles
Level 38
God Stats
11W - 3L
1,713 SR
Queue Stats
62W - 37L
1,561 Elo+
Party 3
Bastet
Bastet
Magic98
Bastet
Level 109
God Stats
5W - 1L
1,553 SR
Queue Stats
68W - 64L
1,422 Elo+
Party 2
Anhur
Anhur
SHD75EN314
Anhur
Level 126
God Stats
3W - 1L
1,395 SR
Queue Stats
60W - 66L
1,392 Elo+
Party 2
Discordia
Discordia
UselessLetters
Discordia
Level 29
God Stats
6W - 7L
1,648 SR
Queue Stats
46W - 38L
1,511 Elo+
Party 3
Xbalanque
Xbalanque
buntsea
Xbalanque
Level 127
God Stats
4W - 2L
1,548 SR
Queue Stats
228W - 187L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
7,659
547
1,827
9,543
1,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
JimFrigglnLahey
Ah Muzen Cab
14
1 / 6 / 2
8,316
594
10,209
11,994
3,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 3 / 1
7,475
534
7,139
13,260
14,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Woohoobarz
Merlin
14
0 / 8 / 2
7,682
549
5,573
18,212
4,254
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 7 / 0
8,118
580
6,419
20,232
19,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bingushole
Achilles
16
3 / 0 / 11
10,111
722
8,035
13,830
11,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
Magic98
Bastet
16
6 / 1 / 7
11,012
787
11,513
11,528
4,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
17
2 / 1 / 5
10,033
717
6,053
8,116
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
UselessLetters
Discordia
19
4 / 0 / 14
11,495
821
17,360
6,690
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
buntsea
Xbalanque
18
13 / 1 / 5
13,038
931
24,509
9,228
3,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
2
Kills
28
28
Deaths
3
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Achilles
Bingushole
Achilles
3
0
11
8.5
L
Ah Muzen Cab
JimFrigglnLahey
Ah Muzen Cab
1
6
2
0.33
L
0
3
1
0.17
W
Bastet
Magic98
Bastet
6
1
7
9.5
W
Anhur
2
1
5
4.5
W
Discordia
UselessLetters
Discordia
4
0
14
11
L
Merlin
Woohoobarz
Merlin
0
8
2
0.13
W
Xbalanque
buntsea
Xbalanque
13
1
5
15.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,167
Damage
67,470
73,241
Taken
49,392
43,765
Mitigated
25,685
6,297
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,827
186
0
495
9,543
1,957
1
845
8,698
16,786
0
W
Achilles
Bingushole
Achilles
8,035
1,390
0
2,280
13,830
11,067
739
4,555
9,275
1,689
24,607
L
Ah Muzen Cab
JimFrigglnLahey
Ah Muzen Cab
10,209
2,330
0
1,294
11,994
3,537
38
3,230
8,733
0
28,718
L
7,139
410
110
2,107
13,260
14,982
0
3,530
9,489
0
24,468
W
Bastet
Magic98
Bastet
11,513
1,736
540
5,162
11,528
4,630
439
3,145
8,383
0
33,507
W
Anhur
6,053
2,302
380
1,516
8,116
3,753
2,017
2,231
5,885
0
38,989
W
Discordia
UselessLetters
Discordia
17,360
924
0
2,292
6,690
2,738
1,051
1,856
4,834
63,246
0
L
Merlin
Woohoobarz
Merlin
5,573
468
190
708
18,212
4,254
0
5,232
12,821
24,249
0
W
Xbalanque
buntsea
Xbalanque
24,509
4,286
0
1,771
9,228
3,497
1,738
2,774
6,454
0
46,937
L
6,419
345
591
802
20,232
19,035
0
5,076
14,788
18,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
55,689
213
Minions Killed
351
4
Camps Cleared
13
1,183,654
Distance Traveled
1,412,903
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,659
547
46
3
1
230,346
0
W
Achilles
10,111
722
44
3
2
292,671
2
L
Ah Muzen Cab
8,316
594
59
4
2
245,754
2
L
Chaac
7,475
534
36
3
0
237,798
2
W
Bastet
11,012
787
56
4
3
305,636
3
W
Anhur
10,033
717
78
6
5
243,716
4
W
Discordia
11,495
821
118
8
2
291,905
0
L
Merlin
7,682
549
47
3
1
218,999
0
W
Xbalanque
13,038
931
55
4
1
278,975
1
L
Geb
8,118
580
25
2
0
250,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role