Player Matchup

Vamana
Vamana
GetHighAndSleep
Vamana
Level 160
God Stats
7W - 0L
1,675 SR
Queue Stats
462W - 247L
1,631 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SuAltezaReal
Kumbhakarna
Level 146
God Stats
26W - 14L
1,689 SR
Queue Stats
630W - 345L
1,657 Elo+
Party 2
Izanami
Izanami
Syphiel
Izanami
Level 103
God Stats
5W - 2L
1,578 SR
Queue Stats
258W - 217L
1,489 Elo+
Party 3
Anubis
Anubis
kvmilv
Anubis
Level 47
God Stats
3W - 1L
1,488 SR
Queue Stats
80W - 97L
1,452 Elo+
Party 3
Kali
Kali
llIMarIlI
Kali
Level 29
God Stats
4W - 0L
1,965 SR
Queue Stats
138W - 40L
1,733 Elo+
Party 2
Team Averages
Level 97
1,679 SR
1,592 Elo+

VS

Team Averages
Level 92
1,423 SR
1,496 Elo+
Bellona
Bellona
BiggestRiver28
Bellona
Level 38
God Stats
2W - 3L
1,532 SR
Queue Stats
14W - 17L
1,440 Elo+
Party 1
Merlin
Merlin
HEY CATCH
Merlin
Level 101
God Stats
5W - 3L
1,750 SR
Queue Stats
116W - 104L
1,500 Elo+
Party 1
Ymir
Ymir
ImJnky
Ymir
Level 45
God Stats
6W - 7L
1,301 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Satans Shark
Hou Yi
Level 122
God Stats
0W - 1L
1,187 SR
Queue Stats
118W - 89L
1,583 Elo+
Party 1
Bastet
Bastet
xXBMW24Xx
Bastet
Level 152
God Stats
1W - 2L
1,347 SR
Queue Stats
101W - 103L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 13
16,097
644
20,657
27,969
26,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
SuAltezaReal
Kumbhakarna
18
6 / 0 / 15
13,918
557
5,735
22,868
34,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Syphiel
Izanami
20
9 / 6 / 11
15,316
613
16,662
19,498
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
kvmilv
Anubis
18
5 / 3 / 9
13,155
526
11,510
13,817
7,149
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
20
13 / 2 / 7
18,001
720
24,482
25,530
14,937
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
9,225
369
7,183
21,442
16,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
HEY CATCH
Merlin
19
2 / 6 / 3
11,976
479
16,993
17,133
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
ImJnky
Ymir
17
1 / 12 / 5
11,734
469
10,389
26,765
12,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
20
9 / 3 / 3
13,928
557
20,724
17,711
6,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
xXBMW24Xx
Bastet
14
1 / 9 / 1
9,532
381
8,304
21,265
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
28
38
Kills
13
13
Deaths
38
55
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
5
2
13
5.75
L
Merlin
HEY CATCH
Merlin
2
6
3
0.58
L
Ymir
ImJnky
Ymir
1
12
5
0.29
L
Hou Yi
9
3
3
3.5
W
Kumbhakarna
SuAltezaReal
Kumbhakarna
6
0
15
13.5
W
Izanami
Syphiel
Izanami
9
6
11
2.42
W
Anubis
kvmilv
Anubis
5
3
9
3.17
W
Kali
13
2
7
8.25
L
Bastet
xXBMW24Xx
Bastet
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,046
Damage
63,593
109,682
Taken
104,316
90,809
Mitigated
45,801
46,614
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,183
2,767
0
2,059
21,442
16,338
0
6,244
15,198
0
40,335
W
20,657
7,280
644
13,760
27,969
26,847
1,970
5,666
20,030
6,658
126,224
L
Merlin
HEY CATCH
Merlin
16,993
638
0
619
17,133
5,632
0
3,281
13,852
88,554
0
L
Ymir
ImJnky
Ymir
10,389
2,787
0
3,286
26,765
12,086
1,358
1,096
25,669
70,829
0
L
Hou Yi
20,724
9,438
0
5,683
17,711
6,313
788
3,183
14,528
0
115,281
W
Kumbhakarna
SuAltezaReal
Kumbhakarna
5,735
81
1,496
7,359
22,868
34,413
0
6,426
16,442
26,088
0
W
Izanami
Syphiel
Izanami
16,662
12,635
0
7,187
19,498
7,463
3,422
7,492
12,006
0
141,781
W
Anubis
kvmilv
Anubis
11,510
544
0
2,494
13,817
7,149
1,997
4,218
9,599
71,217
0
W
Kali
24,482
12,135
0
13,674
25,530
14,937
6,003
6,013
17,504
0
174,066
L
Bastet
xXBMW24Xx
Bastet
8,304
1,926
0
3,950
21,265
5,432
0
4,641
16,624
0
61,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,487
Gold Earned
56,395
783
Minions Killed
586
0
Camps Cleared
0
2,513,346
Distance Traveled
2,289,367
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,225
369
79
3
0
469,173
2
W
Vamana
16,097
644
225
9
0
523,614
1
L
Merlin
11,976
479
143
6
0
448,709
5
L
Ymir
11,734
469
115
5
0
401,811
0
L
Hou Yi
13,928
557
160
6
0
478,260
5
W
Kumbhakarna
13,918
557
24
1
0
517,159
10
W
Izanami
15,316
613
205
8
0
489,288
2
W
Anubis
13,155
526
112
4
0
427,707
5
W
Kali
18,001
720
217
9
0
555,578
4
L
Bastet
9,532
381
89
4
0
491,414
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role