Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Huggablebear
Zeus
Level 147
God Stats
3W - 3L
1,601 SR
Queue Stats
340W - 359L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
Nilbas
Sun Wukong
Level 78
God Stats
17W - 11L
1,558 SR
Queue Stats
65W - 51L
1,595 Elo+
Solo
Cernunnos
Cernunnos
adri08AM
Cernunnos
Level 127
God Stats
5W - 9L
1,461 SR
Queue Stats
305W - 326L
1,473 Elo+
Solo
Team Averages
Level 124
1,524 SR
1,525 Elo+

VS

Team Averages
Level 124
1,519 SR
1,503 Elo+
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BullyDirtMaguire
Hades
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 107L
1,572 Elo+
Solo
Danzaburou
Danzaburou
Cat666hell
Danzaburou
Level 129
God Stats
0W - 1L
1,536 SR
Queue Stats
71W - 81L
1,429 Elo+
Solo
Scylla
Scylla
Mortisya
Scylla
Level 123
God Stats
0W - 3L
1,609 SR
Queue Stats
227W - 217L
1,509 Elo+
Solo
Fenrir
Fenrir
三界之外
Fenrir
Level 152
God Stats
7W - 12L
1,452 SR
Queue Stats
32W - 36L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
5 / 2 / 6
10,566
528
11,083
14,330
5,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
 
Bacchus
15
3 / 1 / 17
10,379
519
9,662
17,871
28,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
12 / 2 / 7
12,097
605
19,099
12,020
4,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Nilbas
Sun Wukong
16
5 / 2 / 6
10,603
530
11,649
18,220
11,422
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
adri08AM
Cernunnos
18
4 / 2 / 4
11,353
568
5,969
8,607
3,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
2 / 5 / 3
10,932
547
6,162
15,527
10,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 7 / 0
10,079
504
14,550
19,883
12,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Cat666hell
Danzaburou
13
1 / 7 / 1
8,332
417
5,526
13,202
4,029
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Mortisya
Scylla
13
0 / 4 / 1
7,879
394
4,973
10,856
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
2 / 6 / 1
10,089
504
15,122
20,555
19,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
29
Kills
9
9
Deaths
29
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
2
6
4
W
Bacchus
 
Bacchus
3
1
17
11.5
L
Osiris
 
Osiris
2
5
3
0.7
L
4
7
0
0.57
L
Danzaburou
Cat666hell
Danzaburou
1
7
1
0.21
W
12
2
7
7.75
L
Scylla
Mortisya
Scylla
0
4
1
0.13
W
Sun Wukong
Nilbas
Sun Wukong
5
2
6
4
W
Cernunnos
adri08AM
Cernunnos
4
2
4
3
L
Fenrir
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,462
Damage
46,333
71,048
Taken
80,023
53,695
Mitigated
49,796
20,223
Healing
22,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,083
1,557
0
3,462
14,330
5,704
1,152
3,342
10,773
0
77,886
W
Bacchus
 
Bacchus
9,662
1,788
0
3,210
17,871
28,444
163
7,107
10,615
22,049
0
L
Osiris
 
Osiris
6,162
2,652
0
1,446
15,527
10,442
0
4,416
11,111
0
94,924
L
14,550
1,366
0
8,156
19,883
12,638
245
10,733
9,150
72,918
0
L
Danzaburou
Cat666hell
Danzaburou
5,526
3,457
0
3,657
13,202
4,029
0
4,416
8,786
0
47,528
W
19,099
3,031
61
4,907
12,020
4,698
1,628
6,524
5,401
101,017
0
L
Scylla
Mortisya
Scylla
4,973
577
0
2,587
10,856
3,559
0
4,092
6,764
46,871
0
W
Sun Wukong
Nilbas
Sun Wukong
11,649
2,166
0
4,589
18,220
11,422
456
4,720
12,434
7,115
54,461
W
Cernunnos
adri08AM
Cernunnos
5,969
4,288
0
3,994
8,607
3,427
3,712
1,558
7,003
0
92,790
L
Fenrir
15,122
2,263
0
6,530
20,555
19,128
218
6,834
13,721
14,361
47,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,998
Gold Earned
47,311
614
Minions Killed
574
0
Camps Cleared
0
1,967,540
Distance Traveled
1,736,958
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,566
528
118
6
0
450,705
1
W
Bacchus
10,379
519
22
1
0
412,893
3
L
Osiris
10,932
547
153
8
0
399,491
1
L
Hades
10,079
504
137
7
0
332,068
4
L
Danzaburou
8,332
417
80
4
0
304,883
4
W
Zeus
12,097
605
166
8
0
375,362
8
L
Scylla
7,879
394
72
4
0
313,986
4
W
Sun Wukong
10,603
530
125
6
0
397,834
2
W
Cernunnos
11,353
568
183
9
0
330,746
1
L
Fenrir
10,089
504
132
7
0
386,530
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role