Player Matchup

Bacchus
Bacchus
Boss1738man
Bacchus
Level 128
God Stats
1W - 1L
1,252 SR
Queue Stats
181W - 179L
1,519 Elo+
Party 2
Zeus
Zeus
PulseBeLike
Zeus
Level 29
God Stats
3W - 2L
1,697 SR
Queue Stats
59W - 42L
1,477 Elo+
Party 2
Awilix
Awilix
Xx_aden_Xx777
Awilix
Level 107
God Stats
3W - 3L
1,383 SR
Queue Stats
103W - 94L
1,483 Elo+
Party 2
Team Averages
Level 88
1,444 SR
1,493 Elo+

VS

Team Averages
Level 63
1,380 SR
1,475 Elo+
Khepri
Khepri
Tjpeyton
Khepri
Level 104
God Stats
0W - 2L
1,395 SR
Queue Stats
80W - 63L
1,547 Elo+
Party 1
Discordia
Discordia
Twinkly76
Discordia
Level 22
God Stats
18W - 18L
1,178 SR
Queue Stats
28W - 33L
1,390 Elo+
Party 1
Jing Wei
Jing Wei
venlenon
Jing Wei
Level 62
God Stats
0W - 2L
1,567 SR
Queue Stats
26W - 23L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boss1738man
Bacchus
14
6 / 3 / 12
10,688
713
10,545
11,910
7,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
10 / 3 / 9
11,251
750
18,007
8,658
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 2 / 10
11,153
744
15,076
10,146
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Tjpeyton
Khepri
14
3 / 6 / 4
11,133
742
4,622
20,587
18,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Twinkly76
Discordia
8
0 / 13 / 2
7,521
501
3,191
13,167
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
venlenon
Jing Wei
13
4 / 6 / 1
9,858
657
6,507
11,791
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
25
Kills
7
8
Deaths
25
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Boss1738man
Bacchus
6
3
12
4
W
10
3
9
4.83
L
Khepri
Tjpeyton
Khepri
3
6
4
0.83
L
Discordia
Twinkly76
Discordia
0
13
2
0.08
W
9
2
10
7
L
Jing Wei
venlenon
Jing Wei
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,628
Damage
14,320
30,714
Taken
45,545
15,511
Mitigated
26,815
6,249
Healing
4,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Boss1738man
Bacchus
10,545
809
548
3,119
11,910
7,576
1,346
2,019
9,758
33,100
0
W
18,007
1,715
0
240
8,658
3,038
105
3,227
5,161
40,429
0
L
Khepri
Tjpeyton
Khepri
4,622
556
592
2,865
20,587
18,228
0
11,113
8,586
20,912
0
L
Discordia
Twinkly76
Discordia
3,191
418
0
638
13,167
4,266
0
8,516
4,081
5,965
0
W
15,076
5,744
0
2,342
10,146
4,897
970
2,514
7,364
0
36,237
L
Jing Wei
venlenon
Jing Wei
6,507
4,182
0
18
11,791
4,321
0
6,995
4,212
0
31,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
28,512
147
Minions Killed
102
8
Camps Cleared
3
826,059
Distance Traveled
666,544
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,688
713
53
4
2
265,894
2
W
Zeus
11,251
750
50
3
1
267,067
0
L
Khepri
11,133
742
27
2
1
245,975
2
L
Discordia
7,521
501
8
1
0
153,554
3
W
Awilix
11,153
744
44
3
5
293,098
3
L
Jing Wei
9,858
657
67
4
2
267,015
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role