Player Matchup

Cerberus
Cerberus
Crainert
Cerberus
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,344 Elo+
Party 2
Chernobog
Chernobog
Jiy0
Chernobog
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,290 Elo+
Party 2
Neith
Neith
SoggySlopper
Neith
Level 78
God Stats
7W - 4L
1,584 SR
Queue Stats
359W - 384L
1,419 Elo+
Party 3
King Arthur
King Arthur
Spirit-Glow
King Arthur
Level 29
God Stats
1W - 1L
1,898 SR
Queue Stats
60W - 61L
1,431 Elo+
Party 3
Thanatos
Thanatos
hiko119
Thanatos
Level 128
God Stats
11W - 14L
1,450 SR
Queue Stats
124W - 136L
1,481 Elo+
Solo
Team Averages
Level 70
1,586 SR
1,393 Elo+

VS

Team Averages
Level 51
1,510 SR
1,495 Elo+
Chaac
Chaac
Asap Mozzy9941
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Mulan
Mulan
PrinceDeku
Mulan
Level 84
God Stats
104W - 87L
1,587 SR
Queue Stats
383W - 394L
1,453 Elo+
Party 1
Awilix
Awilix
razorzapp1234
Awilix
Level 61
God Stats
4W - 3L
1,413 SR
Queue Stats
99W - 103L
1,442 Elo+
Party 1
Ra
Ra
schni2
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Neith
Neith
yaoiqueen
Neith
Level 94
God Stats
2W - 2L
1,549 SR
Queue Stats
5W - 3L
1,579 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crainert
Cerberus
10
3 / 4 / 4
6,556
504
4,295
10,731
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Jiy0
Chernobog
10
2 / 2 / 4
6,482
499
5,647
4,916
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
9 / 0 / 5
8,947
688
8,028
6,190
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Spirit-Glow
King Arthur
13
5 / 1 / 5
7,901
608
10,167
8,602
7,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
hiko119
Thanatos
11
9 / 6 / 4
7,956
612
7,504
10,619
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,247
404
2,874
8,282
5,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
10
3 / 4 / 4
6,847
527
5,934
11,612
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
6 / 6 / 2
7,170
552
7,747
10,776
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
10
1 / 8 / 5
6,504
500
3,497
7,511
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
yaoiqueen
Neith
10
3 / 4 / 3
6,502
500
4,650
7,211
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
28
Kills
13
13
Deaths
28
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Cerberus
Crainert
Cerberus
3
4
4
1.25
W
Chernobog
Jiy0
Chernobog
2
2
4
2
L
Mulan
3
4
4
1.25
W
9
0
5
11.5
W
King Arthur
Spirit-Glow
King Arthur
5
1
5
7.5
W
Thanatos
hiko119
Thanatos
9
6
4
1.83
L
6
6
2
1.17
L
Ra
1
8
5
0.44
L
Neith
yaoiqueen
Neith
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,641
Damage
24,702
41,058
Taken
45,392
21,162
Mitigated
18,069
16,421
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,874
176
0
1,150
8,282
5,778
75
1,143
6,583
7,855
10,801
W
Cerberus
Crainert
Cerberus
4,295
192
0
3,754
10,731
6,016
174
590
10,121
15,825
0
W
Chernobog
Jiy0
Chernobog
5,647
3,420
0
1,480
4,916
1,661
600
135
4,727
0
37,370
L
Mulan
5,934
1,457
350
3,790
11,612
5,782
0
1,653
9,881
198
29,685
W
8,028
4,066
0
3,321
6,190
2,017
345
711
5,355
0
56,165
W
King Arthur
Spirit-Glow
King Arthur
10,167
1,807
0
2,042
8,602
7,424
355
1,327
7,275
9,403
31,948
W
Thanatos
hiko119
Thanatos
7,504
2,165
0
5,824
10,619
4,044
105
1,736
8,745
0
34,615
L
7,747
4,085
0
1,644
10,776
3,207
0
906
9,671
0
30,950
L
Ra
3,497
619
496
928
7,511
1,565
0
931
6,546
18,312
0
L
Neith
yaoiqueen
Neith
4,650
1,691
0
1,338
7,211
1,737
752
1,649
5,522
0
27,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,842
Gold Earned
32,270
355
Minions Killed
226
0
Camps Cleared
0
1,206,465
Distance Traveled
1,141,229
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,247
404
30
2
0
196,763
1
W
Cerberus
6,556
504
28
2
0
255,737
2
W
Chernobog
6,482
499
78
6
0
239,813
0
L
Mulan
6,847
527
50
4
0
241,071
5
W
Neith
8,947
688
106
8
0
226,989
3
W
King Arthur
7,901
608
82
6
0
252,358
4
W
Thanatos
7,956
612
61
5
0
231,568
3
L
Awilix
7,170
552
52
4
0
238,047
0
L
Ra
6,504
500
37
3
0
244,603
1
L
Neith
6,502
500
57
4
0
220,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role