Player Matchup

Gilgamesh
Gilgamesh
Stokeleyyyy
Gilgamesh
Level 63
God Stats
3W - 11L
1,596 SR
Queue Stats
22W - 42L
1,269 Elo+
Party 3
Cthulhu
Cthulhu
averageguy8
Cthulhu
Level 63
God Stats
9W - 11L
1,474 SR
Queue Stats
38W - 74L
1,263 Elo+
Party 3
Kali
Kali
gambit22
Kali
Level 121
God Stats
2W - 1L
1,636 SR
Queue Stats
46W - 43L
1,569 Elo+
Party 2
Jormungandr
Jormungandr
loongamer
Jormungandr
Level 28
God Stats
0W - 2L
1,660 SR
Queue Stats
11W - 13L
1,571 Elo+
Party 2
Team Averages
Level 69
1,592 SR
1,418 Elo+

VS

Team Averages
Level 69
1,496 SR
1,301 Elo+
Tsukuyomi
Tsukuyomi
Kylras
Tsukuyomi
Level 148
God Stats
5W - 3L
1,604 SR
Queue Stats
39W - 52L
1,376 Elo+
Solo
Khepri
Khepri
apu02
Khepri
Level 48
God Stats
2W - 2L
1,368 SR
Queue Stats
3W - 8L
1,193 Elo+
Party 1
Zeus
Zeus
apufuma02
Zeus
Level 42
God Stats
1W - 0L
1,510 SR
Queue Stats
3W - 6L
1,261 Elo+
Party 1
Artemis
Artemis
sector4fun
Artemis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Stokeleyyyy
Gilgamesh
19
6 / 5 / 0
13,220
696
14,289
25,378
21,465
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
averageguy8
Cthulhu
18
0 / 7 / 5
12,283
646
11,667
29,673
15,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kali
17
4 / 7 / 5
11,996
631
17,531
22,577
10,801
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
loongamer
Jormungandr
18
1 / 6 / 5
12,514
659
11,810
25,838
30,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kylras
Tsukuyomi
20
11 / 1 / 7
15,430
812
24,271
18,603
17,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
apu02
Khepri
19
4 / 1 / 9
14,442
760
9,035
16,390
19,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
18
3 / 5 / 9
12,803
674
10,135
12,765
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
sector4fun
Artemis
20
7 / 4 / 9
14,219
748
34,561
23,470
9,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
11
Kills
25
25
Deaths
11
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Kylras
Tsukuyomi
11
1
7
14.5
L
Gilgamesh
Stokeleyyyy
Gilgamesh
6
5
0
1.2
W
Khepri
apu02
Khepri
4
1
9
8.5
W
Zeus
3
5
9
1.5
L
Cthulhu
averageguy8
Cthulhu
0
7
5
0.36
L
Kali
4
7
5
0.93
L
Jormungandr
loongamer
Jormungandr
1
6
5
0.58
W
Artemis
sector4fun
Artemis
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,297
Damage
78,002
103,466
Taken
71,228
78,198
Mitigated
51,099
26,546
Healing
23,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Kylras
Tsukuyomi
24,271
7,256
0
4,420
18,603
17,550
1,378
6,692
11,911
0
69,409
L
Gilgamesh
Stokeleyyyy
Gilgamesh
14,289
3,001
0
4,285
25,378
21,465
1,885
6,741
18,515
7,357
52,017
W
Khepri
apu02
Khepri
9,035
818
0
4,097
16,390
19,685
263
6,935
9,455
33,704
0
W
Zeus
10,135
1,199
0
2,729
12,765
3,907
1,254
2,619
10,146
39,226
0
L
Cthulhu
averageguy8
Cthulhu
11,667
616
1,395
10,818
29,673
15,719
541
3,902
25,607
53,544
0
L
Kali
17,531
7,164
84
7,565
22,577
10,801
248
5,213
17,186
0
32,076
L
Jormungandr
loongamer
Jormungandr
11,810
1,370
335
2,064
25,838
30,213
98
3,432
22,198
43,638
0
W
Artemis
sector4fun
Artemis
34,561
24,296
0
12,293
23,470
9,957
4,420
9,735
13,735
0
86,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,013
Gold Earned
56,894
272
Minions Killed
272
11
Camps Cleared
10
1,298,506
Distance Traveled
1,468,557
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,430
812
89
5
5
399,387
1
L
Gilgamesh
13,220
696
83
4
4
320,426
2
W
Khepri
14,442
760
46
2
0
418,013
3
W
Zeus
12,803
674
58
3
1
303,522
1
L
Cthulhu
12,283
646
98
5
3
330,835
0
L
Kali
11,996
631
29
2
2
327,372
3
L
Jormungandr
12,514
659
62
3
2
319,873
2
W
Artemis
14,219
748
79
4
4
347,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role