Player Matchup

Merlin
Merlin
KingHyrule
Merlin
Level 67
God Stats
8W - 6L
1,539 SR
Queue Stats
65W - 70L
1,518 Elo+
Party 3
Geb
Geb
Wetchata
Geb
Level 48
God Stats
6W - 14L
1,399 SR
Queue Stats
74W - 84L
1,463 Elo+
Party 3
Zeus
Zeus
catbug4747
Zeus
Level 28
God Stats
54W - 72L
1,350 SR
Queue Stats
89W - 107L
1,374 Elo+
Party 1
Bakasura
Bakasura
derpderp2
Bakasura
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 23L
1,479 Elo+
Party 3
Izanami
Izanami
jurkkz2
Izanami
Level 58
God Stats
110W - 103L
1,534 SR
Queue Stats
335W - 313L
1,486 Elo+
Party 1
Team Averages
Level 45
1,464 SR
1,464 Elo+

VS

Team Averages
Level 61
1,445 SR
1,303 Elo+
Loki
Loki
Aer3ndyLl
Loki
Level 45
God Stats
11W - 13L
1,493 SR
Queue Stats
220W - 242L
1,454 Elo+
Solo
Baba Yaga
Baba Yaga
CannibalLabeouf
Baba Yaga
Level 10
God Stats
0W - 3L
1,231 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 2
Geb
Geb
DocXSaint
Geb
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,516 Elo+
Party 2
Ravana
Ravana
FuzzyFerret
Ravana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,182 Elo+
Party 2
Hera
Hera
Torn627
Hera
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KingHyrule
Merlin
19
7 / 2 / 13
13,050
1,088
21,119
11,961
4,796
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 2 / 23
12,263
1,022
14,043
25,743
19,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
1 / 3 / 16
10,827
902
12,239
8,747
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
derpderp2
Bakasura
19
12 / 2 / 11
13,858
1,155
13,185
14,275
6,730
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
jurkkz2
Izanami
19
11 / 2 / 12
13,212
1,101
29,873
14,124
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

220

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
3 / 9 / 4
11,189
932
10,380
16,624
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
CannibalLabeouf
Baba Yaga
17
2 / 5 / 6
11,033
919
15,872
19,845
9,485
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 3 / 6
10,248
854
10,601
24,530
28,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
17
3 / 11 / 5
11,104
925
13,064
22,695
11,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
Torn627
Hera
18
3 / 4 / 6
11,692
974
18,647
13,245
5,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
38
32
Kills
11
11
Deaths
32
75
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
3
9
4
0.56
L
Baba Yaga
CannibalLabeouf
Baba Yaga
2
5
6
1
L
0
3
6
1
L
Ravana
3
11
5
0.5
W
Merlin
KingHyrule
Merlin
7
2
13
6.75
L
Hera
Torn627
Hera
3
4
6
1.5
W
1
2
23
6.25
W
1
3
16
3
W
Bakasura
derpderp2
Bakasura
12
2
11
8.75
W
Izanami
jurkkz2
Izanami
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,459
Damage
68,564
74,850
Taken
96,939
39,461
Mitigated
60,718
25,816
Healing
3,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
10,380
1,729
0
210
16,624
6,731
0
6,652
9,269
0
26,304
L
Baba Yaga
CannibalLabeouf
Baba Yaga
15,872
2,059
195
2,340
19,845
9,485
0
10,902
8,866
34,309
0
L
10,601
381
0
0
24,530
28,335
0
10,676
12,887
25,150
0
L
Ravana
13,064
4,610
0
550
22,695
11,097
0
13,178
9,112
0
26,934
W
Merlin
KingHyrule
Merlin
21,119
1,308
392
3,627
11,961
4,796
0
7,664
4,297
61,305
0
L
Hera
Torn627
Hera
18,647
2,292
0
226
13,245
5,070
0
5,993
6,834
54,286
0
W
14,043
1,534
2,714
10,255
25,743
19,673
0
12,243
13,500
20,421
0
W
12,239
1,148
0
312
8,747
3,017
0
6,714
2,033
29,710
0
W
Bakasura
derpderp2
Bakasura
13,185
9,213
0
4,411
14,275
6,730
0
7,335
6,940
0
33,122
W
Izanami
jurkkz2
Izanami
29,873
22,402
347
3,758
14,124
5,245
0
11,164
2,960
0
49,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,210
Gold Earned
55,266
255
Minions Killed
218
12
Camps Cleared
3
1,148,886
Distance Traveled
1,117,326
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,189
932
34
3
1
210,627
1
L
Baba Yaga
11,033
919
39
3
2
225,104
0
L
Geb
10,248
854
34
3
0
227,506
0
L
Ravana
11,104
925
34
3
0
217,018
1
W
Merlin
13,050
1,088
85
7
2
213,269
0
L
Hera
11,692
974
77
6
0
237,071
0
W
Geb
12,263
1,022
8
1
0
248,266
1
W
Zeus
10,827
902
43
4
2
208,216
0
W
Bakasura
13,858
1,155
66
6
3
265,780
3
W
Izanami
13,212
1,101
53
4
5
213,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role