Player Matchup

Nike
Nike
 
Nike
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BIGDIGGERLORD
Thanatos
Level 36
God Stats
8W - 14L
1,338 SR
Queue Stats
118W - 159L
1,504 Elo+
Party 3
Scylla
Scylla
SerAlexandros
Scylla
Level 64
God Stats
5W - 4L
1,479 SR
Queue Stats
174W - 218L
1,424 Elo+
Party 3
Artemis
Artemis
SkullBreaker303
Artemis
Level 67
God Stats
6W - 13L
1,336 SR
Queue Stats
77W - 82L
1,436 Elo+
Party 2
Achilles
Achilles
TheRedCometUC
Achilles
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 167L
1,507 Elo+
Party 3
Team Averages
Level 56
1,430 SR
1,474 Elo+

VS

Team Averages
Level 59
1,395 SR
1,484 Elo+
Zeus
Zeus
FtBunnyCr14
Zeus
Level 35
God Stats
0W - 2L
1,214 SR
Queue Stats
88W - 97L
1,407 Elo+
Solo
Neith
Neith
Leeky papi
Neith
Level 92
God Stats
10W - 13L
1,477 SR
Queue Stats
112W - 86L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
SabreTewth
Ne Zha
Level 34
God Stats
0W - 1L
1,387 SR
Queue Stats
30W - 25L
1,558 Elo+
Party 1
Atlas
Atlas
Shootin Fxdes
Atlas
Level 109
God Stats
21W - 16L
1,491 SR
Queue Stats
234W - 204L
1,512 Elo+
Party 1
Bellona
Bellona
SleepySkotia
Bellona
Level 23
God Stats
6W - 8L
1,405 SR
Queue Stats
17W - 21L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
2 / 0 / 4
5,918
592
3,901
8,765
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
BIGDIGGERLORD
Thanatos
9
4 / 0 / 3
5,831
583
3,816
6,049
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
8 / 0 / 1
7,438
744
4,316
3,953
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 3
5,048
505
3,996
4,229
1,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
TheRedCometUC
Achilles
10
1 / 2 / 1
5,293
529
4,535
9,267
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,612
461
1,052
3,599
992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
0 / 2 / 0
5,161
516
3,189
6,082
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ne Zha
SabreTewth
Ne Zha
9
1 / 3 / 1
5,267
527
3,925
6,999
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
5,200
520
2,329
8,750
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
SleepySkotia
Bellona
9
1 / 2 / 1
5,398
540
6,639
7,333
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
2
2
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
4
4
W
Thanatos
BIGDIGGERLORD
Thanatos
4
0
3
5.5
L
0
5
0
0
L
Neith
0
2
0
0
L
Ne Zha
SabreTewth
Ne Zha
1
3
1
0.5
W
8
0
1
8.5
L
0
3
0
0
W
0
0
3
1.5
L
Bellona
SleepySkotia
Bellona
1
2
1
0.75
W
Achilles
TheRedCometUC
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,564
Damage
17,134
32,263
Taken
32,763
13,333
Mitigated
14,518
16,019
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,901
477
127
4,391
8,765
3,191
0
1,636
7,129
0
19,400
W
Thanatos
BIGDIGGERLORD
Thanatos
3,816
858
0
5,000
6,049
2,185
0
622
5,360
0
25,709
L
1,052
0
0
0
3,599
992
0
2,818
781
15,274
0
L
Neith
3,189
1,556
0
2,761
6,082
1,611
0
0
6,082
0
37,107
L
Ne Zha
SabreTewth
Ne Zha
3,925
1,264
0
2,941
6,999
2,040
0
168
6,762
0
24,583
W
4,316
443
0
1,963
3,953
1,247
160
1,357
2,596
36,914
0
L
2,329
715
81
1,974
8,750
4,418
0
1,026
7,724
17,643
0
W
3,996
1,766
0
1,565
4,229
1,060
0
323
3,906
0
29,185
L
Bellona
SleepySkotia
Bellona
6,639
1,274
0
2,166
7,333
5,457
143
304
6,551
3,772
20,329
W
Achilles
TheRedCometUC
Achilles
4,535
1,288
0
2,973
9,267
5,650
0
1,032
7,622
0
20,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,528
Gold Earned
25,638
279
Minions Killed
223
0
Camps Cleared
0
1,035,875
Distance Traveled
899,215
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,918
592
39
4
0
222,410
1
W
Thanatos
5,831
583
48
5
0
223,566
1
L
Zeus
4,612
461
31
3
0
134,553
2
L
Neith
5,161
516
63
6
0
163,772
1
L
Ne Zha
5,267
527
46
5
0
219,374
2
W
Scylla
7,438
744
87
9
0
193,964
3
L
Atlas
5,200
520
36
4
0
176,978
1
W
Artemis
5,048
505
59
6
0
183,572
3
L
Bellona
5,398
540
47
5
0
204,538
0
W
Achilles
5,293
529
46
5
0
212,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role