Player Matchup

Charybdis
Charybdis
AnthonysAwful
Charybdis
Level 147
God Stats
3W - 5L
1,433 SR
Queue Stats
419W - 442L
1,518 Elo+
Party 1
Poseidon
Poseidon
JosuesJorrible
Poseidon
Level 89
God Stats
4W - 4L
1,614 SR
Queue Stats
86W - 102L
1,526 Elo+
Party 1
Da Ji
Da Ji
TannerSucks
Da Ji
Level 148
God Stats
5W - 6L
1,522 SR
Queue Stats
130W - 142L
1,587 Elo+
Party 1
Bastet
Bastet
manolo1501
Bastet
Level 160
God Stats
2W - 2L
1,429 SR
Queue Stats
191W - 188L
1,552 Elo+
Solo
Ra
Ra
xXYungxSavXx
Ra
Level 126
God Stats
1W - 3L
1,642 SR
Queue Stats
139W - 146L
1,548 Elo+
Party 1
Team Averages
Level 134
1,528 SR
1,546 Elo+

VS

Team Averages
Level 89
1,577 SR
1,567 Elo+
Cernunnos
Cernunnos
Bobfinsin
Cernunnos
Level 69
God Stats
4W - 8L
1,351 SR
Queue Stats
169W - 176L
1,547 Elo+
Party 2
Hun Batz
Hun Batz
CHUBLET IC
Hun Batz
Level 126
God Stats
3W - 1L
1,623 SR
Queue Stats
374W - 319L
1,578 Elo+
Solo
Hel
Hel
aaggiN
Hel
Level 76
God Stats
14W - 7L
1,725 SR
Queue Stats
269W - 253L
1,608 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pаpаjohn
Cu Chulainn
Level 104
God Stats
12W - 10L
1,575 SR
Queue Stats
241W - 241L
1,558 Elo+
Party 2
Bacchus
Bacchus
wald1738
Bacchus
Level 68
God Stats
5W - 2L
1,609 SR
Queue Stats
190W - 201L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnthonysAwful
Charybdis
20
3 / 8 / 5
13,282
474
19,251
24,869
6,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
18
6 / 9 / 3
12,497
446
13,389
16,817
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 9 / 7
12,771
456
15,356
25,620
8,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
manolo1501
Bastet
20
2 / 7 / 4
13,062
467
24,945
28,619
13,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 9
11,140
398
7,123
19,923
18,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bobfinsin
Cernunnos
20
5 / 4 / 12
15,242
544
16,251
27,577
11,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
CHUBLET IC
Hun Batz
20
14 / 3 / 9
17,224
615
22,926
21,953
8,616
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
aaggiN
Hel
20
9 / 6 / 15
14,910
533
16,761
23,600
8,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
pаpаjohn
Cu Chulainn
20
8 / 2 / 9
15,980
571
18,490
22,827
28,365
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
wald1738
Bacchus
20
3 / 3 / 20
13,487
482
16,026
27,879
38,633
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
104
18
Kills
39
39
Deaths
18
28
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AnthonysAwful
Charybdis
3
8
5
0.69
W
Cernunnos
Bobfinsin
Cernunnos
5
4
12
2.75
W
Hun Batz
CHUBLET IC
Hun Batz
14
3
9
6.17
L
Poseidon
6
9
3
0.83
L
6
9
7
1.06
W
Hel
aaggiN
Hel
9
6
15
2.75
L
Bastet
manolo1501
Bastet
2
7
4
0.57
W
Cu Chulainn
pаpаjohn
Cu Chulainn
8
2
9
6.25
W
Bacchus
wald1738
Bacchus
3
3
20
4.33
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,064
Damage
90,454
115,848
Taken
123,836
53,625
Mitigated
95,584
32,587
Healing
50,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AnthonysAwful
Charybdis
19,251
7,476
0
7,391
24,869
6,978
3,107
5,939
18,830
0
114,519
W
Cernunnos
Bobfinsin
Cernunnos
16,251
9,269
0
10,802
27,577
11,527
1,928
3,241
24,231
0
153,035
W
Hun Batz
CHUBLET IC
Hun Batz
22,926
3,084
0
10,091
21,953
8,616
635
3,925
17,941
0
157,483
L
Poseidon
13,389
1,505
0
756
16,817
5,992
0
8,117
8,597
72,340
0
L
15,356
2,806
0
6,111
25,620
8,773
0
6,861
18,759
0
91,723
W
Hel
aaggiN
Hel
16,761
742
9,696
10,397
23,600
8,443
360
7,080
16,364
90,481
0
L
Bastet
manolo1501
Bastet
24,945
3,618
0
12,666
28,619
13,073
0
4,968
22,012
0
97,513
W
Cu Chulainn
pаpаjohn
Cu Chulainn
18,490
2,093
0
5,284
22,827
28,365
1,004
2,917
18,686
18,489
87,267
W
Bacchus
wald1738
Bacchus
16,026
1,929
1,370
2,779
27,879
38,633
255
5,915
21,819
41,923
0
L
7,123
1,077
2,548
3,115
19,923
18,809
0
9,829
9,851
35,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,752
Gold Earned
76,843
626
Minions Killed
777
0
Camps Cleared
0
2,546,741
Distance Traveled
2,806,327
31
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,282
474
175
6
0
445,932
8
W
Cernunnos
15,242
544
208
7
0
516,480
13
W
Hun Batz
17,224
615
182
7
0
611,504
6
L
Poseidon
12,497
446
115
4
0
504,642
3
L
Da Ji
12,771
456
118
4
0
538,229
11
W
Hel
14,910
533
148
5
0
496,875
7
L
Bastet
13,062
467
172
6
0
528,166
2
W
Cu Chulainn
15,980
571
187
7
0
590,914
5
W
Bacchus
13,487
482
52
2
0
590,554
8
L
Ra
11,140
398
46
2
0
529,772
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role