Player Matchup

Sylvanus
Sylvanus
Ematorix
Sylvanus
Level 102
God Stats
16W - 13L
1,406 SR
Queue Stats
35W - 29L
1,427 Elo+
Party 4
Hun Batz
Hun Batz
MoistToweIlette
Hun Batz
Level 85
God Stats
7W - 4L
1,509 SR
Queue Stats
133W - 133L
1,410 Elo+
Party 1
Amaterasu
Amaterasu
Morningthawer
Amaterasu
Level 100
God Stats
9W - 4L
1,481 SR
Queue Stats
18W - 15L
1,391 Elo+
Party 4
Chiron
Chiron
ShameVVizard
Chiron
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 38L
1,377 Elo+
Party 1
Anubis
Anubis
The-Fluffy-Kitty
Anubis
Level 144
God Stats
3W - 2L
1,551 SR
Queue Stats
67W - 64L
1,454 Elo+
Party 4
Team Averages
Level 98
1,489 SR
1,412 Elo+

VS

Team Averages
Level 50
1,572 SR
1,460 Elo+
Zhong Kui
Zhong Kui
TnC Acid
Zhong Kui
Level 84
God Stats
1W - 1L
1,849 SR
Queue Stats
5W - 3L
1,529 Elo+
Party 2
Ares
Ares
TnC Rawnchy
Ares
Level 58
God Stats
1W - 1L
1,509 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 2
Jing Wei
Jing Wei
TnC Samich
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,380 Elo+
Party 2
Awilix
Awilix
chaosfragz
Awilix
Level 44
God Stats
6W - 4L
1,499 SR
Queue Stats
149W - 164L
1,379 Elo+
Party 3
Atlas
Atlas
uwubait
Atlas
Level 58
God Stats
4W - 5L
1,502 SR
Queue Stats
187W - 224L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ematorix
Sylvanus
17
1 / 2 / 20
10,922
496
7,104
17,960
20,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
19
7 / 4 / 3
12,455
566
8,924
19,529
7,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Morningthawer
Amaterasu
20
8 / 0 / 6
13,066
594
12,853
15,800
16,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
19
16 / 1 / 5
13,089
595
22,092
14,351
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 3 / 7
12,087
549
8,205
11,951
5,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TnC Acid
Zhong Kui
17
2 / 6 / 3
10,868
494
17,950
18,275
12,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 0
9,178
417
3,695
11,548
9,645
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
TnC Samich
Jing Wei
15
0 / 11 / 1
8,919
405
10,814
20,637
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
chaosfragz
Awilix
18
8 / 3 / 1
11,726
533
9,862
14,323
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
uwubait
Atlas
13
0 / 9 / 1
8,621
392
4,782
20,378
10,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
34
Kills
10
10
Deaths
34
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Ematorix
Sylvanus
1
2
20
5.5
W
Hun Batz
7
4
3
2.13
W
Amaterasu
Morningthawer
Amaterasu
8
0
6
11
W
Chiron
16
1
5
18.5
W
2
3
7
1.83
L
Zhong Kui
TnC Acid
Zhong Kui
2
6
3
0.58
L
0
5
0
0
L
Jing Wei
TnC Samich
Jing Wei
0
11
1
0.05
L
Awilix
chaosfragz
Awilix
8
3
1
2.83
L
Atlas
uwubait
Atlas
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,178
Damage
47,103
79,591
Taken
85,161
55,520
Mitigated
41,882
34,074
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Ematorix
Sylvanus
7,104
3,006
2,623
3,693
17,960
20,101
1,578
3,408
14,552
27,849
0
W
Hun Batz
8,924
2,441
0
7,076
19,529
7,964
0
6,722
12,807
0
92,899
W
Amaterasu
Morningthawer
Amaterasu
12,853
3,626
0
7,087
15,800
16,511
2,076
6,138
9,662
21,052
60,283
W
Chiron
22,092
12,050
2,437
5,643
14,351
5,655
3,666
4,078
10,273
0
89,231
W
8,205
467
0
5,515
11,951
5,289
2,309
5,382
6,569
79,951
0
L
Zhong Kui
TnC Acid
Zhong Kui
17,950
1,947
0
6,474
18,275
12,479
264
5,628
12,403
73,311
10,029
L
3,695
338
0
729
11,548
9,645
1,083
1,589
9,301
40,836
0
L
Jing Wei
TnC Samich
Jing Wei
10,814
7,838
0
3,945
20,637
4,054
34
3,630
16,850
0
67,965
L
Awilix
chaosfragz
Awilix
9,862
3,510
0
4,562
14,323
4,871
0
3,350
10,934
0
67,762
L
Atlas
uwubait
Atlas
4,782
2,323
1,568
2,724
20,378
10,833
0
4,438
15,829
27,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,619
Gold Earned
49,312
587
Minions Killed
520
0
Camps Cleared
0
2,039,659
Distance Traveled
1,881,331
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,922
496
44
2
0
367,415
5
W
Hun Batz
12,455
566
137
6
0
436,753
5
W
Amaterasu
13,066
594
135
6
0
440,494
9
W
Chiron
13,089
595
128
6
0
406,387
4
W
Anubis
12,087
549
143
7
0
388,610
7
L
Zhong Kui
10,868
494
152
7
0
371,440
2
L
Ares
9,178
417
88
4
0
298,251
1
L
Jing Wei
8,919
405
126
6
0
377,016
1
L
Awilix
11,726
533
115
5
0
480,286
9
L
Atlas
8,621
392
39
2
0
354,338
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role