Player Matchup

Izanami
Izanami
J-DUBS_805
Izanami
Level 139
God Stats
5W - 4L
1,762 SR
Queue Stats
449W - 488L
1,465 Elo+
Party 2
Chiron
Chiron
JuevozGigante
Chiron
Level 26
God Stats
3W - 3L
1,878 SR
Queue Stats
96W - 101L
1,456 Elo+
Party 2
Neith
Neith
MatthewCio
Neith
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 3
Bastet
Bastet
Musty2saucin
Bastet
Level 76
God Stats
3W - 5L
1,351 SR
Queue Stats
282W - 321L
1,442 Elo+
Party 2
Zeus
Zeus
Zambonite259
Zeus
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 114L
1,440 Elo+
Party 3
Team Averages
Level 55
1,598 SR
1,461 Elo+

VS

Team Averages
Level 63
1,368 SR
1,500 Elo+
Hera
Hera
BigB_7139
Hera
Level 41
God Stats
7W - 3L
1,592 SR
Queue Stats
63W - 68L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
HolyEonsQuis
Sun Wukong
Level 46
God Stats
12W - 9L
1,492 SR
Queue Stats
161W - 190L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
Ringo OC
Gilgamesh
Level 127
God Stats
1W - 3L
1,280 SR
Queue Stats
16W - 15L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
VI Winded VI
Cthulhu
Level 48
God Stats
1W - 1L
1,272 SR
Queue Stats
5W - 2L
1,663 Elo+
Party 1
Cernunnos
Cernunnos
Visey
Cernunnos
Level 51
God Stats
1W - 0L
1,203 SR
Queue Stats
6W - 2L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
J-DUBS_805
Izanami
9
0 / 2 / 2
5,775
444
1,853
5,579
1,339
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 0 / 2
7,725
594
9,845
6,890
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
8
0 / 4 / 0
5,076
390
1,436
4,709
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
11
2 / 2 / 4
6,607
508
5,029
9,099
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 5 / 3
6,445
496
3,968
6,441
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 3 / 2
6,786
522
4,108
5,772
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
HolyEonsQuis
Sun Wukong
12
5 / 3 / 4
7,140
549
6,789
12,503
9,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Ringo OC
Gilgamesh
12
3 / 1 / 2
6,893
530
3,756
8,151
3,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
VI Winded VI
Cthulhu
11
1 / 0 / 7
6,775
521
2,931
6,339
7,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Visey
Cernunnos
11
3 / 0 / 3
6,689
515
5,188
5,281
2,020
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
13
13
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
1
3
2
0.67
W
Sun Wukong
HolyEonsQuis
Sun Wukong
5
3
4
2.33
L
Izanami
J-DUBS_805
Izanami
0
2
2
0.5
L
4
0
2
5
L
Neith
0
4
0
0
L
Bastet
2
2
4
2
W
Gilgamesh
Ringo OC
Gilgamesh
3
1
2
4
W
Cthulhu
VI Winded VI
Cthulhu
1
0
7
4.5
W
Cernunnos
Visey
Cernunnos
3
0
3
4.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,131
Damage
22,772
32,718
Taken
38,046
10,764
Mitigated
24,306
7,443
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
4,108
613
0
0
5,772
1,820
464
676
5,004
36,197
0
W
Sun Wukong
HolyEonsQuis
Sun Wukong
6,789
1,823
0
2,384
12,503
9,023
0
1,785
10,582
0
42,170
L
Izanami
J-DUBS_805
Izanami
1,853
1,032
0
302
5,579
1,339
30
1,043
4,457
0
32,735
L
9,845
3,490
485
3,642
6,890
2,818
468
1,376
5,392
0
45,261
L
Neith
1,436
553
0
114
4,709
1,366
0
842
3,746
0
11,013
L
Bastet
5,029
2,523
0
2,400
9,099
2,590
13
2,030
6,947
0
30,791
W
Gilgamesh
Ringo OC
Gilgamesh
3,756
859
0
2,906
8,151
3,627
0
419
7,714
0
30,342
W
Cthulhu
VI Winded VI
Cthulhu
2,931
112
141
397
6,339
7,816
231
380
5,878
21,081
0
W
Cernunnos
Visey
Cernunnos
5,188
2,559
0
1,506
5,281
2,020
898
359
4,900
0
35,661
L
3,968
513
0
500
6,441
2,651
216
1,422
4,881
35,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
34,283
326
Minions Killed
318
0
Camps Cleared
0
1,243,877
Distance Traveled
1,320,974
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,786
522
87
7
0
249,265
2
W
Sun Wukong
7,140
549
63
5
0
276,242
4
L
Izanami
5,775
444
75
6
0
254,226
0
L
Chiron
7,725
594
88
7
0
255,612
0
L
Neith
5,076
390
26
2
0
224,323
0
L
Bastet
6,607
508
67
5
0
293,962
1
W
Gilgamesh
6,893
530
63
5
0
275,549
1
W
Cthulhu
6,775
521
32
2
0
261,432
2
W
Cernunnos
6,689
515
73
6
0
258,486
0
L
Zeus
6,445
496
70
5
0
215,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role