Player Matchup

Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond V
QuaintByrdman718
Cerberus
Diamond V
Level 99
God Stats
1W - 4L
1,325 SR
Queue Stats
125W - 113L
2,066 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
macheche
Gilgamesh
Diamond V
Level 69
God Stats
0W - 2L
1,313 SR
Queue Stats
74W - 57L
2,256 MMR
Party 1
Vulcan
Vulcan
Masters
swwageroo
Vulcan
Masters
Level 102
God Stats
48W - 50L
1,593 SR
Queue Stats
188W - 179L
2,115 MMR
Solo
Hercules
Hercules
Diamond III
togger
Hercules
Diamond III
Level 119
God Stats
6W - 4L
1,695 SR
Queue Stats
105W - 90L
2,094 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 89
1,485 SR
2,006 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,687 SR
2,142 MMR
Ah Puch
Ah Puch
Diamond II
Blueavatar
Ah Puch
Diamond II
Level 155
God Stats
8W - 6L
1,637 SR
Queue Stats
216W - 202L
2,197 MMR
Solo
Olorun
Olorun
Diamond III
GoDefault
Olorun
Diamond III
Level 160
God Stats
7W - 0L
1,760 SR
Queue Stats
101W - 83L
2,113 MMR
Solo
Artio
Artio
Diamond III
TheDirtyBrain
Artio
Diamond III
Level 160
God Stats
7W - 2L
1,864 SR
Queue Stats
456W - 429L
2,131 MMR
Solo
Bellona
Bellona
Diamond IV
Trenzend
Bellona
Diamond IV
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
547W - 547L
2,059 MMR
Solo
Nemesis
Nemesis
Platinum IV
dfsdgsdfgjjkta
Nemesis
Platinum IV
Level 62
God Stats
1W - 0L
1,671 SR
Queue Stats
76W - 61L
2,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
3
0 / 2 / 0
2,724
545
1,279
2,324
499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 2 / 0
3,794
759
964
5,851
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
macheche
Gilgamesh
7
0 / 0 / 2
3,986
797
1,785
3,859
1,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
swwageroo
Vulcan
6
1 / 2 / 0
3,788
758
1,962
2,237
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
togger
Hercules
7
0 / 0 / 0
3,831
766
1,917
3,212
1,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
OdinKaliBastetCliodhna

VS

Bans
FreyaSolLokiSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blueavatar
Ah Puch
7
1 / 1 / 1
3,849
770
894
3,028
850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
GoDefault
Olorun
6
3 / 1 / 1
3,974
795
4,658
2,792
577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 0 / 0
3,599
720
1,613
4,298
2,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Trenzend
Bellona
5
1 / 0 / 4
3,801
760
1,528
2,692
1,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
1 / 0 / 0
3,777
755
829
1,706
378
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Ah Puch
Blueavatar
Ah Puch
1
1
1
1.5
W
Olorun
GoDefault
Olorun
3
1
1
3.5
L
1
2
0
0.5
W
0
0
0
0
W
Bellona
Trenzend
Bellona
1
0
4
3
W
1
0
0
1
L
Gilgamesh
macheche
Gilgamesh
0
0
2
1
L
Vulcan
swwageroo
Vulcan
1
2
0
0.5
L
Hercules
togger
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,907
Damage
9,522
17,483
Taken
14,516
5,363
Mitigated
5,064
6,431
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,279
775
0
674
2,324
499
0
1,505
819
0
5,603
W
Ah Puch
Blueavatar
Ah Puch
894
80
0
2,088
3,028
850
0
1,367
1,605
16,001
0
W
Olorun
GoDefault
Olorun
4,658
3,527
189
1,044
2,792
577
0
666
2,126
21,371
0
L
964
64
10
2,392
5,851
1,908
0
2,725
3,126
12,785
0
W
1,613
63
0
2,968
4,298
2,185
0
0
4,032
13,152
0
W
Bellona
Trenzend
Bellona
1,528
588
394
1,239
2,692
1,074
0
590
2,084
0
5,808
W
829
346
0
250
1,706
378
0
207
1,477
0
16,172
L
Gilgamesh
macheche
Gilgamesh
1,785
756
0
790
3,859
1,217
0
870
2,955
0
17,336
L
Vulcan
swwageroo
Vulcan
1,962
1,016
0
593
2,237
468
0
527
1,710
14,868
0
L
Hercules
togger
Hercules
1,917
695
81
1,891
3,212
1,271
0
1,233
1,708
0
17,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,123
Gold Earned
19,000
188
Minions Killed
160
0
Camps Cleared
0
495,696
Distance Traveled
552,404
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,724
545
12
2
0
52,628
0
W
Ah Puch
3,849
770
35
7
0
102,164
0
W
Olorun
3,974
795
36
7
0
102,738
4
L
Cerberus
3,794
759
48
10
0
105,070
0
W
Artio
3,599
720
33
7
0
105,241
1
W
Bellona
3,801
760
9
2
0
116,411
2
W
Nemesis
3,777
755
47
9
0
125,850
0
L
Gilgamesh
3,986
797
44
9
0
120,412
1
L
Vulcan
3,788
758
38
8
0
103,713
2
L
Hercules
3,831
766
46
9
0
113,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role